c# 调用摄像头进行视频录制和压缩等

using System;  
using System.Collections.Generic;  
using System.Linq;  
using System.Text;  
using System.Drawing;  
using System.Runtime.InteropServices;  
using System.Threading;  
using System.Windows.Forms;  
using System.IO;  
  
namespace Basic  
{  
    public class VideoAPI  //视频API类  
    {  
        //  视频API调用  
        [DllImport("avicap32.dll")]//包含了执行视频捕获的函数,它给AVI文件I/O和视频、音频设备驱动程序提供一个高级接口  
        public static extern IntPtr capCreateCaptureWindow(string lpszWindowName, int dwStyle, int x, int y, int nWidth, int nHeight, IntPtr hwndParent, int nID);  
        [DllImport("AVICAP32.dll", CharSet = CharSet.Unicode)]  
        public static extern bool capGetDriverDescription(int wDriverIndex, StringBuilder lpszName, int cbName, StringBuilder lpszVer, int cbVer);  
        [DllImport("avicap32.dll")]  
        public static extern IntPtr capCreateCaptureWindowA(byte[] lpszWindowName, int dwStyle, int x, int y, int nWidth, int nHeight, IntPtr hWndParent, int nID);  
        [DllImport("avicap32.dll")]  
        public static extern bool capGetDriverDescriptionA(short wDriver, byte[] lpszName, int cbName, byte[] lpszVer, int cbVer);  
        [DllImport("User32.dll")]  
        public static extern bool SendMessage(IntPtr hWnd, int wMsg, bool wParam, int lParam);  
        [DllImport("User32.dll")]  
        public static extern bool SendMessage(IntPtr hWnd, int wMsg, short wParam, int lParam);  
        [DllImport("User32.dll")]  
        public static extern bool SendMessage(IntPtr hWnd, int wMsg, int wParam, int lParam);  
        [DllImport("User32.dll")]  
        public static extern bool SendMessage(IntPtr hWnd, int wMsg, short wParam, FrameEventHandler lParam);  
        [DllImport("User32.dll")]  
        public static extern bool SendMessage(IntPtr hWnd, int wMsg, int wParam, ref BITMAPINFO lParam);  
        [DllImport("User32.dll")]  
        public static extern bool SendMessage(IntPtr hWnd, int wMsg, int wParam, ref CAPDRIVERCAPS lParam);  
        [DllImport("User32.dll")]  
        public static extern bool SendMessage(IntPtr hWnd, int wMsg, int wParam, ref CAPTUREPARMS lParam);  
        [DllImport("User32.dll")]  
        public static extern bool SendMessage(IntPtr hWnd, int wMsg, int wParam, ref CAPSTATUS lParam);  
        [DllImport("User32.dll")]  
        public static extern int SetWindowPos(IntPtr hWnd, int hWndInsertAfter, int x, int y, int cx, int cy, int wFlags);  
        [DllImport("avicap32.dll")]  
        public static extern int capGetVideoFormat(IntPtr hWnd, IntPtr psVideoFormat, int wSize);  
  
        //  常量  
        // public const int WM_USER = 0x400;  
        public const int WS_CHILD = 0x40000000;  
        public const int WS_VISIBLE = 0x10000000;  
  
        public const int SWP_NOMOVE = 0x2;  
        public const int SWP_NOZORDER = 0x4;  
        // public const int WM_CAP_DRIVER_CONNECT = WM_USER + 10;  
        //   public const int WM_CAP_DRIVER_DISCONNECT = WM_USER + 11;  
        public const int WM_CAP_SET_CALLBACK_FRAME = WM_USER + 5;  
        //   public const int WM_CAP_SET_PREVIEW = WM_USER + 50;  
        //  public const int WM_CAP_SET_PREVIEWRATE = WM_USER + 52;  
        //  public const int WM_CAP_SET_VIDEOFORMAT = WM_USER + 45;  
        //   public const int WM_CAP_START = WM_USER;  
        public const int WM_CAP_SAVEDIB = WM_CAP_START + 25;  
  
        public const string avicap32 = "avicap32.dll";  
        public const int WM_USER = 1024;  
        /// <summary>  
        ///WM_CAP_START=WM_USER=1024  
        /// </summary>  
        public const int WM_CAP_START = WM_USER;  
  
