Task , Thread 学习

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1.任务StartNew后就开始执行,使用Wait()来确保任务结束后继续

static void Main(string[] args)
        {
            try
            {
                int numberOfUsers = 100;
                var users = new string[20];
                for (int i = 0; i < 20; i++)
                {
                    users[i] = string.Format("LoadTest{0}", i + 1);
                }

                Task t = Task.Factory.StartNew(() => WriteLog(users[5]));
                Thread.Sleep(5000);
                Console.WriteLine("Is first one start?");
                Task t1 = Task.Factory.StartNew(() => WriteLog(users[6]));
                Thread.Sleep(5000);
                Console.WriteLine("Are they start?");
                Thread.Sleep(5000);
                t1.Wait();
                Console.WriteLine("Will End soon!");
                t.Wait();
                Thread.Sleep(500000000);

            }
            catch (Exception ex)
            {
                Console.WriteLine(string.Format("Time {0}:{1}",DateTime.Now, ex.Message));
                Thread.Sleep(500000000);
            }
        }

        private static void WriteLog(string userName)
        {
            Console.WriteLine(string.Format("Begin Time {0}:ProcessId {2} ThreadId {3} {1}", DateTime.Now, userName, System.Diagnostics.Process.GetCurrentProcess().Id, Thread.CurrentThread.ManagedThreadId));
            Thread.Sleep(5000);
            if (userName == "LoadTest2")
            {
                Thread.Sleep(5000);
                throw new Exception("Lazy!");
            }
            Console.WriteLine(string.Format("End Time {0}:ProcessId {2} ThreadId {3} {1}", DateTime.Now, userName, System.Diagnostics.Process.GetCurrentProcess().Id, Thread.CurrentThread.ManagedThreadId));
        }



执行效果:


使用ThreadPool也是同样效果:

    foreach (string user in users)
    {
        ThreadPool.QueueUserWorkItem(arg =>
        {
            WriteLog(user);
        });
            }

 

2.10个任务一起执行,须注意WriteLog的参数不能直接使用i,因为在实际开始工作的时候i值已经变成了10

Task[] ts = new Task[10];
for(int i=0;i < numberOfUsers ; i++ ) 
{
ts[i] = Task.Factory.StartNew((object obj) => {
   int j = (int)obj;
   WriteLog(users[j]); }, i);
}
Task.WaitAll(ts); 
Console.WriteLine("Will End soon!");
Thread.Sleep(500000000);




3.总共20个人,后10个人接着前面10个人后干活,使用ContinueWith , 其中传的prevTask可以得到前面任务的状态
static void Main(string[] args)
        {
            try
            {
                int numberOfUsers = 10;
                var users = new string[20];
                for (int i = 0; i < 20; i++)
                {
                    users[i] = string.Format("LoadTest{0}", i + 1);
                }

                Task[] ts = new Task[numberOfUsers];
                for (int i = 0; i < numberOfUsers; i++)
                {
                    ts[i] = Task.Factory.StartNew((object obj) =>
                    {
                        int j = (int)obj;
                        WriteLog(users[j]);
                    }, i).ContinueWith((prevTask) =>
                    {
                        string exp = string.Empty;
                        if (prevTask.Exception!=null )  exp = "Exception:" + prevTask.Exception.Message;
                        Console.WriteLine(string.Format("ID:{0} Status:{1} IsCanceled:{2} IsCompleted:{3} {4}", prevTask.Id, prevTask.Status, prevTask.IsCanceled, prevTask.IsCompleted, exp));
                        WriteLog(users[9 + prevTask.Id]);
                    });
                   
                }
                
                Task.WaitAll(ts);
                Console.WriteLine("Will End soon!");
                Thread.Sleep(500000000);

            }
            catch (Exception ex)
            {
                Console.WriteLine(string.Format("Time {0}:{1}",DateTime.Now, ex.Message));
                Thread.Sleep(500000000);
            }
        }



