第二节 桁架结构基本信息录入与保存
此节之后会结合一个算例。结构如图,EA = 300000 kN
杆件编号、节点编号、坐标系:
2.1 文本信息
bars.txt
1,1,3,300000
2,2,3,300000
3,4,3,300000
4,2,4,300000
nodes.txt
1,0,3,1,1,0,0
2,0,0,1,1,0,0
3,4,3,0,0,0,-20
4,4,0,0,0,30,0
2.2 静态类 ClassBasicInfo 存放基本结构数据
新建类库,命名为 Business,添加对 PlaceUsingTxt.dll 的引用,新建类,命名为 ClassBasicInfo,贴入以下代码:
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace Business
{
public static class ClassBasicInfo
{
public static int[,] BarsNodes;//杆件节点编号
public static Single[] LinearStiffness;//杆件刚度
public static Single[,] Coordinate;//节点坐标
public static bool[,] Restraint;//节点约束
public static Single[,] Loads;//节点荷载
public static Single[,] TatalStiffnessMatrix;//总刚度矩阵
public static Single[] TatalDisplacement;//总位移列阵
public static Single[] TatalLoads;//总荷载列阵
public static bool[] TatalRestraint;//总边界条件
}
}
2.3 对静态类赋值
新建类,命名为 ClassGetBasicInfo,贴入以下代码:
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using PlaceUsingTxt;
namespace Business
{
public class ClassGetBasicInfo
{
public int NumBars;//杆件数
public int NumNodes;//节点数
public void InitBars(string StrBars)
{
//初始化杆件信息
ClassReadTxt crt = new ClassReadTxt(StrBars);
string[,] tempstr = crt.OutStr2D();
crt.close();
//取得杆件数
NumBars = tempstr.GetLength(0);
ClassBasicInfo.BarsNodes = new int[NumBars, 2];
ClassBasicInfo.LinearStiffness = new Single[NumBars];
for (int i = 0; i < NumBars; i++)
{
ClassBasicInfo.BarsNodes[i, 0] = Convert.ToInt32(tempstr[i, 1]);//杆件起点编号
ClassBasicInfo.BarsNodes[i, 1] = Convert.ToInt32(tempstr[i, 2]);//杆件终点编号
ClassBasicInfo.LinearStiffness[i] = Convert.ToSingle(tempstr[i, 3]);//杆件刚度
}
}
public void InitNodes(string StrNodes)
{
//初始化节点信息
ClassReadTxt crt2 = new ClassReadTxt(StrNodes);
string[,] temps = crt2.OutStr2D();
crt2.close();
//取得节点数
NumNodes = temps.GetLength(0);
ClassBasicInfo.Coordinate = new Single[NumNodes, 2];
ClassBasicInfo.Restraint = new bool[NumNodes, 2];
ClassBasicInfo.Loads = new Single[NumNodes, 2];
for (int i = 0; i < NumNodes; i++)
{
ClassBasicInfo.Coordinate[i, 0] = Convert.ToSingle(temps[i, 1]);//节点x坐标
ClassBasicInfo.Coordinate[i, 1] = Convert.ToSingle(temps[i, 2]);//节点y坐标
ClassBasicInfo.Restraint[i, 0] = Convert.ToBoolean(Convert.ToInt32(temps[i, 3]));//节点x方向约束
ClassBasicInfo.Restraint[i, 1] = Convert.ToBoolean(Convert.ToInt32(temps[i, 4]));//节点y方向约束
ClassBasicInfo.Loads[i, 0] = Convert.ToSingle(temps[i, 5]);//节点x方向荷载
ClassBasicInfo.Loads[i, 1] = Convert.ToSingle(temps[i, 6]);//节点y方向荷载
}
}
//初始化有限元法基本方程矩阵
public void InitMatrix()
{
ClassBasicInfo.TatalStiffnessMatrix = new Single[NumNodes * 2,NumNodes * 2];//总刚度矩阵
ClassBasicInfo.TatalDisplacement = new Single[NumNodes * 2];//总位移列阵
ClassBasicInfo.TatalLoads = new Single[NumNodes * 2];//总荷载列阵
ClassBasicInfo.TatalRestraint = new bool[NumNodes * 2];//总边界条件
}
//接口
public void Initialize(string StrBars,string StrNodes)
{
this.InitBars(StrBars);
this.InitNodes(StrNodes);
this.InitMatrix();
}
}
}
至此,完成基本信息的存放,以静态数组的方式储存,方便全局范围的访问。
其中,PlaceUsingTxt.dll 的源码参见:http://blog.csdn.net/silyvin/article/details/6758196