int av_image_get_buffer_size(enum AVPixelFormat pix_fmt, int width, int height, int align)
/**
* Return the size in bytes of the amount of data required to store an
* image with the given parameters.
*
* @param pix_fmt the pixel format of the image
* @param width the width of the image in pixels
* @param height the height of the image in pixels
* @param align the assumed linesize alignment
* @return the buffer size in bytes, a negative error code in case of failure
*/
int av_image_get_buffer_size(enum AVPixelFormat pix_fmt, int width, int height, int align);
函数作用:通过指定像素格式、图像宽、图像高来计算所需的内存大小。
参数说明:align:设定内存对齐的对齐数,即按多大的字节进行内存对齐。如设置为1,表示按1字节对齐,那么得到的结果与实际的内存大小一样。如设置为4,表示按4字节对齐。也就是内存的起始地址必须是4的整倍数。
int av_image_fill_arrays(uint8_t *dst_data[4], int dst_linesize[4],
const uint8_t *src,
enum AVPixelFormat pix_fmt, int width, int height, int align);
/**
* Setup the data pointers and linesizes based on the specified image
* parameters and the provided array.
*
* The fields of the given image are filled in by using the src
* address which points to the image data buffer. Depending on the
* specified pixel format, one or multiple image data pointers and
* line sizes will be set. If a planar format is specified, several
* pointers will be set pointing to the different picture planes and
* the line sizes of the different planes will be stored in the
* lines_sizes array. Call with src == NULL to get the required
* size for the src buffer.
*
* To allocate the buffer and fill in the dst_data and dst_linesize in
* one call, use av_image_alloc().
*
* @param dst_data data pointers to be filled in
* @param dst_linesize linesizes for the image in dst_data to be filled in
* @param src buffer which will contain or contains the actual image data, can be NULL
* @param pix_fmt the pixel format of the image
* @param width the width of the image in pixels
* @param height the height of the image in pixels
* @param align the value used in src for linesize alignment
* @return the size in bytes required for src, a negative error code
* in case of failure
*/
int av_image_fill_arrays(uint8_t *dst_data[4], int dst_linesize[4],
const uint8_t *src,
enum AVPixelFormat pix_fmt, int width, int height, int align);
函数作用:类似于格式化已经申请的内存。
参数说明:
dst_data[4](输出参数):对应AVFrame的data
dst_linesize[4](输出参数):对应AVFrame的linesize
*src(输入参数):av_alloc()函数申请的内存地址。
pix_fmt(输入参数):申请 src内存时的像素格式
width(输入参数):申请src内存时指定的宽度
height(输入参数):申请scr内存时指定的高度
align(输入参数):申请src内存时指定的对齐字节数。
步骤:①计算所需内存大小av_image_get_buffer_size() --> ② 按计算的内存大小申请所需内存 av_malloc() --> ③对申请的内存进行格式化 av_image_fill_arrays();
struct SwsContext *sws_getContext(int srcW, int srcH, enum AVPixelFormat srcFormat,
int dstW, int dstH, enum AVPixelFormat dstFormat,
int flags, SwsFilter *srcFilter,
SwsFilter *dstFilter, const double *param);
配合使用顺序:
①sws_getContext()
②sws_scale()
③sws_freeContext()
/**
* Allocate and return an SwsContext. You need it to perform
* scaling/conversion operations using sws_scale().
