Android之录音功能
1.需要权限
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
<uses-permission android:name="android.permission.RECORD_AUDIO" />
2.检查权限
// 需要申请的运行时权限
private String[] permissions = new String[]{
Manifest.permission.RECORD_AUDIO,
Manifest.permission.WRITE_EXTERNAL_STORAGE
};
// 检查权限
private void checkPermissions() {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.M) {
for (int i = 0; i < permissions.length; i++) {
if (ContextCompat.checkSelfPermission(this, permissions[i]) !=
PackageManager.PERMISSION_GRANTED) {
mPermissionList.add(permissions[i]);
}
}
if (!mPermissionList.isEmpty()) {
String[] permissions = mPermissionList.toArray(new String[mPermissionList.size()]);
ActivityCompat.requestPermissions(this, permissions, MY_PERMISSIONS_REQUEST);
}
}
}
@Override
public void onRequestPermissionsResult(int requestCode, @NonNull String[] permissions, @NonNull int[] grantResults) {
if (requestCode == MY_PERMISSIONS_REQUEST) {
for (int i = 0; i < grantResults.length; i++) {
if (grantResults[i] != PackageManager.PERMISSION_GRANTED) {
Log.i(TAG, permissions[i] + " 权限被用户禁止!");
}
}
// 运行时权限的申请不是本demo的重点,所以不再做更多的处理,请同意权限申请。
}
}
3.创建/终止工作线程
// 创建
handlerThread = new HandlerThread("handlerThread");
handlerThread.start();
workHandler = new Handler(handlerThread.getLooper());
// 终止
handlerThread.quit();
workHandler.removeCallbacksAndMessages(null);
4.开始录音
// 采样率,现在能够保证在所有设备上使用的采样率是44100Hz, 但是其他的采样率(22050, 16000, 11025)在一些设备上也可以使用。
public static final int SAMPLE_RATE_INHZ = 44100;
// 声道数。CHANNEL_IN_MONO and CHANNEL_IN_STEREO. 其中CHANNEL_IN_MONO是可以保证在所有设备能够使用的。
public static final int CHANNEL_CONFIG = AudioFormat.CHANNEL_IN_MONO;
// 返回的音频数据的格式。 ENCODING_PCM_8BIT, ENCODING_PCM_16BIT, and ENCODING_PCM_FLOAT.
public static final int AUDIO_FORMAT = AudioFormat.ENCODING_PCM_16BIT;
// 开始录音
private void startRecord() {
// 获取最小录音缓存大小,
final int minBufferSize = AudioRecord.getMinBufferSize(SAMPLE_RATE_INHZ, CHANNEL_CONFIG, AUDIO_FORMAT);
audioRecord = new AudioRecord(MediaRecorder.AudioSource.MIC, SAMPLE_RATE_INHZ,
CHANNEL_CONFIG, AUDIO_FORMAT, minBufferSize);
// 初始化缓存
final byte[] data = new byte[minBufferSize];
final File file = new File(getExternalFilesDir(Environment.DIRECTORY_MUSIC), "hello/test.pcm");
Log.i(TAG, "path:" + file.getAbsolutePath());
tvRecordFilePosition.setText("文件位置:"+file.getAbsolutePath());
if(!createFile(file)) return;
// 开始录音
audioRecord.startRecording();
isRecording = true;
// 创建数据流,将缓存导入数据流
workHandler.post(new Runnable() {
@Override
public void run() {
FileOutputStream fos = null;
try {
fos = new FileOutputStream(file);
} catch (FileNotFoundException e) {
e.printStackTrace();
Log.e(TAG, "文件未找到");
}
if (fos == null) return;
while (isRecording) {
int length = audioRecord.read(data, 0, minBufferSize);
if (AudioRecord.ERROR_INVALID_OPERATION != length) {
try {
fos.write(data, 0, length);
} catch (IOException e) {
e.printStackTrace();
}
}
}
try {
// 关闭数据流
fos.close();
} catch (IOException e) {
e.printStackTrace();
}
}
});
}
5.停止录音
// 停止录音
private void stopRecord() {
isRecording = false;
if (audioRecord != null) {
audioRecord.stop();
audioRecord.release();
audioRecord = null;
}
}