Netty Websocket使用

Netty Websocket协议开发

  Netty基于HTTP协议栈开发了WebSocket 协议栈,利用Netty的WebSocket 协议栈可以方便开发WebSocket 客户端和服务端

Netty Websocket 服务端

1 Netty Websocket 服务端启动类

package com.webSocket;

import io.netty.bootstrap.ServerBootstrap;
import io.netty.channel.ChannelFuture;
import io.netty.channel.ChannelInitializer;
import io.netty.channel.ChannelOption;
import io.netty.channel.EventLoopGroup;
import io.netty.channel.nio.NioEventLoopGroup;
import io.netty.channel.socket.SocketChannel;
import io.netty.channel.socket.nio.NioServerSocketChannel;
import io.netty.handler.codec.http.HttpObjectAggregator;
import io.netty.handler.codec.http.HttpServerCodec;
import io.netty.handler.codec.http.websocketx.WebSocketServerProtocolHandler;
import io.netty.handler.stream.ChunkedWriteHandler;

public class WebSocketServer {

    public void bind(int port) throws Exception {
        EventLoopGroup bossGroup = new NioEventLoopGroup();
        EventLoopGroup workerGroup = new NioEventLoopGroup();

        try {
            ServerBootstrap bootstrap = new ServerBootstrap();
            bootstrap.group(bossGroup, workerGroup)
                    .channel(NioServerSocketChannel.class)
                    .option(ChannelOption.SO_BACKLOG, 1024)
                    .childOption(ChannelOption.SO_KEEPALIVE, true)
                    .childHandler(new ChannelInitializer<SocketChannel>() {
                        @Override
                        protected void initChannel(SocketChannel ch) throws Exception {

                            //websocket协议本身是基于Http协议的,所以需要Http解码器
                             ch.pipeline().addLast("http-codec",new HttpServerCodec());
                            //以块的方式来写的处理器
                             ch.pipeline().addLast("http-chunked",new ChunkedWriteHandler());
                            //websocket协议本身是基于http协议的,所以这边也要使用http解编码器
                            //netty是基于分段请求的,HttpObjectAggregator的作用是将请求分段再聚合,参数是聚合字节的最大长度
                            ch.pipeline().addLast(new HttpObjectAggregator(1024*1024*1024));
                            ch.pipeline().addLast(new WebSocketServerProtocolHandler("/ws",null,true,65535));
                           // ch.pipeline().addLast(new WebSocketServerProtocolHandler("/ws"));
                            ch.pipeline().addLast(new WebSocketServerHandler());

                        }
                    });

            ChannelFuture sync = bootstrap.bind(port).sync();
            sync.channel().closeFuture().sync();
        } finally {
            bossGroup.shutdownGracefully();
            workerGroup.shutdownGracefully();
        }
    }

    public static void main(String[] args) throws Exception {

        new WebSocketServer().bind(9090);
    }
}

2 Netty Websocket 服务端启动处理类

 

package com.webSocket;

import io.netty.channel.ChannelHandlerContext;
import io.netty.channel.ChannelInboundHandlerAdapter;
import io.netty.handler.codec.http.FullHttpRequest;
import io.netty.handler.codec.http.websocketx.*;

public class WebSocketServerHandler extends ChannelInboundHandlerAdapter {

    private WebSocketServerHandshaker handshaker;

    @Override
    public void channelRead(ChannelHandlerContext ctx, Object msg) throws Exception {

        if (msg instanceof FullHttpRequest) {
            //以http请求形式接入,但是走的是websocket
           handleHttpRequest(ctx, (FullHttpRequest) msg);
        } else if (msg instanceof WebSocketFrame) {
            //处理websocket客户端的消息
           handlerWebSocketFrame(ctx, (WebSocketFrame) msg);
        }
    }



    public void channelReadComplete(ChannelHandlerContext context) throws  Exception
    {

        context.flush();
    }
    /*
     http
     */
    private void handleHttpRequest(ChannelHandlerContext ctx, FullHttpRequest req) {


        WebSocketServerHandshakerFactory webFactory=new WebSocketServerHandshakerFactory("ws://127.0.0.1:9090",null,false);

                if(req instanceof  CloseWebSocketFrame)
                {
                    handshaker.close(ctx.channel(),(CloseWebSocketFrame) req.retain());
                    if(handshaker==null)
                    {
                        WebSocketServerHandshakerFactory.sendUnsupportedVersionResponse(ctx.channel());