4.获取UI上的值来控制是否cancel一个任务下面的所有子任务,使用CancellationTokenSource
static void Main(string[] args)
        {
            try
            {
                int numberOfUsers = 10;
                var users = new string[numberOfUsers];
                for (int i = 0; i < numberOfUsers; i++)
                {
                    users[i] = string.Format("LoadTest{0}", i + 1);
                }
                CancellationTokenSource tokenSource = new CancellationTokenSource();
                CancellationToken  token = tokenSource.Token;
                ConcurrentBag<Task> ts = new ConcurrentBag<Task>();
                Console.WriteLine("Press any key to begin tasks...");
                Console.WriteLine("To terminate the example, press 'c' to cancel and exit...");
                Console.ReadKey();
                Console.WriteLine();


                //Task t = Task.Factory.StartNew(() => WriteLog(users[0], token), token);
                //Console.WriteLine("Task {0} executing", t.Id);
                //ts.Add(t);

                Task t = Task.Factory.StartNew(() =>
                {
                    Task tc;
                    for (int i = 0; i < numberOfUsers; i++)
                    {
                        tc = Task.Factory.StartNew((object obj) =>
                        {
                            int j = (int)obj;
                            WriteLog(users[j], token);
                        }, i, token);
                        ts.Add(tc);
                    }
                },token);
                ts.Add(t);

                if (Console.ReadKey().KeyChar == 'c')
                {
                    tokenSource.Cancel();
                    Console.WriteLine("\nTask cancellation requested.");
                }
                try
                {
                    Task.WaitAll(ts.ToArray());
                }
                catch (AggregateException e)
                {
                    foreach (var v in e.InnerExceptions)
                    {
                        if (v is TaskCanceledException)
                            Console.WriteLine("   TaskCanceledException: Task {0}",
                                              ((TaskCanceledException)v).Task.Id);
                        else
                            Console.WriteLine("   Exception: {0}", v.GetType().Name);
                    } 

                }
                Console.WriteLine("Will End soon!");
                Thread.Sleep(500000000);

            }
            catch (Exception ex)
            {
                Console.WriteLine(string.Format("Time {0}:{1}",DateTime.Now, ex.Message));
                Thread.Sleep(500000000);
            }
        }

        private static void WriteLog(string userName, CancellationToken ct)
        {
            Console.WriteLine(string.Format("Begin Time {0}:ProcessId {2} ThreadId {3} {1}", DateTime.Now, userName, System.Diagnostics.Process.GetCurrentProcess().Id, Thread.CurrentThread.ManagedThreadId));
            if (userName != "LoadTest1" && userName != "LoadTest2" && userName != "LoadTest3")
            {
                Thread.Sleep(5000);
            }
            if (ct.IsCancellationRequested)
            {
                Console.WriteLine(string.Format("Cancel :{0} ThreadId {1}", userName, Thread.CurrentThread.ManagedThreadId));
                ct.ThrowIfCancellationRequested();
            }
            Console.WriteLine(string.Format("End Time {0}:ProcessId {2} ThreadId {3} {1}", DateTime.Now, userName, System.Diagnostics.Process.GetCurrentProcess().Id, Thread.CurrentThread.ManagedThreadId));
        }


5.总共10个任务,每次最多3个任务,每当这3个任务中任何一个完成,就会从后续任务中拿出任务来做
static void Main(string[] args)
        {
            try
            {
                int numberOfUsers = 10;
                var users = new string[numberOfUsers];
                for (int i = 0; i < numberOfUsers; i++)
                {
                    users[i] = string.Format("LoadTest{0}", i + 1);
                }

                Action[] aArr = new Action[numberOfUsers];
                int j = 0 ;
                for (int i = 0; i < numberOfUsers; i++){
                aArr[i] = new Action(() => WriteLog(users[j++]));
               }

