Not So Simple Polygon Embedding CodeForces - 1354C2(计算几何)

The statement of this problem is the same as the statement of problem C1. The only difference is that, in problem C1, n is always even, and in C2, n is always odd.

You are given a regular polygon with 2⋅n vertices (it’s convex and has equal sides and equal angles) and all its sides have length 1. Let’s name it as 2n-gon.

Your task is to find the square of the minimum size such that you can embed 2n-gon in the square. Embedding 2n-gon in the square means that you need to place 2n-gon in the square in such way that each point which lies inside or on a border of 2n-gon should also lie inside or on a border of the square.

You can rotate 2n-gon and/or the square.

Input
The first line contains a single integer T (1≤T≤200) — the number of test cases.

Next T lines contain descriptions of test cases — one per line. Each line contains single odd integer n (3≤n≤199). Don’t forget you need to embed 2n-gon, not an n-gon.

Output
Print T real numbers — one per test case. For each test case, print the minimum length of a side of the square 2n-gon can be embedded in. Your answer will be considered correct if its absolute or relative error doesn’t exceed 10−6.

Example
Input
3
3
5
199
Output
1.931851653
3.196226611
126.687663595
思路:挺难想的一个题目,贴一个参考博客吧:参考博客
代码如下:

#include<bits/stdc++.h>
#define ll long long
#define PI acos(-1.0)
using namespace std;

int n;

int main()
{
	int t;
	scanf("%d",&t);
	while(t--)
	{
		scanf("%d",&n);
		double z=1.0/(2.0-2.0*cos(PI/(n*1.0)));
		z=sqrt(z);
		double x1=sin(PI/(n*1.0)*round(n/4.0))*z*sqrt(2.0);
		double x2=sin(PI/2.0-(PI/(n*1.0)*round(n/4.0)))*z*sqrt(2.0);
		x1+=x2;
		printf("%.9lf\n",x1);
	}
	return 0;
}

努力加油a啊,(o)/~

  • 1
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 打赏
    打赏
  • 0
    评论
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包

打赏作者

starlet_kiss

你的鼓励将是我创作的最大动力

¥1 ¥2 ¥4 ¥6 ¥10 ¥20
扫码支付:¥1
获取中
扫码支付

您的余额不足,请更换扫码支付或充值

打赏作者

实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值