4.13扑克纸牌



#1.Card
class Card():
    RANKS=['A','2','3','4','5',
           '6','7','8','9','10',
           'J','Q','K']
    SUITS=['梅','方','红','黑']
    def __init__(self,rank,suit,face_up=True):
        self.rank=rank
        self.suit=suit
        self.is_face_up=face_up

    def __str__(self):
        if self.is_face_up:
            rep=self.suit+self.rank
        else:
            rep='XX'
        return rep
    
    def flip(self):
        self.is_face_up=not self.us_face_up

    def pic_order(self):
        if self.rank=='A':
            FaceNum=1
        elif self.rank=='J':
            FaceNum=11
        elif self.rank=='Q':
            FaceNum=12
        elif self.rank=='K':
            FaceNum=13
        else:
            FaceNum=int(self.rank)

        if self.suit=='梅':
            Suit=1
        elif self.suit=='方':
            Suit=2
        elif self.suit=='红':
            Suit=3
        else:
            Suit=4
        return (suit-1)*13+FaceNum

#2.Hand
class Hand():
    ''' A hamd of playing cards. '''
    def __init__(self):
        self.cards=[]

    def __str__(self):
        if self.cards:
            rep=''
            for card in self.cards:
                rep+=str(card)+'\t'
        else:
            rep='无牌'
        return rep

    def clerr(self):
        self.cards=[]

    def add(self, card):
        self.cards.append(card)

    def give(self, card, other_hand):
        self.cards.remove(card)
        other_hand.add(card)
        

#3.pOKE

class Poke(Hand):
    ''' A hamd of playing cards. '''
    def populate(self):
        for suit in Card.SUITS:
            for rank in Card.RANKS:
                self.add(Card(rank, suit))

    def shuffle(self):
        import random
        random.shuffle(self.cards)

    def deal(self,hands,per_hand=13):
        for rounds in range(per_hand):
            for hand in hands:
                if self.cards:
                    top_card=self.cards[0]
                    self.cards.remove(top_card)
                    hand.add(top_card)
                else:
                    print("Can't continue deal. Out of cards!")


        

#主程序

if __name__=='__main__':
    print('This is a module with classes for playing cards.')
    players=[Hand(),Hand(),Hand(),Hand()]
    poke1=Poke()
    poke1.populate()
    poke1.shuffle()
    poke1.deal(players,13)
    n=1
    for hand in players:
        print('牌手',n,end=':\n')
        print(hand)
        n=n+1
    input('\nPress the enter key to exit.')













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