        // start of unicode messages  
        /// <summary>  
        /// 开始   WM_USER + 100=1124  
        /// </summary>  
        public const int WM_CAP_UNICODE_START = WM_USER + 100; //开始   1124  
        /// <summary>  
        /// /获得 CAPSTR EAMPTR     
        /// WM_CAP_START + 1=1025  
        /// </summary>  
        public const int WM_CAP_GET_CAPSTREAMPTR = (WM_CAP_START + 1); //获得 CAPSTR EAMPTR  
        /// <summary>  
        /// 设置收回错误   WM_CAP_START + 2=1026  
        /// </summary>  
        public const int WM_CAP_SET_CALLBACK_ERROR = (WM_CAP_START + 2); //设置收回错误  
        /// <summary>  
        /// 设置收回状态 WM_CAP_START + 3=1027  
        /// </summary>  
        public const int WM_CAP_SET_CALLBACK_STATUS = (WM_CAP_START + 3); //设置收回状态  
        /// <summary>  
        /// 设置收回出产  WM_CAP_START + 4=1028  
        /// </summary>  
        public const int WM_CAP_SET_CALLBACK_YIELD = (WM_CAP_START + 4); //设置收回出产  
        /// <summary>  
        /// 设置收回结构  WM_CAP_START + 5=1029  
        /// </summary>  
        public const int WM_CAP_SET_CALLBACK_FRame = (WM_CAP_START + 5); //设置收回结构  
        /// <summary>  
        /// 设置收回视频流  WM_CAP_START + 6=1030  
        /// </summary>  
        public const int WM_CAP_SET_CALLBACK_VIDEOSTREAM = (WM_CAP_START + 6); //设置收回视频流  
        /// <summary>  
        /// 设置收回视频波流  WM_CAP_START +7=1031  
        /// </summary>  
        public const int WM_CAP_SET_CALLBACK_WAVESTREAM = (WM_CAP_START + 7); //设置收回视频波流  
        /// <summary>  
        /// 获得使用者数据 WM_CAP_START + 8=1032  
        /// </summary>  
        public const int WM_CAP_GET_USER_DATA = (WM_CAP_START + 8); //获得使用者数据  
        /// <summary>  
        /// 设置使用者数据 WM_CAP_START + 9=1033  
        /// </summary>  
        public const int WM_CAP_SET_USER_DATA = (WM_CAP_START + 9); //设置使用者数据  
        /// <summary>  
        /// 驱动程序连接  WM_CAP_START + 10=1034  
        /// </summary>  
        public const int WM_CAP_DRIVER_CONNECT = (WM_CAP_START + 10); //驱动程序连接  
        /// <summary>  
        /// 断开启动程序连接 WM_CAP_START + 11=1035  
        /// </summary>  
        public const int WM_CAP_DRIVER_DISCONNECT = (WM_CAP_START + 11); //断开启动程序连接  
        /// <summary>  
        /// 获得驱动程序名字 WM_CAP_START + 12=1036  
        /// </summary>  
        public const int WM_CAP_DRIVER_GET_NAME = (WM_CAP_START + 12); //获得驱动程序名字  
        /// <summary>  
        /// 获得驱动程序版本 WM_CAP_START + 13=1037  
        /// </summary>  
        public const int WM_CAP_DRIVER_GET_VERSION = (WM_CAP_START + 13); //获得驱动程序版本  
        /// <summary>  
        /// 获得驱动程序帽子 WM_CAP_START + 14=1038  
        /// </summary>  
        public const int WM_CAP_DRIVER_GET_CAPS = (WM_CAP_START + 14); //获得驱动程序帽子  
        /// <summary>  
        /// 设置捕获文件 WM_CAP_START + 20=1044  
        /// </summary>  
        public const int WM_CAP_FILE_SET_CAPTURE_FILE = (WM_CAP_START + 20); //设置捕获文件  
        /// <summary>  
        /// 获得捕获文件 WM_CAP_START + 21=1045  
        /// </summary>  
        public const int WM_CAP_FILE_GET_CAPTURE_FILE = (WM_CAP_START + 21); //获得捕获文件  
        /// <summary>  
        /// 另存文件为  WM_CAP_START + 23=1047  
        /// </summary>  
        public const int WM_CAP_FILE_SAVEAS = (WM_CAP_START + 23); //另存文件为  
        /// <summary>  
        /// 保存文件    WM_CAP_START + 25=1049  
        /// </summary>  
        public const int WM_CAP_FILE_SAVEDIB = (WM_CAP_START + 25); //保存文件  
  