                    }
                    else
                    {
                         handshaker.handshake(ctx.channel(),req);
                    }
                }

    }

    /*
     webSocket
     */
    private void handlerWebSocketFrame(ChannelHandlerContext ctx, WebSocketFrame frame) {

        if (frame instanceof CloseWebSocketFrame)
        {
            handshaker.close(ctx.channel(),(CloseWebSocketFrame)frame.retain());
            return;
        }

        if(frame instanceof TextWebSocketFrame)
        {
            ctx.channel().write(new PongWebSocketFrame(frame.content().retain()));
            return;
        }
        if(!(frame instanceof  TextWebSocketFrame))
        {

        }

        String request=((TextWebSocketFrame) frame).text();
        ctx.channel().write(request+"欢迎Netty WebSocket");
    }

}

Netty Websocket 客户端

1 Netty Websocket 客户端启动类

 

package com.webSocket;

import io.netty.channel.*;
import io.netty.channel.nio.NioEventLoopGroup;
import io.netty.channel.socket.SocketChannel;
import io.netty.bootstrap.Bootstrap;
import io.netty.channel.ChannelFuture;
import io.netty.channel.ChannelInitializer;
import io.netty.channel.ChannelOption;
import io.netty.channel.EventLoopGroup;
import io.netty.channel.socket.nio.NioSocketChannel;
import io.netty.handler.codec.http.*;
import io.netty.handler.codec.http.websocketx.*;
import io.netty.handler.codec.string.StringDecoder;
import io.netty.handler.logging.LogLevel;
import io.netty.handler.logging.LoggingHandler;
import io.netty.handler.stream.ChunkedWriteHandler;
import java.net.URI;

public class WebSocketClients {




    public static void main(String[] args) throws Exception {
        //netty基本操作,线程组
        EventLoopGroup group = new NioEventLoopGroup();
        //netty基本操作,启动类
        Bootstrap boot = new Bootstrap();
        boot.option(ChannelOption.SO_KEEPALIVE, true)
                .option(ChannelOption.TCP_NODELAY, true)
                .group(group)
                .handler(new LoggingHandler(LogLevel.INFO))
                .channel(NioSocketChannel.class)
                .handler(new ChannelInitializer<SocketChannel>() {
                    @Override
                    protected void initChannel(SocketChannel ch) throws Exception {
                        ch.pipeline().addLast(new ChannelHandler[]{new HttpClientCodec(),
                                new HttpObjectAggregator(1024*1024*10)});
                        //websocket协议本身是基于Http协议的,所以需要Http解码器
                        ch.pipeline().addLast("http-codec",new HttpServerCodec());
                        //以块的方式来写的处理器
                        ch.pipeline().addLast("http-chunked",new ChunkedWriteHandler());
                     //   ch.pipeline().addLast(new WebSocketServerProtocolHandler("/ws"));
                        ch.pipeline().addLast("WebSocketClientHandler",new WebSocketClientHandler());

                    }
                });

        //websocke连接的地址,/hello是因为在服务端的websockethandler设置的
        URI websocketURI = new URI("ws://localhost:9090/ws");
        HttpHeaders httpHeaders = new DefaultHttpHeaders();
        //进行握手
        WebSocketClientHandshaker handshaker = WebSocketClientHandshakerFactory.newHandshaker(websocketURI, WebSocketVersion.V13, (String) null, true, httpHeaders);

        //客户端与服务端连接的通道,final修饰表示只会有一个
        final Channel channel = boot.connect(websocketURI.getHost(), websocketURI.getPort()).sync().channel();
        WebSocketClientHandler handler = (WebSocketClientHandler) channel.pipeline().get("WebSocketClientHandler");

        handler.setHandshaker(handshaker);
        handshaker.handshake(channel);
        //阻塞等待是否握手成功
        handler.handshakeFuture().sync();
        System.out.println("握手成功");
        //给服务端发送的内容,如果客户端与服务端连接成功后,可以多次掉用这个方法发送消息
        sengMessage(channel);


    }
public static void sengMessage(Channel channel){
        //发送的内容,是一个文本格式的内容
        String putMessage="你好,我是客户端";
        TextWebSocketFrame frame = new TextWebSocketFrame(putMessage);
        channel.writeAndFlush(frame).addListener(new ChannelFutureListener() {
            public void operationComplete(ChannelFuture channelFuture) throws Exception {
                if (channelFuture.isSuccess()) {
                    System.out.println("消息发送成功,发送的消息是:"+putMessage);
                } else {
                    System.out.println("消息发送失败 " + channelFuture.cause().getMessage());
                }
            }
        });
    }

