我们先来看一个简单的程序:
#include <stdio.h>
#include <windows.h>
DWORD WINAPI ThreadFun(LPVOID pM)
{
printf("%s\n", pM);
return 0;
}
int main()
{
printf("main thread\n");
HANDLE handle = CreateThread(NULL, 0, ThreadFun, "hello world", 0, NULL);
CloseHandle(handle);
Sleep(2000);
return 0;
}
在主线程中,传递给线程函数ThreadFun的串为"hello world". 受CreateThread函数的限制,只能传递LPVOID, 糟糕了,如果你要传递很多东东给子线程, 那么,该怎么办呢?请看下面的程序:
#include <stdio.h>
#include <windows.h>
typedef struct test
{
int n;
char c;
char a[100];
}Test;
DWORD WINAPI ThreadFun(LPVOID pM)
{
Test *pt = (Test *)pM;
printf("%d, %c, %s\n", pt->n, pt->c, pt->a);
return 0;
}
int main()
{
printf("main thread\n");
Test t;
t.n = 1;
t.c = 'x';
memset(t.a, 0, sizeof(t.a));
strncpy(t.a, "so great", sizeof(t.a) - 1);
HANDLE handle = CreateThread(NULL, 0, ThreadFun, (LPVOID)&t, 0, NULL);
CloseHandle(handle);
Sleep(2000);
return 0;
}
这种方式,无处不在,无处不见。下次见了,要认识哈。