        // out of order to save on ifdefs  
        /// <summary>  
        /// 分派文件  WM_CAP_START + 22=1044  
        /// </summary>  
        public const int WM_CAP_FILE_ALLOCATE = (WM_CAP_START + 22); //分派文件  
        /// <summary>  
        /// 设置开始文件  WM_CAP_START + 24=1046  
        /// </summary>  
        public const int WM_CAP_FILE_SET_INFOCHUNK = (WM_CAP_START + 24); //设置开始文件  
        /// <summary>  
        /// 编辑复制   WM_CAP_START + 30=1054  
        /// </summary>  
        public const int WM_CAP_EDIT_COPY = (WM_CAP_START + 30); //编辑复制  
        /// <summary>  
        /// 设置音频格式  WM_CAP_START + 35=1059  
        /// </summary>  
        public const int WM_CAP_SET_AUDIOFORMAT = (WM_CAP_START + 35); //设置音频格式  
        /// <summary>  
        /// 捕获音频格式  WM_CAP_START + 36=1060  
        /// </summary>  
        public const int WM_CAP_GET_AUDIOFORMAT = (WM_CAP_START + 36); //捕获音频格式  
        /// <summary>  
        /// 打开视频格式设置对话框  WM_CAP_START + 41=1065  
        /// </summary>  
        public const int WM_CAP_DLG_VIDEOFORMAT = (WM_CAP_START + 41); //1065 打开视频格式设置对话框  
        /// <summary>  
        /// 打开属性设置对话框,设置对比度、亮度等   WM_CAP_START + 42=1066  
        /// </summary>  
        public const int WM_CAP_DLG_VIDEOSOURCE = (WM_CAP_START + 42); //1066 打开属性设置对话框,设置对比度、亮度等。  
        /// <summary>  
        /// 打开视频显示 WM_CAP_START + 43=1067  
        /// </summary>  
        public const int WM_CAP_DLG_VIDEODISPLAY = (WM_CAP_START + 43); //1067 打开视频显示  
        /// <summary>  
        /// 获得视频格式 WM_CAP_START + 44=1068  
        /// </summary>  
        public const int WM_CAP_GET_VIDEOFORMAT = (WM_CAP_START + 44); //1068 获得视频格式  
        /// <summary>  
        /// 设置视频格式 WM_CAP_START + 45=1069  
        /// </summary>  
        public const int WM_CAP_SET_VIDEOFORMAT = (WM_CAP_START + 45); //1069 设置视频格式  
        /// <summary>  
        /// 打开压缩设置对话框 WM_CAP_START + 46=1070  
        /// </summary>  
        public const int WM_CAP_DLG_VIDEOCOMPRESSION = (WM_CAP_START + 46); //1070 打开压缩设置对话框  
        /// <summary>  
        /// 设置预览 WM_CAP_START + 50=1074  
        /// </summary>  
        public const int WM_CAP_SET_PREVIEW = (WM_CAP_START + 50); //设置预览  
        /// <summary>  
        /// 设置覆盖 WM_CAP_START + 51=1075  
        /// </summary>  
        public const int WM_CAP_SET_OVERLAY = (WM_CAP_START + 51); //设置覆盖  
        /// <summary>  
        /// 设置预览比例 WM_CAP_START + 52=1076  
        /// </summary>  
        public const int WM_CAP_SET_PREVIEWRATE = (WM_CAP_START + 52); //设置预览比例  
        /// <summary>  
        /// 设置刻度 WM_CAP_START + 53=1077  
        /// </summary>  
        public const int WM_CAP_SET_SCALE = (WM_CAP_START + 53); //设置刻度  
        /// <summary>   
        /// 获得状态 WM_CAP_START + 54=1078  
        /// </summary>  
        public const int WM_CAP_GET_STATUS = (WM_CAP_START + 54); //获得状态  
        /// <summary>  
        /// 设置卷 WM_CAP_START + 55=1079  
        /// </summary>  
        public const int WM_CAP_SET_SCROLL = (WM_CAP_START + 55); //设置卷  
        /// <summary>  
        /// 逮捕结构 WM_CAP_START + 60=1084  
        /// </summary>  
        public const int WM_CAP_GRAB_FRame = (WM_CAP_START + 60); //逮捕结构  
        /// <summary>  
        /// 停止逮捕结构 WM_CAP_START + 61=1085  
        /// </summary>  
        public const int WM_CAP_GRAB_FRame_NOSTOP = (WM_CAP_START + 61); //停止逮捕结构  
        /// <summary>  
        /// 次序 WM_CAP_START + 62=1086  
        /// </summary>  
        public const int WM_CAP_SEQUENCE = (WM_CAP_START + 62); //次序  
        /// <summary>  
        /// 没有文件 WM_CAP_START + 63=1087  
        /// </summary>  
        public const int WM_CAP_SEQUENCE_NOFILE = (WM_CAP_START + 63); //没有文件  
        /// <summary>  
        /// 设置安装次序 WM_CAP_START + 64=1088  
        /// </summary>  
        public const int WM_CAP_SET_SEQUENCE_SETUP = (WM_CAP_START + 64); //设置安装次序  
        /// <summary>  
        /// 获得安装次序 WM_CAP_START + 65=1089  
        /// </summary>  
        public const int WM_CAP_GET_SEQUENCE_SETUP = (WM_CAP_START + 65); //获得安装次序  
        /// <summary>  
        /// 设置媒体控制接口 WM_CAP_START + 66=1090  
        /// </summary>  
        public const int WM_CAP_SET_MCI_DEVICE = (WM_CAP_START + 66); //设置媒体控制接口  
        /// <summary>  
        /// 获得媒体控制接口 WM_CAP_START + 67=1091  
        /// </summary>  
        public const int WM_CAP_GET_MCI_DEVICE = (WM_CAP_START + 67); //获得媒体控制接口   
        /// <summary>  
        /// 停止 WM_CAP_START + 68=1092  
        /// </summary>  
        public const int WM_CAP_STOP = (WM_CAP_START + 68); //停止  
        /// <summary>  
        /// 异常中断 WM_CAP_START + 69=1093  
        /// </summary>  
        public const int WM_CAP_ABORT = (WM_CAP_START + 69); //异常中断  
        /// <summary>  
        /// 打开单一的结构 WM_CAP_START + 68=1094  
        /// </summary>  
        public const int WM_CAP_SINGLE_FRame_OPEN = (WM_CAP_START + 70); //打开单一的结构  
        /// <summary>  
        /// 关闭单一的结构 WM_CAP_START + 71=1095  
        /// </summary>  
        public const int WM_CAP_SINGLE_FRame_CLOSE = (WM_CAP_START + 71); //关闭单一的结构  
        /// <summary>  
        /// 单一的结构 WM_CAP_START + 72=1096  
        /// </summary>  
        public const int WM_CAP_SINGLE_FRame = (WM_CAP_START + 72); //单一的结构  
        /// <summary>  
        /// 打开视频 WM_CAP_START + 80=1104  
        /// </summary>  
        public const int WM_CAP_PAL_OPEN = (WM_CAP_START + 80); //打开视频  
        /// <summary>  
        /// 保存视频 WM_CAP_START + 81=1105  
        /// </summary>  
        public const int WM_CAP_PAL_SAVE = (WM_CAP_START + 81); //保存视频  
        /// <summary>  
        /// 粘贴视频 WM_CAP_START + 82=1106  
        /// </summary>  
        public const int WM_CAP_PAL_PASTE = (WM_CAP_START + 82); //粘贴视频  
        /// <summary>  
        /// 自动创造 WM_CAP_START + 83=1107  
        /// </summary>  
        public const int WM_CAP_PAL_AUTOCREATE = (WM_CAP_START + 83); //自动创造  
        /// <summary>  
        /// 手动创造 WM_CAP_START + 84=1108  
        /// </summary>  
        public const int WM_CAP_PAL_MANUALCREATE = (WM_CAP_START + 84); //手动创造  
  