}

2 Netty Websocket 客户端启动处理类

 

package com.webSocket;

import io.netty.channel.*;
import io.netty.handler.codec.http.FullHttpResponse;
import io.netty.handler.codec.http.websocketx.*;
import io.netty.util.CharsetUtil;
import io.netty.channel.SimpleChannelInboundHandler;

public class WebSocketClientHandler extends SimpleChannelInboundHandler<Object> {
    //握手的状态信息
    WebSocketClientHandshaker handshaker;


    //netty自带的异步处理
    ChannelPromise handshakeFuture;

    @Override
    protected void channelRead0(ChannelHandlerContext ctx, Object msg) throws Exception {
        System.out.println("当前握手的状态"+this.handshaker.isHandshakeComplete());
        Channel ch = ctx.channel();
        FullHttpResponse response;
        //进行握手操作
        if (!this.handshaker.isHandshakeComplete()) {
            try {
                response = (FullHttpResponse)msg;
                //握手协议返回,设置结束握手
                this.handshaker.finishHandshake(ch, response);
                //设置成功
                this.handshakeFuture.setSuccess();
                System.out.println("服务端的消息"+response.headers());
            } catch (WebSocketHandshakeException var7) {
                FullHttpResponse res = (FullHttpResponse)msg;
                String errorMsg = String.format("握手失败,status:%s,reason:%s", res.status(), res.content().toString(CharsetUtil.UTF_8));
                this.handshakeFuture.setFailure(new Exception(errorMsg));
            }
        } else if (msg instanceof FullHttpResponse) {
            response = (FullHttpResponse)msg;
            throw new IllegalStateException("Unexpected FullHttpResponse (getStatus=" + response.status() + ", content=" + response.content().toString(CharsetUtil.UTF_8) + ')');
        } else {
            //接收服务端的消息
            WebSocketFrame frame = (WebSocketFrame)msg;
            //文本信息
            if (frame instanceof TextWebSocketFrame) {
                TextWebSocketFrame textFrame = (TextWebSocketFrame)frame;
                System.out.println("客户端接收的消息是:"+textFrame.text());
            }
            //二进制信息
            if (frame instanceof BinaryWebSocketFrame) {
                BinaryWebSocketFrame binFrame = (BinaryWebSocketFrame)frame;
                System.out.println("BinaryWebSocketFrame");
            }
            //ping信息
            if (frame instanceof PongWebSocketFrame) {
                System.out.println("WebSocket Client  pong");
            }
            //关闭消息
            if (frame instanceof CloseWebSocketFrame) {
                System.out.println("receive close frame");
                ch.close();
            }

        }
    }

    /**
     * Handler活跃状态,表示连接成功
     *
     * @param ctx
     * @throws Exception
     */
    @Override
    public void channelActive(ChannelHandlerContext ctx) throws Exception {
        System.out.println("与服务端连接成功");
    }

    /**
     * 非活跃状态,没有连接远程主机的时候。
     *
     * @param ctx
     * @throws Exception
     */
    @Override
    public void channelInactive(ChannelHandlerContext ctx) throws Exception {
        System.out.println("主机关闭");
    }

    /**
     * 异常处理
     * @param ctx
     * @param cause
     * @throws Exception
     */
    public void exceptionCaught(ChannelHandlerContext ctx, Throwable cause) throws Exception {
        System.out.println("连接异常:"+cause.getMessage());
        ctx.close();
    }

    public void handlerAdded(ChannelHandlerContext ctx) {
        this.handshakeFuture = ctx.newPromise();
    }

    public WebSocketClientHandshaker getHandshaker() {
        return handshaker;
    }

    public void setHandshaker(WebSocketClientHandshaker handshaker) {
        this.handshaker = handshaker;
    }

    public ChannelPromise getHandshakeFuture() {
        return handshakeFuture;
    }

    public void setHandshakeFuture(ChannelPromise handshakeFuture) {
        this.handshakeFuture = handshakeFuture;
    }

    public ChannelFuture handshakeFuture() {
        return this.handshakeFuture;
    }

}

 

结果:

当前握手的状态false
服务端的消息DefaultHttpHeaders[upgrade: websocket, connection: upgrade, sec-websocket-accept: MVirCoc2+74v5fT6LiEzbDXl7nM=, content-length: 0]
握手成功
消息发送成功,发送的消息是:你好,我是客户端
当前握手的状态true
WebSocket Client  pong

 

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