#import "ViewController.h"
@interface ViewController ()
//1先在这里创建switch对象
@property (strong,nonatomic) UISwitch *rightSwitch;
@end
@implementation ViewController
- (void)viewDidLoad {
[super viewDidLoad];
CGRect screen = [[UIScreen mainScreen] bounds];
//2然后再在这里设置switch的外观
self.rightSwitch = [[UISwitch alloc] init];
CGRect frame = self.rightSwitch.frame;
frame.origin = CGPointMake(screen.size.width/2-20, 98);
self.rightSwitch.frame = frame;
self.rightSwitch.on = false;
[self.rightSwitch addTarget:self action:@selector(switchValueChanged:) forControlEvents:UIControlEventValueChanged];
[self.view addSubview:self.rightSwitch];
}
//3设置switch的方法
-(void)switchValueChanged:(id)sender{
UISwitch *witchSwitch = (UISwitch *)sender;
BOOL setting = witchSwitch.isOn;
[self.rightSwitch setOn:setting animated:TRUE];
}
- (void)didReceiveMemoryWarning {
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
}
@end