        // Following added post VFW 1.1  
        /// <summary>  
        /// 设置收回的错误 WM_CAP_START + 85=1109  
        /// </summary>  
        public const int WM_CAP_SET_CALLBACK_CAPCONTROL = (WM_CAP_START + 85); // 设置收回的错误  
  
        public const int WM_CAP_END = WM_CAP_SET_CALLBACK_CAPCONTROL;  
  
        public delegate void FrameEventHandler(IntPtr lwnd, IntPtr lpVHdr);  
 
        #region 公共函数  
        //公共函数  
        public static object GetStructure(IntPtr ptr, ValueType structure)  
        {  
            return Marshal.PtrToStructure(ptr, structure.GetType());  
        }  
  
        public static object GetStructure(int ptr, ValueType structure)  
        {  
            return GetStructure(new IntPtr(ptr), structure);  
        }  
  
        public static void Copy(IntPtr ptr, byte[] data)  
        {  
            Marshal.Copy(ptr, data, 0, data.Length);  
        }  
  
        public static void Copy(int ptr, byte[] data)  
        {  
            Copy(new IntPtr(ptr), data);  
        }  
  
        public static int SizeOf(object structure)  
        {  
            return Marshal.SizeOf(structure);  
        }  
        #endregion 公共函数  
        #region 结构 VIDEOHDR|BITMAPINFOHEADER|BITMAPINFO|CAPTUREPARMS|CAPDRIVERCAPS|CAPSTATUS  
        //========================================================VideoHdr 结构=====================================================================  
        //VideoHdr 结构   定义了视频数据块的头信息,在编写回调函数时常用到其数据成员lpData(指向数据缓存的指针)和dwBufferLength(数据缓存的大小)。       
        //视频帧到缓存的捕获则需要应用回调函数和相应的数据块结构 VIDEOHDR   
        [StructLayout(LayoutKind.Sequential)]  
        public struct VIDEOHDR  
        {  
            public IntPtr lpData;              /* 指向数据缓存的指针 */  
            public int dwBufferLength;         /* 数据缓存的大小 */  
            public int dwBytesUsed;            /* Bytes actually used */  
            public int dwTimeCaptured;         /* Milliseconds from start of stream */  
            public int dwUser;                 /* for client's use */  
            public int dwFlags;                /* assorted flags (see defines) */  
            public int dwReserved;             /* reserved for driver */  
        }  
        //=======================================================BitmapInfoHeader结构===================================================================  
        //BitmapInfoHeader定义了位图的头部信息  
        [StructLayout(LayoutKind.Sequential)]  
        public struct BITMAPINFOHEADER  
        {  
            public int biSize;  
            public int biWidth;  
            public int biHeight;  
            public short biPlanes;  
            public short biBitCount;  
            public int biCompression;  
            public int biSizeImage;  
            public int biXPelsPerMeter;  
            public int biYPelsPerMeter;  
            public int biClrUsed;  
            public int biClrImportant;  
        }  
        //=========================================================================================================================================  
  
        //======================================================BitmapInfo结构=====================================================================  
        //BitmapInfo   位图信息  
        [StructLayout(LayoutKind.Sequential)]  
        public struct BITMAPINFO  
        {  
            public BITMAPINFOHEADER bmiHeader;  
            public int bmiColors;  
        }  
  
