本文基于Netty实现WebSocket服务端,实现和客户端的交互通信,客户端基于JavaScript实现。
在【WebSocket简介-CSDN博客】中,我们知道WebSocket是基于Http协议的升级,而Netty提供了Http和WebSocket Frame的编解码器和Handler,我们可以基于Netty快速实现WebSocket服务端。
一、基于Netty快速实现WebSocket服务端
我们可以直接利用Netty提供了Http和WebSocket Frame的编解码器和Handler,快速启动一个WebSocket服务端。服务端收到Client消息后,转发给其他客户端。
服务端代码:
ChannelSupervise:用户存储客户端信息
import io.netty.channel.Channel;
import io.netty.channel.ChannelId;
import io.netty.channel.group.ChannelGroup;
import io.netty.channel.group.DefaultChannelGroup;
import io.netty.handler.codec.http.websocketx.TextWebSocketFrame;
import io.netty.util.concurrent.GlobalEventExecutor;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.ConcurrentMap;
/**
* 用户存储客户端信息
*/
public class ChannelSupervise {
private static ChannelGroup GlobalGroup = new DefaultChannelGroup(GlobalEventExecutor.INSTANCE);
private static ConcurrentMap<String, ChannelId> ChannelMap = new ConcurrentHashMap();
public static void addChannel(Channel channel) {
GlobalGroup.add(channel);
ChannelMap.put(channel.id().asShortText(), channel.id());
}
public static void removeChannel(Channel channel) {
GlobalGroup.remove(channel);
ChannelMap.remove(channel.id().asShortText());
}
public static Channel findChannel(String id) {
return GlobalGroup.find(ChannelMap.get(id));
}
public static void send2All(TextWebSocketFrame tws) {
GlobalGroup.writeAndFlush(tws);
}
}
服务端Netty配置:
import io.netty.bootstrap.ServerBootstrap;
import io.netty.channel.ChannelFuture;
import io.netty.channel.ChannelInitializer;
import io.netty.channel.ChannelPipeline;
import io.netty.channel.EventLoopGroup;
import io.netty.channel.nio.NioEventLoopGroup;
import io.netty.channel.socket.SocketChannel;
import io.netty.channel.socket.nio.NioServerSocketChannel;
import io.netty.handler.codec.http.HttpObjectAggregator;
import io.netty.handler.codec.http.HttpServerCodec;
import io.netty.handler.codec.http.websocketx.WebSocketServerProtocolHandler;
import io.netty.handler.logging.LogLevel;
import io.netty.handler.logging.LoggingHandler;
import io.netty.handler.stream.ChunkedWriteHandler;
/**
*
* 实现长链接 客户端与服务端;
*/
public class SimpleWsChatServer {
public static void main(String[] args) throws InterruptedException {
EventLoopGroup bossGroup = new NioEventLoopGroup(1);
EventLoopGroup workGroup = new NioEventLoopGroup();
try {
ServerBootstrap serverBootstrap = new ServerBootstrap();
serverBootstrap.group(bossGroup, workGroup).channel(NioServerSocketChannel.class).
// 在 bossGroup 增加一个日志处理器
handler(new LoggingHandler(LogLevel.INFO)).childHandler(new ChannelInitializer<SocketChannel>() {
@Override
protected void initChannel(SocketChannel socketChannel) throws Exception {
ChannelPipeline pipeline = socketChannel.pipeline();
// 基于http协议的长连接 需要使用http协议的解码 编码器
pipeline.addLast(new HttpServerCodec());
// 以块的方式处理
pipeline.addLast(new ChunkedWriteHandler());
/**
* http数据传输过程中是分段, HttpObjectAggregator 将多个段聚合起来
* 当浏览器发起大量数据的时候,会发起多次http请求
*/
pipeline.addLast(new HttpObjectAggregator(819