Android开发中通过Messenger可以在不同进程中传递Message对象,在Message放入我们需要传递的数据,就可以轻松实现数据的进程间传递了。Messenger是一种轻量级的IPC方案,它的底层实现是了AIDL。
关于Messenger的使用记录如下:
服务端
服务端创建一个Service
来处理客户端连接请求,同时创建一个Handler
并通过它来创建一个Messenger对象,然后在Service的onBind中返回这个Messenger对象底层的Binder即可
清单文件配置:
这里我将服务端和客户端写在不通的app中,清单文件中service添加导出配置android:exported="true"
<service
android:name=".MessengerService"
android:enabled="true"
android:exported="true">
<intent-filter>
<action android:name="com.kevin.messenger" />
</intent-filter>
</service>
服务端代码:
只接收客户端发送的消息,还未和客户端进行互动。
/**
* Created by Kevin on 2019/4/9<br/>
* Blog:https://blog.csdn.net/student9128<br/>
* Describe:<br/>
*/
public class MessengerService extends Service {
private static final String TAG = "MessengerService";
private static class MessengerHandler extends Handler {
@Override
public void handleMessage(Message msg) {
switch (msg.what) {
case 1001:
Log.d(TAG, "receive msg from client:" + msg.getData().getString("msg"));
break;
default:
super.handleMessage(msg);
}
}
}
private final Messenger mMessenger = new Messenger(new MessengerHandler());
@Override
public IBinder onBind(Intent intent) {
return mMessenger.getBinder();
}
}
可以看到,服务器收到了客户端发来的消息
客户端
客户端,首先绑定服务端的Service
,绑定成功后,用服务端返回的IBinder对象创建一个Messenger,通过这个Messenger就可以向服务端发送消息了,发消息类型为Message对象。
/**
* Created by Kevin on 2019/4/9<br/>
* Blog:https://blog.csdn.net/student9128<br/>
* Describe:<br/>
*/
public class MessengerActivity extends AppCompatActivity {
private ServiceConnection mSC;
private Messenger mService;
@Override
protected void onCreate(@Nullable Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
Intent intent = new Intent();
intent.setComponent(new ComponentName("com.kevin.serverclient", "com.kevin.serverclient.MessengerService"));
intent.setAction("com.kevin.messenger");
mSC = new ServiceConnection() {
@Override
public void onServiceConnected(ComponentName name, IBinder service) {
mService = new Messenger(service);
Message msg = Message.obtain(null, 1001);
Bundle bundle = new Bundle();
bundle.putString("msg", "Hello, this msg is from client");
msg.setData(bundle);
try {
mService.send(msg);
} catch (RemoteException e) {
e.printStackTrace();
}
}
@Override
public void onServiceDisconnected(ComponentName name) {
}
};
bindService(intent, mSC, Context.BIND_AUTO_CREATE);
}
@Override
protected void onDestroy() {
unbindService(mSC);
super.onDestroy();
}
}
如果需要服务端能够回应客户端,就和服务端一样,还需要创建一个Handler并创建一个新的Messenger,并把这个Messenger对象通过Message的replyTo参数传递给服务端,服务端通过这个replyTo参数就可以回应客户端。
/**
* Created by Kevin on 2019/4/9<br/>
* Blog:https://blog.csdn.net/student9128<br/>
* Describe:<br/>
*/
public class MessengerActivity extends AppCompatActivity {
private ServiceConnection mSC;
private Messenger mService;
@Override
protected void onCreate(@Nullable Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
Intent intent = new Intent();
intent.setComponent(new ComponentName("com.kevin.serverclient", "com.kevin.serverclient.MessengerService"));
intent.setAction("com.kevin.messenger");
mSC = new ServiceConnection() {
@Override
public void onServiceConnected(ComponentName name, IBinder service) {
mService = new Messenger(service);
Message msg = Message.obtain(null, 1001);
Bundle bundle = new Bundle();
bundle.putString("msg", "Hello, this msg is from client");
msg.setData(bundle);
msg.replyTo = m;//这里将Messenger对象传给服务端,等待服务端回应
try {
mService.send(msg);
} catch (RemoteException e) {
e.printStackTrace();
}
}
@Override
public void onServiceDisconnected(ComponentName name) {
}
};
bindService(intent, mSC, Context.BIND_AUTO_CREATE);
}
private static class ReplyMessengerHandler extends Handler {
@Override
public void handleMessage(Message msg) {
super.handleMessage(msg);
switch (msg.what) {
case 1002:
String s = msg.getData().getString("replyTo");
Log.d("MessengerActivity", "收到来自服务器回复:" + s);
break;
}
}
}
private Messenger m = new Messenger(new ReplyMessengerHandler());
@Override
protected void onDestroy() {
unbindService(mSC);
super.onDestroy();
}
}
服务端要怎么回应客户端呢?
如下,在收到客户端的打招呼后,服务端拿到客户端给的replyTo参数,也就是Messenger对象,Messenger将回应的消息存在Message对象发送出去。
Messenger messenger = msg.replyTo;
Message s = Message.obtain(null,1002);
Bundle bundle = new Bundle();
bundle.putString("replyTo","Nice to receive your message! This is server");
s.setData(bundle);
try {
messenger.send(s);
} catch (RemoteException e) {
e.printStackTrace();
}
如下图,客户端收到了服务端的回应消息。
服务端的完整代码:
/**
* Created by Kevin on 2019/4/9<br/>
* Blog:https://blog.csdn.net/student9128<br/>
* Describe:<br/>
*/
public class MessengerService extends Service {
private static final String TAG = "MessengerService";
private static class MessengerHandler extends Handler {
@Override
public void handleMessage(Message msg) {
switch (msg.what) {
case 1001:
Log.d(TAG, "receive msg from client:" + msg.getData().getString("msg"));
Messenger messenger = msg.replyTo;
Message s = Message.obtain(null,1002);
Bundle bundle = new Bundle();
bundle.putString("replyTo","Nice to receive your message! This is server");
s.setData(bundle);
try {
messenger.send(s);
} catch (RemoteException e) {
e.printStackTrace();
}
break;
default:
super.handleMessage(msg);
}
}
}
private final Messenger mMessenger = new Messenger(new MessengerHandler());
@Override
public IBinder onBind(Intent intent) {
return mMessenger.getBinder();
}
}
注:本文章知识点来自学习《Android开发艺术探索》一书