        //=====================================================CAPTUREPARMS结构======================================================================  
        //CAPTUREPARMS 包含控制视频流捕获过程的参数,如捕获帧频、指定键盘或鼠标键以终止捕获、捕获时间限制等;   
        [StructLayout(LayoutKind.Sequential)]  
        public struct CAPTUREPARMS  
        {  
            public int dwRequestMicroSecPerFrame;             // 期望的桢播放率,以毫秒为单位,默认为66667,相当于15桢每秒。  
            public bool fMakeUserHitOKToCapture;             // Show "Hit OK to cap" dlg?开始捕获标志位,如果值为真,则在开始捕获前要产生一个询问对话框,默认为假。  
            public uint wPercentDropForError;               //所允许的最大丢桢百分比,可以从0变化到100,默认值为10。  
            public bool fYield;                     /*另起线程标志位,如果为真,则程序重新启动一个线程用于视频流的捕获,默认值是假。 
                                                     但是如果你是为了真,你必须要在程序中处理一些潜在的操作,因为当视频捕获时,其他操作并没有被屏蔽。*/  
            public int dwIndexSize;                       // 在AVI文件中所允许的最大数目的索引项(32K)  
            public uint wChunkGranularity;               // AVI文件的逻辑尺寸,以字节为单位。如果值是0,则说明该尺寸渐增 在 Win32程序中无用。(2K)  
            public bool fUsingDOSMemory;                // Use DOS buffers?  
            public uint wNumVideoRequested;            // 所被允许分配的最大视频缓存  
            public bool fCaptureAudio;                // 音频标志位,如果音频流正在捕获,则该值为真。  
            public uint wNumAudioRequested;          // 最大数量的音频缓存,默认值为10。  
            public uint vKeyAbort;                  // 终止流捕获的虚拟键盘码,默认值为VK_ESCAPE  
            [MarshalAs(UnmanagedType.Bool)]  
            public bool fAbortLeftMouse;           // 终止鼠标左键标志位,如果该值为真,则在流捕获过程中如果点击鼠标左键则该捕获终止,默认值为真。  
            public bool fAbortRightMouse;                 // Abort on right mouse?  
            public bool fLimitEnabled;                   // 捕获操作时间限制,如果为真,则时间到了以后捕获操作终止,默认为假  
            public uint wTimeLimit;                     // 具体终止时间,只有 fLimitEnabled是真时.该位才有效  
            public bool fMCIControl;                   // Use MCI video source?  
            public bool fStepMCIDevice;               // Step MCI device?MCI 设备标志。  
            public int dwMCIStartTime;               // Time to start in MS  
            public int dwMCIStopTime;               // Time to stop in MS  
            public bool fStepCaptureAt2x;          // Perform spatial averaging 2x  
            public int wStepCaptureAverageFrames; // 当基于平均采样来创建桢时,桢的采样时间,典型值是5  
            public int dwAudioBufferSize;        // 音频缓存的尺寸,如果用默认值0,缓存尺寸是最大0.5秒,或10k字节。  
            public int fDisableWriteCache;      // Attempt to disable write cache  
            public int AVStreamMaster;         //音视频同步标志。  
        }  
        //=========================================================================================================================================  
  
        //=================================================CAPDRIVERCAPS结构=======================================================================  
        //CAPDRIVERCAPS定义了捕获驱动器的能力,如有无视频叠加能力、有无控制视频源、视频格式的对话框等;   
        [StructLayout(LayoutKind.Sequential)]  
        public struct CAPDRIVERCAPS  
        {  
            [MarshalAs(UnmanagedType.U2)]  
            public UInt16 wDeviceIndex;         //捕获驱动器的索引值,该值可以由0到9变化。  
            [MarshalAs(UnmanagedType.Bool)]  
            public bool fHasOverlay;            // 视频叠加标志,如果设备支持视频叠加这该位是真。  
            [MarshalAs(UnmanagedType.Bool)]  
            public bool fHasDlgVideoSource;     //视频资源对话框标志位,如果设备支持视频选择、控制对话框,该值为真。  
            [MarshalAs(UnmanagedType.Bool)]  
            public bool fHasDlgVideoFormat;     //视频格式对话框标志位,如果设备支持对视频格式对话框的选择,该位真。  
            [MarshalAs(UnmanagedType.Bool)]  
            public bool fHasDlgVideoDisplay;    //视频展示对话框标志位,如果设备支持对视频捕获缓存区的重新播放,该位是真。  
            [MarshalAs(UnmanagedType.Bool)]  
            public bool fCaptureInitialized;    //捕获安装标志位,如果捕获驱动器已经成功连接,该值为真。  
            //[MarshalAs(UnmanagedType.Bool)]  
            public bool fDriverSuppliesPalettes; //驱动器调色板标志位,如果驱动器能创建调色板,则该位是真。  
            [MarshalAs(UnmanagedType.I4)]  
            public int hVideoIn;  
            [MarshalAs(UnmanagedType.I4)]  
            public int hVideoOut;  
            [MarshalAs(UnmanagedType.I4)]  
            public int hVideoExtIn;  
            [MarshalAs(UnmanagedType.I4)]  
            public int hVideoExtOut;  
        }  
        //=========================================================================================================================================  
  
