override operator new / delete

#include<iostream>
using namespace std;

class Test
{
public:
	Test(int n):n_(n)
	{
		cout<<"Test(int n):n_(n)"<<endl;
	}
	// 拷贝构造函数
	Test(Test& other)
	{
		cout<<"Test(Test& other)"<<endl;
	}
	~Test()
	{
		cout<<"~Test()"<<endl;
	}

	// operatoe new delete 重载
	void* operator new(size_t size)
	{
		cout<<"void* operator new(size_t size)"<<endl;
		void* p = malloc(size);
		return p;
	}

	// void operator delete(void* p) 
	// void operator delete(void* p, size_t size) 
	// 同时存在,第一个优先调用
	void operator delete(void* p)
	{
		cout<<"void operator delete(void* p)"<<endl;
		free(p);
	}
	void operator delete(void* p, size_t size)
	{
		cout<<"void operator delete(void* p, size_t size)"<<endl;
		free(p);
	}

	// placement new 
	void* operator new(size_t size, void* p)
	{
		return p;
	}
	void operator delete(void *p, void *)
	{
		free(p);
	}

	// 带参数的operator new delete 为了方便定位内存泄漏问题
	void* operator new(size_t size, const char* file, long line)
	{
		cout<<file<<":"<<line<<endl;
		void* p = malloc(size);
		return p;
	}

	void operator delete(void* p, const char* file, long line)
	{
		cout<<file<<":"<<line<<endl;
		free(p);
	}
	void operator delete(void* p,size_t size, const char* file, long line)
	{
		cout<<file<<":"<<line<<endl;
		free(p);
	}


	int n_;
};

//	全局
// operatoe new delete 重载
void* operator new(size_t size)
{
	cout<<"global void* operator new(size_t size)"<<endl;
	void* p = malloc(size);
	return p;
}

 //void operator delete(void* p) 
 //void operator delete(void* p, size_t size) 
 //同时存在,第一个优先调用
void operator delete(void *p)
{
	cout<<"gloabal void operator delete(void* p)"<<endl;
	free(p);
}

void operator delete(void* p, size_t size)
{
	cout<<"global void operator delete(void* p, size_t size)"<<endl;
	free(p);
}

void* operator new[](size_t size)
{
	cout<<"global void* operator new[](size_t size)"<<endl;
	void* p = malloc(size);
	return p;
}

// void operator delete(void* p) 
// void operator delete(void* p, size_t size) 
// 同时存在,第一个优先调用
void operator delete[](void* p)
{
	cout<<"gloabal void operator delete[](void* p)"<<endl;
	free(p);
}


int main(void)
{   
	Test* t = new Test(100);  // 等价于 operator new (分配内存) + 构造函数(创建对象)
	delete t;
	/*
	void* operator new(size_t size)
	Test(int n):n_(n)
	~Test()
	void operator delete(void* p)
	*/
	// placement new 在已经存在的内存(堆/栈)上构造对象
	char chunk[10];
	// 只要chunk的内存大于Test的内存大小
	// 创建对象于chunk上,
	// 1、调用opreator new(size_t, void* Where) return Where 并没有调用new/malloc进行内存分配,而是直接返回chunk地址
	// 2、调用构造函数进行对象的创建
	// 3、使用新式转换/旧式转换 将chunk地址直接转换为Test对象,并将他们的地址输出,结果地址是一样的
	
	//error C2660: “Test::operator new”: 函数不接受 2 个参数
	// 需要重载placement new 
	Test* t2 = new(chunk)Test(200);   // inline void *__CRTDECL operator new(size_t, void *_Where) _THROW0() + 构造函数(创建对象)
	t2->~Test();
	/*
	cout<<t2->n_<<endl;
	// 旧式转换
	Test* t3 = (Test*)chunk;
	cout<<t3->n_<<endl;
	//Test* t4 = static_cast<Test*>chunk;
	//cout<<t4->n_<<endl;
	// reinterpret_cast<Type*> 为重新解释
	// 新式转换
	Test* t5 = reinterpret_cast<Test*>(chunk);
	cout<<t5->n_<<endl;
	
	*/

	// 全局operator new delelte
	//调用的是全局的 new.cpp中void *__CRTDECL operator new(size_t size) _THROW1(_STD bad_alloc)
	// 可以重载全局的operator new delete ,使其调用重载的
	char* c = new char;
	delete c;
		/*global void* operator new(size_t size)
	gloabal void operator delete(void* p)*/

	// 数组
	// 调用全局 newop.cpp 中void *__CRTDECL operator new[](size_t count) _THROW1(std::bad_alloc)
	// 可以重载全局的operator new[] deletep[] ,使其调用重载的
	char* c1 = new char[10];
	delete[] c1;

	/*
	global void* operator new[](size_t size)
	gloabal void operator delete[](void* p)*/

	// 含参数的Operator new delete
	Test* t5 = new(__FILE__, __LINE__) Test(200);
	delete t5;

	return 0;
}

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