移动端可以拖拽的倒计时

如题所示,编写一个或者多个可拖拽的倒计时功能,包括边界判定,目标命中等功能模块……思路还是蛮简单的

<!DOCTYPE html>
<html lang="en">
<head>
  <meta charset="UTF-8">
  <title>www.jb51.net js倒计时</title>
  <style>
    *{
      margin: 0;
      padding:0;
    }
    html, body {
      width: 100%;
      height: 100%;
    }
    .wrap {
      width: 100%;
      height: 100%;
      background: yellowgreen;
      position: relative;
    }
    .countdown {
      color: #fff;
      font-size: 60px;
      position:absolute;
    }
    .target {
      padding: 10px;
      color: #fff;
      background: red;
      position: absolute;
      bottom: 10%;
      left: 50%;
      font-size: 50px;
    }
  </style>
</head>
<body>
  <div class="wrap" id="wrap">
    <div class="countdown"></div>
    <div class="countdown">testtesttste</div>
  </div>
  <div class="target" id="target">目标</div>
<script>
  // 拖拽
  (function(win, doc){
    var eventArr = ['touchstart', 'touchmove', 'touchend'];
    function Drag(opts) {
      this.opts = opts || {};
      this.opts.onStart = opts.onStart || function (e) {};
      this.opts.onMove = opts.onMove || function (e) {};
      this.opts.onInTarget = opts.onInTarget || function (e) {};
      this.opts.onEnd = opts.onEnd || function (e) {};
      this.init();
    }
    // 定义选择器
    Drag.prototype = {
      $: function (e) {
        return doc.querySelectorAll(e);
      }
    }
    // 初始化
    Drag.prototype.init = function () {
      this.dragEle = typeof this.opts.dragEle === 'string' ? this.$(this.opts.dragEle) : this.opts.dragEle;
      // 拖拽元素绑定事件
      if (this.dragEle.length && this.dragEle.length >= 0) {
        for(var i = this.dragEle.length - 1; i >= 0; i--) {
          this.addEvent(this.dragEle[i]);
        }
      } else {
        this.addEvent(this.dragEle);
      }
      // 初始化时获取拖拽元素的受限区域元素的相关取值
      if(this.opts.areaEle) {
        this.areaEle = typeof this.opts.areaEle === 'string' ? this.$(this.opts.areaEle) : this.opts.areaEle;
        this.areaT = this.areaEle.offsetTop;
        this.areaL = this.areaEle.offsetLeft;
        this.areaW = this.areaEle.offsetWidth || this.areaEle.clientWidth;
        this.areaH = this.areaEle.offsetHeight || this.areaEle.clientHeight;
      } else {
        this.areaT = this.opts.posArr[0];
        this.areaL = this.opts.posArr[1];
        this.areaW = this.opts.posArr[2];
        this.areaH = this.opts.posArr[3];
      }
      // 初始化获取比对位置目标的相关取值
      if(this.opts.tarEle) {
        this.tarEle = typeof this.opts.tarEle === 'string' ? this.$(this.opts.tarEle) : this.opts.tarEle;
        this.tarT = this.tarEle.offsetTop;
        this.tarL = this.tarEle.offsetLeft;
        this.tarW = this.tarEle.offsetWidth || this.tarEle.clientWidth;
        this.tarH = this.tarEle.offsetHeight || this.tarEle.clientHeight;
      }
    };
    // 元素绑定事件
    Drag.prototype.addEvent = function(e) {
      for(var i = eventArr.length - 1; i >= 0; i--) {
        e.addEventListener(eventArr[i], this[eventArr[i]].bind(this), false);
      }
    };
    // 元素事件处理
    Drag.prototype.touchstart = function(e) {
      // 阻止默认事件及取消冒泡
      e.preventDefault();
		  e.stopPropagation();
      // 初始化
      this.dragT = e.target.offsetTop;
      this.dragL = e.target.offsetLeft;
      this.dragW = e.target.offsetWidth || e.target.clientWidth;
		  this.dragH = e.target.offsetHeight || e.target.clientHeight;
      this.startX = e.touches[0].pageX;
      this.startY = e.touches[0].pageY;
      this.moveX = this.moveY = 0;
      // 回调
      this.opts.onStart(this);
      document.addEventListener("touchmove", function(e) {e.preventDefault()}, false);
    };
    Drag.prototype.touchmove = function(e) {
      this.curX = e.changedTouches[0].pageX;
      this.curY = e.changedTouches[0].pageY;
      this.moveX = this.curX - this.startX;
      this.moveY = this.curY - this.startY;
      // 检测拖拽元素是否有越界
      var topLeft = this.checkOver(this.moveX, this.moveY);
      this.setMove(e.target,topLeft.left, topLeft.top);
      this.onInTarget(topLeft.left, topLeft.top);
      // 回调函数
      this.opts.onMove(this);
      this.opts.onInTarget(this);
    };
    Drag.prototype.touchend = function(e) {
      this.opts.onEnd(this)
    };
    // 检测边界并设值
    Drag.prototype.checkOver = function(moveX, moveY) {
      // 需要移动至的left值跟top值
      var x = this.dragL + moveX;
      var y = this.dragT + moveY;
      if(x < 0) {
        x = 0;
      } else {
        if (x > this.areaW - this.dragW) {
          x = this.areaW - this.dragW;
        }
      }
      if (y < 0) {
        y = 0
      } else {
        if (y > this.areaH - this.dragH) {
          y = this.areaH - this.dragH
        }
      }
      return  {
        left: x,
        top: y
      }
    };
    // 元素移动
    Drag.prototype.setMove = function(ele,x, y) {
      ele.style.top = y + 'px';
      ele.style.left = x + 'px';
    };
    // 移动过程中命中目标
    Drag.prototype.onInTarget = function(x,y) {
      if(x >= this.tarL && x <= (this.tarL + this.tarW) && y >= this.tarT && y <= (this.tarT + this.tarH)) {
        this.tarEle.style.transform = 'scale(2)'
      } else {
        this.tarEle.style.transform = 'scale(1)'
      }
    };
    win.Drag = Drag;
  })(window, document)