  
        //=====================================================CAPSTATUS结构========================================================================  
        //CAPSTATUS定义了捕获窗口的当前状态,如图像的宽、高等;  
        [StructLayout(LayoutKind.Sequential)]  
        public struct CAPSTATUS  
        {  
            public int uiImageWidth;                         //图像宽度  
            public int uiImageHeight;                       //图像高度  
            public bool fLiveWindow;                       //活动窗口标记,如果窗口正以预览的方式展示图像,那么该值为真  
            public bool fOverlayWindow;                   //叠加窗口标志位,如果正在使用硬件叠加,则该位是真。  
            public bool fScale;                          //输入所放标志位,如果窗口是正在缩放视频到客户区,那么该位是真。当使用硬件叠加时,改位无效。  
            public Point ptScroll;                      //被展示在窗口客户区左上角的那个象素的x、y坐标偏移量。  
            public bool fUsingDefaultPalette;          //默认调色板标志位,如果捕获窗口正在使用当前默认调色板,该值为真  
            public bool fAudioHardware;               // 音频硬件标志位,如果系统已经安装了音频硬件,该值为真。  
            public bool fCapFileExists;              //捕获文件标志位,如果一个捕获文件已经被创建,该值为真  
            public int dwCurrentVideoFrame;         // 当前或最近流捕获过程中,所处理的桢的数目。包括丢弃的桢。  
            public int dwCurrentVideoFramesDropped;//当前流捕获过程中丢弃的桢的数目。  
            public int dwCurrentWaveSamples;      // # of wave samples cap'td  
            public int dwCurrentTimeElapsedMS;   // 从当前流捕获开始计算,程序所用的时间,以毫秒为单位。  
            public IntPtr hPalCurrent;          // 当前剪切板的句柄。  
            public bool fCapturingNow;         // 捕获标志位,当捕获是正在进行时,改位是真  
            public int dwReturn;              // 错误返回值,当你的应用程序不支持错误回调函数时可以应用改位  
            public int wNumVideoAllocated;   // 被分配的视频缓存的数目。  
            public int wNumAudioAllocated;  // 被分配的音频缓存的数目。  
        }  
        //=========================================================================================================================================  
 
 
        #endregion 结构 VIDEOHDR|BITMAPINFOHEADER|BITMAPINFO|CAPTUREPARMS|CAPDRIVERCAPS|CAPSTATUS  
  
    }  
    public class cVideo     //视频类  
    {  
        public bool flag = true;  
        private IntPtr lwndC;       //保存无符号句柄  
        private IntPtr mControlPtr; //保存管理指示器  
        private int mWidth;  
        private int mHeight;  
        public delegate void RecievedFrameEventHandler(byte[] data);  
        public event RecievedFrameEventHandler RecievedFrame;  
  
        public VideoAPI.CAPTUREPARMS Capparms;  
        private VideoAPI.FrameEventHandler mFrameEventHandler;  
        public VideoAPI.CAPDRIVERCAPS CapDriverCAPS;//捕获驱动器的能力,如有无视频叠加能力、有无控制视频源、视频格式的对话框等;  
        public VideoAPI.CAPSTATUS CapStatus;//该结构用于保存视频设备捕获窗口的当前状态,如图像的宽、高等  
        string strFileName;  
        public cVideo(IntPtr handle, int width, int height)  
        {  
            CapDriverCAPS = new VideoAPI.CAPDRIVERCAPS();//捕获驱动器的能力,如有无视频叠加能力、有无控制视频源、视频格式的对话框等;  
            CapStatus = new VideoAPI.CAPSTATUS();//该结构用于保存视频设备捕获窗口的当前状态,如图像的宽、高等  
            mControlPtr = handle; //显示视频控件的句柄  
            mWidth = width;      //视频宽度  
            mHeight = height;    //视频高度  
        }  
        /// <summary>  
        /// 打开视频设备  
        /// </summary>  
        public bool StartWebCam()  
        {  
            //byte[] lpszName = new byte[100];  
            //byte[] lpszVer = new byte[100];  
            //VideoAPI.capGetDriverDescriptionA(0, lpszName, 100, lpszVer, 100);  
            //this.lwndC = VideoAPI.capCreateCaptureWindowA(lpszName, VideoAPI.WS_CHILD | VideoAPI.WS_VISIBLE, 0, 0, mWidth, mHeight, mControlPtr, 0);  
            //if (VideoAPI.SendMessage(lwndC, VideoAPI.WM_CAP_DRIVER_CONNECT, 0, 0))  
            //{  
            //    VideoAPI.SendMessage(lwndC, VideoAPI.WM_CAP_SET_PREVIEWRATE, 100, 0);  
            //    VideoAPI.SendMessage(lwndC, VideoAPI.WM_CAP_SET_PREVIEW, true, 0);  
            //    return true;  
            //}  
            //else  
            //{  
            //    return false;  
            //}  
            this.lwndC = VideoAPI.capCreateCaptureWindow("", VideoAPI.WS_CHILD | VideoAPI.WS_VISIBLE, 0, 0, mWidth, mHeight, mControlPtr, 0);//AVICap类的捕捉窗口  
            VideoAPI.FrameEventHandler FrameEventHandler = new VideoAPI.FrameEventHandler(FrameCallback);  
            VideoAPI.SendMessage(this.lwndC, VideoAPI.WM_CAP_SET_CALLBACK_ERROR, 0, 0);//注册错误回调函数  
            VideoAPI.SendMessage(this.lwndC, VideoAPI.WM_CAP_SET_CALLBACK_STATUS, 0, 0);//注册状态回调函数   
            VideoAPI.SendMessage(this.lwndC, VideoAPI.WM_CAP_SET_CALLBACK_VIDEOSTREAM, 0, 0);//注册视频流回调函数  
            VideoAPI.SendMessage(this.lwndC, VideoAPI.WM_CAP_SET_CALLBACK_FRAME, 0, FrameEventHandler);//注册帧回调函数  
  