*
* @param srcW the width of the source image
* @param srcH the height of the source image
* @param srcFormat the source image format
* @param dstW the width of the destination image
* @param dstH the height of the destination image
* @param dstFormat the destination image format
* @param flags specify which algorithm and options to use for rescaling
* @param param extra parameters to tune the used scaler
* For SWS_BICUBIC param[0] and [1] tune the shape of the basis
* function, param[0] tunes f(1) and param[1] f´(1)
* For SWS_GAUSS param[0] tunes the exponent and thus cutoff
* frequency
* For SWS_LANCZOS param[0] tunes the width of the window function
* @return a pointer to an allocated context, or NULL in case of error
* @note this function is to be removed after a saner alternative is
* written
*/
struct SwsContext *sws_getContext(int srcW, int srcH, enum AVPixelFormat srcFormat,
int dstW, int dstH, enum AVPixelFormat dstFormat,
int flags, SwsFilter *srcFilter,
SwsFilter *dstFilter, const double *param);
函数作用;函数返回SwsContext结构体,定义了基本变换信息。
参数说明:
srcW:定义输入图像的宽
srcH:定义输入图像的高
srcFormat:定义输入图像的像素格式
dstW:定义输出图像的宽
dstH:定义输出图像的高
dstFormat:定义输出图像像素格式
flags:选择缩放算法(只有当输入输出图像大小不同时有效)
*srcFilter:定义输入图像滤波器信息,如果不做前后图像滤波,输入NULL
*dstFilter:定义输出图像滤波器信息,如果不做前后图像滤波,输入NULL
*param:定义特定缩放算法需要的参数,默认为NULL
int sws_scale(struct SwsContext *c, const uint8_t *const srcSlice[],
const int srcStride[], int srcSliceY, int srcSliceH,
uint8_t *const dst[], const int dstStride[]);
/**
* Scale the image slice in srcSlice and put the resulting scaled
* slice in the image in dst. A slice is a sequence of consecutive
* rows in an image.
*
* Slices have to be provided in sequential order, either in
* top-bottom or bottom-top order. If slices are provided in
* non-sequential order the behavior of the function is undefined.
*
* @param c the scaling context previously created with
* sws_getContext()
* @param srcSlice the array containing the pointers to the planes of
* the source slice
* @param srcStride the array containing the strides for each plane of
* the source image
* @param srcSliceY the position in the source image of the slice to
* process, that is the number (counted starting from
* zero) in the image of the first row of the slice
* @param srcSliceH the height of the source slice, that is the number
* of rows in the slice
* @param dst the array containing the pointers to the planes of
* the destination image
* @param dstStride the array containing the strides for each plane of
* the destination image
* @return the height of the output slice
*/
int sws_scale(struct SwsContext *c, const uint8_t *const srcSlice[],
const int srcStride[], int srcSliceY, int srcSliceH,
uint8_t *const dst[], const int dstStride[]);
函数解析参见大佬博客:
FFmpeg: FFmepg中的函数分析 - 夜行过客 - 博客园 https://www.cnblogs.com/yongdaimi/p/10715830.html
extern DECLSPEC int SDLCALL SDL_UpdateYUVTexture(SDL_Texture * texture,
const SDL_Rect * rect,
const Uint8 *Yplane, int Ypitch,
const Uint8 *Uplane, int Upitch,
const Uint8 *Vplane, int Vpitch);
/**
* \brief Update a rectangle within a planar YV12 or IYUV texture with new pixel data.
*
* \param texture The texture to update
* \param rect A pointer to the rectangle of pixels to update, or NULL to
* update the entire texture.
* \param Yplane The raw pixel data for the Y plane.
* \param Ypitch The number of bytes between rows of pixel data for the Y plane.
* \param Uplane The raw pixel data for the U plane.
* \param Upitch The number of bytes between rows of pixel data for the U plane.
* \param Vplane The raw pixel data for the V plane.
* \param Vpitch The number of bytes between rows of pixel data for the V plane.
*
* \return 0 on success, or -1 if the texture is not valid.
*
* \note You can use SDL_UpdateTexture() as long as your pixel data is
* a contiguous block of Y and U/V planes in the proper order, but
* this function is available if your pixel data is not contiguous.
*/
extern DECLSPEC int SDLCALL SDL_UpdateYUVTexture(SDL_Texture * texture,
const SDL_Rect * rect,
const Uint8 *Yplane, int Ypitch,
const Uint8 *Uplane, int Upitch,
const Uint8 *Vplane, int Vpitch);