  // 倒计时相关
  var countdown = document.getElementsByClassName('countdown')[0];
  function getDate(time) {
    var curTime = new Date().getTime();
    var aheadTime = new Date(time || '2019/11/03 00:00:00').getTime();
    var diffTime = aheadTime - curTime;
    var d,h,m,s;
    if (diffTime >= 0) {
      d = formatTime(Math.floor(diffTime/1000/60/60/24));
      h = formatTime(Math.floor(diffTime/1000/60/60%24));
      m = formatTime(Math.floor(diffTime/1000/60%60));
      s = formatTime(Math.floor(diffTime/1000%60));   
      var str = d + '<span class="time">天</span>'
          + h + '<span class="time">:</span>'
          + m + '<span class="time">:</span>'
          + s;
          countdown.innerHTML = str;
    } else {
      countdown.innerHTML = '0天  00:00:00'
      return;
    }
    setTimeout(getDate,1000);
  }
  function formatTime(n) {
    return n >= 0 && n < 10 ? '0' + n : n;
  }
  getDate();

  // 动态定位
  var $wrap = document.getElementById('wrap');
  var $childrens = $wrap.children;
  for(var i = $childrens.length - 1; i >= 0; i--) {
    $childrens[i].style.left = ($wrap.offsetWidth - $childrens[i].offsetWidth) / 2 + 'px';
    $childrens[i].style.top = ($wrap.offsetHeight - $childrens[i].offsetHeight) / 2 + 'px';
  }
  var $target = document.getElementById('target');
  // 拖拽
  var drag = new Drag({
    areaEle: $wrap,
    dragEle: $childrens,
    tarEle: $target
  });
</script>
</body>
</html>

 

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