            //if (!CapDriverCAPS.fCaptureInitialized)//判断当前设备是否被其他设备连接已经连接  
            //{  
  
            if (VideoAPI.SendMessage(this.lwndC, VideoAPI.WM_CAP_DRIVER_CONNECT, 0, 0))  
            {  
                //-----------------------------------------------------------------------  
                VideoAPI.SendMessage(this.lwndC, VideoAPI.WM_CAP_DRIVER_GET_CAPS, VideoAPI.SizeOf(CapDriverCAPS), ref CapDriverCAPS);//获得当前视频 CAPDRIVERCAPS定义了捕获驱动器的能力,如有无视频叠加能力、有无控制视频源、视频格式的对话框等;  
                VideoAPI.SendMessage(this.lwndC, VideoAPI.WM_CAP_GET_STATUS, VideoAPI.SizeOf(CapStatus), ref CapStatus);//获得当前视频流的尺寸 存入CapStatus结构  
  
                VideoAPI.BITMAPINFO bitmapInfo = new VideoAPI.BITMAPINFO();//设置视频格式 (height and width in pixels, bits per frame).   
                bitmapInfo.bmiHeader = new VideoAPI.BITMAPINFOHEADER();  
                bitmapInfo.bmiHeader.biSize = VideoAPI.SizeOf(bitmapInfo.bmiHeader);  
                bitmapInfo.bmiHeader.biWidth = mWidth;  
                bitmapInfo.bmiHeader.biHeight = mHeight;  
                bitmapInfo.bmiHeader.biPlanes = 1;  
                bitmapInfo.bmiHeader.biBitCount = 24;  
                VideoAPI.SendMessage(this.lwndC, VideoAPI.WM_CAP_SET_PREVIEWRATE, 40, 0);//设置在PREVIEW模式下设定视频窗口的刷新率 设置每40毫秒显示一帧,即显示帧速为每秒25帧  
                VideoAPI.SendMessage(this.lwndC, VideoAPI.WM_CAP_SET_SCALE, 1, 0);//打开预览视频的缩放比例  
                VideoAPI.SendMessage(this.lwndC, VideoAPI.WM_CAP_SET_VIDEOFORMAT, VideoAPI.SizeOf(bitmapInfo), ref bitmapInfo);  
  
                this.mFrameEventHandler = new VideoAPI.FrameEventHandler(FrameCallback);  
                this.capSetCallbackOnFrame(this.lwndC, this.mFrameEventHandler);  
  
  
                VideoAPI.CAPTUREPARMS captureparms = new VideoAPI.CAPTUREPARMS();  
                VideoAPI.SendMessage(this.lwndC, VideoAPI.WM_CAP_GET_SEQUENCE_SETUP, VideoAPI.SizeOf(captureparms), ref captureparms);  
                if (CapDriverCAPS.fHasOverlay)  
                {  
                    VideoAPI.SendMessage(this.lwndC, VideoAPI.WM_CAP_SET_OVERLAY, 1, 0);//启用叠加 注:据说启用此项可以加快渲染速度      
                }  
                VideoAPI.SendMessage(this.lwndC, VideoAPI.WM_CAP_SET_PREVIEW, 1, 0);//设置显示图像启动预览模式 PREVIEW  
                VideoAPI.SetWindowPos(this.lwndC, 0, 0, 0, mWidth, mHeight, VideoAPI.SWP_NOZORDER | VideoAPI.SWP_NOMOVE);//使捕获窗口与进来的视频流尺寸保持一致  
                return true;  
            }  
            else  
            {   
                
