opengl 入门的第一个基础实验

#include <GL/glut.h>
void myDisplay(void)
{
    glClearColor(0.0,0.0,0.0,0.0);
    glClear(GL_COLOR_BUFFER_BIT);

    glColor3f(0.4f,1.0f,0.8f);
    glRectf(-0.5f,-0.5f,0.5f,0.5f);
    
    glBegin(GL_TRIANGLES);
    glColor3f(1.0f,0.0f,0.0f);  glVertex2f(0.0f,1.0f);
    glColor3f(0.0f,1.0f,0.0f);  glVertex2f(0.8f,-0.5f);
    glColor3f(0.0f,0.0f,1.0f);  glVertex2f(-0.8f,-0.5f);
    glEnd();

    glPointSize(3);
    glBegin(GL_POINTS);
    glColor3f(1.0f,0.0f,0.0f);  glVertex2f(-0.4f,-0.4f);
    glColor3f(0.0f,1.0f,0.0f);  glVertex2f(0.8f,0.0f);
    glColor3f(0.0f,0.0f,1.0f);  glVertex2f(0.4f,0.4f);
    glEnd();
    
    glFlush();

}
int main(int argc,char * argv[]){

    glutInit(&argc,argv);
    glutInitDisplayMode(GLUT_RGB|GLUT_SINGLE);
    glutInitWindowPosition(100,100);
    glutInitWindowSize(400,400);
    glutCreateWindow("实验-1!!");
    glutDisplayFunc(&myDisplay);
    glutMainLoop();
    return 0;


}

本人也是刚开始学,希望大家共同努力。

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