socket编程(TCP&UDP)

一.Windows环境下,VC中实现。

1. TCP

(1)server端

//    #include "stdafx.h"  
    #include <stdio.h>  
    #include <winsock2.h>  
      
    #pragma comment(lib,"ws2_32.lib")  
      
    int main(int argc, char* argv[])  
    {  
        //初始化WSA  
        WORD sockVersion = MAKEWORD(2,2);  
        WSADATA wsaData;  
        if(WSAStartup(sockVersion, &wsaData)!=0)  
        {  
            return 0;  
        }  
      
        //创建套接字  
        SOCKET slisten = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);  
        if(slisten == INVALID_SOCKET)  
        {  
            printf("socket error !");  
            return 0;  
        }  
      
        //绑定IP和端口  
        sockaddr_in sin;  
        sin.sin_family = AF_INET;  
        sin.sin_port = htons(8888);  
        sin.sin_addr.S_un.S_addr = INADDR_ANY;   
        if(bind(slisten, (LPSOCKADDR)&sin, sizeof(sin)) == SOCKET_ERROR)  
        {  
            printf("bind error !");  
        }  
      
        //开始监听  
        if(listen(slisten, 5) == SOCKET_ERROR)  
        {  
            printf("listen error !");  
            return 0;  
        }  
      
        //循环接收数据  
        SOCKET sClient;  
        sockaddr_in remoteAddr;  
        int nAddrlen = sizeof(remoteAddr);  
        char revData[255];   
        while (true)  
        {  
            printf("等待连接...\n");  
            sClient = accept(slisten, (SOCKADDR *)&remoteAddr, &nAddrlen);  
            if(sClient == INVALID_SOCKET)  
            {  
                printf("accept error !");  
                continue;  
            }  
            printf("接受到一个连接:%s \r\n", inet_ntoa(remoteAddr.sin_addr));  
              
            //接收数据  
            int ret = recv(sClient, revData, 255, 0);         
            if(ret > 0)  
            {  
                revData[ret] = 0x00;  
                printf(revData);  
            }  
      
            //发送数据  
            char * sendData = "你好,TCP客户端!\n";  
            send(sClient, sendData, strlen(sendData), 0);  
            closesocket(sClient);  
        }  
          
        closesocket(slisten);  
        WSACleanup();  
        return 0;  
    }  

(2)client端

 //   #include "stdafx.h"  
    #include <WINSOCK2.H>  
    #include <STDIO.H>  
      
    #pragma  comment(lib,"ws2_32.lib")  
      
      
    int main(int argc, char* argv[])  
    {  
        WORD sockVersion = MAKEWORD(2,2);  
        WSADATA data;   
        if(WSAStartup(sockVersion, &data) != 0)  
        {  
            return 0;  
        }  
      
        SOCKET sclient = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);  
        if(sclient == INVALID_SOCKET)  
        {  
            printf("invalid socket !");  
            return 0;  
        }  
      
        sockaddr_in serAddr;  
        serAddr.sin_family = AF_INET;  
        serAddr.sin_port = htons(8888);  
        serAddr.sin_addr.S_un.S_addr = inet_addr("127.0.0.1");   
        if (connect(sclient, (sockaddr *)&serAddr, sizeof(serAddr)) == SOCKET_ERROR)  
        {  
            printf("connect error !");  
            closesocket(sclient);  
            return 0;  
        }  
        char * sendData = "你好,TCP服务端,我是客户端!\n";  
        send(sclient, sendData, strlen(sendData), 0);  
      
        char recData[255];  
        int ret = recv(sclient, recData, 255, 0);  
        if(ret > 0)  
        {  
            recData[ret] = 0x00;  
            printf(recData);  
        }  
        closesocket(sclient);  
        WSACleanup();  
        return 0;  
    }  

2. UDP

(1)server端

//    #include "stdafx.h"  
    #include <stdio.h>  
    #include <winsock2.h>  
      
    #pragma comment(lib, "ws2_32.lib")   
      
    int main(int argc, char* argv[])  
    {  
        WSADATA wsaData;  
        WORD sockVersion = MAKEWORD(2,2);  
        if(WSAStartup(sockVersion, &wsaData) != 0)  
        {  
            return 0;  
        }  
      
        SOCKET serSocket = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP);   
        if(serSocket == INVALID_SOCKET)  
        {  
            printf("socket error !");  
            return 0;  
        }  
      
        sockaddr_in serAddr;  
        serAddr.sin_family = AF_INET;  
        serAddr.sin_port = htons(8888);  
        serAddr.sin_addr.S_un.S_addr = INADDR_ANY;  
        if(bind(serSocket, (sockaddr *)&serAddr, sizeof(serAddr)) == SOCKET_ERROR)  
        {  
            printf("bind error !");  
            closesocket(serSocket);  
            return 0;  
        }  
          
        sockaddr_in remoteAddr;  
        int nAddrLen = sizeof(remoteAddr);   
        while (true)  
        {  
            char recvData[255];    
            int ret = recvfrom(serSocket, recvData, 255, 0, (sockaddr *)&remoteAddr, &nAddrLen);  
            if (ret > 0)  
            {  
                recvData[ret] = 0x00;  
                printf("接受到一个连接:%s \r\n", inet_ntoa(remoteAddr.sin_addr));  
                printf(recvData);             
            }  
      
            char * sendData = "一个来自服务端的UDP数据包\n";  
            sendto(serSocket, sendData, strlen(sendData), 0, (sockaddr *)&remoteAddr, nAddrLen);      
      
        }  
        closesocket(serSocket);   
        WSACleanup();  
        return 0;  
    }  

(2)client端

//    #include "stdafx.h"  
    #include <stdio.h>  
    #include <winsock2.h>  
      
    #pragma comment(lib, "ws2_32.lib")   
      
    int main(int argc, char* argv[])  
    {  
        WORD socketVersion = MAKEWORD(2,2);  
        WSADATA wsaData;   
        if(WSAStartup(socketVersion, &wsaData) != 0)  
        {  
            return 0;  
        }  
        SOCKET sclient = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP);  
          
        sockaddr_in sin;  
        sin.sin_family = AF_INET;  
        sin.sin_port = htons(8888);  
        sin.sin_addr.S_un.S_addr = inet_addr("127.0.0.1");  
        int len = sizeof(sin);  
          
        char * sendData = "来自客户端的数据包.\n";  
        sendto(sclient, sendData, strlen(sendData), 0, (sockaddr *)&sin, len);  
      
        char recvData[255];       
        int ret = recvfrom(sclient, recvData, 255, 0, (sockaddr *)&sin, &len);  
        if(ret > 0)  
        {  
            recvData[ret] = 0x00;  
            printf(recvData);  
        }  
      
        closesocket(sclient);  
        WSACleanup();  
        return 0;  
    }  


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