                flag = false;  
                return false;  
            }  
        }  
        public void get()  
        {  
            VideoAPI.SendMessage(this.lwndC, VideoAPI.WM_CAP_GET_SEQUENCE_SETUP, VideoAPI.SizeOf(Capparms), ref Capparms);  
        }  
        public void set()  
        {  
            VideoAPI.SendMessage(this.lwndC, VideoAPI.WM_CAP_SET_SEQUENCE_SETUP, VideoAPI.SizeOf(Capparms), ref Capparms);  
        }  
        private bool capSetCallbackOnFrame(IntPtr lwnd, VideoAPI.FrameEventHandler lpProc)  
        {  
            return VideoAPI.SendMessage(this.lwndC, VideoAPI.WM_CAP_SET_CALLBACK_FRAME, 0, lpProc);  
        }  
        /// <summary>  
        /// 关闭视频设备  
        /// </summary>  
        public void CloseWebcam()  
        {  
            VideoAPI.SendMessage(lwndC, VideoAPI.WM_CAP_DRIVER_DISCONNECT, 0, 0);  
        }  
        ///   <summary>     
        ///   拍照  
        ///   </summary>     
        ///   <param   name="path">要保存bmp文件的路径</param>     
        public void GrabImage(IntPtr hWndC, string path)  
        {  
            IntPtr hBmp = Marshal.StringToHGlobalAnsi(path);  
            VideoAPI.SendMessage(lwndC, VideoAPI.WM_CAP_SAVEDIB, 0, hBmp.ToInt32());  
        }  
        public void StarKinescope(string path)  
        {  
            strFileName = path;  
            string dir=path.Remove(path.LastIndexOf("//"));  
            if (!File.Exists(dir))  
            {  
                Directory.CreateDirectory(dir);  
            }  
            int hBmp = Marshal.StringToHGlobalAnsi(path).ToInt32();  
           bool b= VideoAPI.SendMessage(this.lwndC, VideoAPI.WM_CAP_FILE_SET_CAPTURE_FILE, 0, hBmp);  
          b=  VideoAPI.SendMessage(this.lwndC, VideoAPI.WM_CAP_SEQUENCE, 0, 0);  
        }  
        /// <summary>  
        /// 停止录像  
        /// </summary>  
        public void StopKinescope()  
        {  
            VideoAPI.SendMessage(lwndC, VideoAPI.WM_CAP_STOP, 0, 0);  
        }  
        private void FrameCallback(IntPtr lwnd, IntPtr lpvhdr)  
        {  
            VideoAPI.VIDEOHDR videoHeader = new VideoAPI.VIDEOHDR();  
            byte[] VideoData;  
            videoHeader = (VideoAPI.VIDEOHDR)VideoAPI.GetStructure(lpvhdr, videoHeader);  
            VideoData = new byte[videoHeader.dwBytesUsed];  
            VideoAPI.Copy(videoHeader.lpData, VideoData);  
            if (this.RecievedFrame != null)  
                this.RecievedFrame(VideoData);  
        }  
        private Thread myThread;  
  
        public void CompressVideoFfmpeg()  
        {  
            //myThread = new Thread(new ThreadStart(testfn));  
            //myThread.Start();  
            testfn();  
        }  
        private void testfn() // 压缩视频  
        {  
            string file_name = strFileName;  
            string command_line = " -i " + file_name + " -vcodec libx264 -cqp 25 -y " + file_name.Replace(".avi", "_264") + ".avi";  
            System.Diagnostics.Process proc = new System.Diagnostics.Process();  
            proc.StartInfo.WorkingDirectory = Application.StartupPath;  
            proc.StartInfo.UseShellExecute = false; //use false if you want to hide the window  
            proc.StartInfo.CreateNoWindow = true;  
            proc.StartInfo.FileName = "ffmpeg";  
            proc.StartInfo.Arguments = command_line;  
            proc.Start();  
            proc.WaitForExit();  
            proc.Close();  
  
            // 删除原始avi文件  
            FileInfo file = new FileInfo(file_name);  
            if (file.Exists)  
            {  
                try  
                {  
                    file.Delete(); //删除单个文件  
                }  
                catch(Exception e) {  
                    Common.writeLog("删除视频文件“"+file_name+"”出错!"+e.Message);  
                }  
            }  
            //myThread.Abort();  
        }  
    }  
}  
  
   
  
   
  
用到的压缩软件http://download.csdn.net/source/2453028  
  
  
调用:  
cVideo video = new cVideo(picCapture.Handle, 640, 480);  
//打开视频  
if (video.StartWebCam(320, 240))  
            {  
                video.get();  
                video.Capparms.fYield = true;  
                video.Capparms.fAbortLeftMouse = false;  
                video.Capparms.fAbortRightMouse = false;  
                video.Capparms.fCaptureAudio = false;  
                video.Capparms.dwRequestMicroSecPerFrame = 0x9C40; // 设定帧率25fps: 1*1000000/25 = 0x9C40  
                video.set();  
                setCap();  
                VideoStart = true;  
            }  
//开始录像  
  video.StarKinescope(System.IO.Path.Combine(Record.VideoDir, System.DateTime.Now.ToString("yyyy-MM-dd(HH.mm.ss)") + ".avi")))  
//停止录像  
video.StopKinescope();  
//压缩(压缩效率还是很低,不要用于实际开发)  
 video.CompressVideoFfmpeg();  

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