import pygame
from GameSprite import *
from plane_sprites import *
class Background(GameSprite):
def init(self,image_name):
self.image = image_name
super().init(self.image,2)
def update(self):
super().update()
if self.rect.y >= SCREEN_RECT.height:
self.rect.y = -self.rect.y
# else:
# self.image.rect.y += self.speed
飞机大战
最新推荐文章于 2024-06-07 15:17:39 发布