                System.Threading.Tasks.ParallelOptions po = new ParallelOptions();
                po.MaxDegreeOfParallelism = 3;
                
                try
                {
                    System.Threading.Tasks.Parallel.Invoke(po, aArr);
                }
                catch (AggregateException e)
                {
                    foreach (var v in e.InnerExceptions)
                    {
                        if (v is TaskCanceledException)
                            Console.WriteLine("   TaskCanceledException: Task {0}",
                                              ((TaskCanceledException)v).Task.Id);
                        else
                            Console.WriteLine("   Exception: {0}", v.Message);
                    } 

                }
                Console.WriteLine("Will End soon!");
                Thread.Sleep(500000000);

            }
            catch (Exception ex)
            {
                Console.WriteLine(string.Format("Time {0}:{1}",DateTime.Now, ex.Message));
                Thread.Sleep(500000000);
            }
        }


 

6.总共10个任务,每次最多3个任务,而且每次必须3个一起开始
static void Main(string[] args)
        {
            try
            {
                int numberOfUsers = 10;
                int maxConcurrent = 3;
                var users = new string[numberOfUsers];
                for (int i = 0; i < numberOfUsers; i++)
                {
                    users[i] = string.Format("LoadTest{0}", i + 1);
                }

                int itemProcessed = 0;
                int loopCnt = 0;
                do
                {
                    List<Task> taskList = new List<Task>();
                    for (int i = 0; i < maxConcurrent; i++)
                    {
                        taskList.Add(Task.Factory.StartNew((object obj) => 
                            {
                                int j = (int)obj;
                                try
                                {
                                    if (loopCnt * maxConcurrent + j < numberOfUsers)
                                    {
                                        WriteLog(users[loopCnt * maxConcurrent + j]);
                                    }
                                }
                                catch (Exception ex)
                                {
                                    Console.WriteLine(string.Format("{0} encounter error :{1}", users[loopCnt * maxConcurrent + j],ex.Message ));
                                }
                            }
                            ,i));
                        Interlocked.Increment(ref itemProcessed);
                    }
                    Task.WaitAll(taskList.ToArray());
                    loopCnt++;
                } while (itemProcessed < numberOfUsers);

                Console.WriteLine("Will End soon!");
                Thread.Sleep(500000000);

            }
            catch (Exception ex)
            {
                Console.WriteLine(string.Format("Time {0}:{1}",DateTime.Now, ex.Message));
                Thread.Sleep(500000000);
            }
        }


7.每次最多3个user一起干活
!wrong

static void Main(string[] args)
        {
            
            ThreadPool.SetMaxThreads(1, 100);

            int numberOfUsers = 10;
            int maxWorkUsers = 3;
            var users = new string[numberOfUsers];
            for (int i = 0; i < numberOfUsers; i++)
            {
                users[i] = string.Format("LoadTest{0}", i + 1);
            }

            var options = new ParallelOptions();
            options.MaxDegreeOfParallelism = maxWorkUsers;
            Parallel.ForEach(users, options,
              (user) =>
              {
                  WriteLog(user);
              });
           Thread.Sleep(500000000);
        }

correct

static void Main(string[] args)
        {
            try
            {
                int numberOfUsers = 10;
                var users = new string[numberOfUsers];
                for (int i = 0; i < numberOfUsers; i++)
                {
                    users[i] = string.Format("LoadTest{0}", i + 1);
                }

                Action[] aArr = new Action[numberOfUsers];
                int j = 0 ;
                for (int i = 0; i < numberOfUsers; i++){
                aArr[i] = new Action(() => WriteLog(users[j++]));
               }

                System.Threading.Tasks.ParallelOptions po = new ParallelOptions();
                po.MaxDegreeOfParallelism = 3;
                
                try
                {
                    System.Threading.Tasks.Parallel.Invoke(po, aArr);
                }
                catch (AggregateException e)
                {
                    foreach (var v in e.InnerExceptions)
                    {
                        if (v is TaskCanceledException)
                            Console.WriteLine("   TaskCanceledException: Task {0}",
                                              ((TaskCanceledException)v).Task.Id);
                        else
                            Console.WriteLine("   Exception: {0}", v.Message);
                    } 

                }
                Console.WriteLine("Will End soon!");
                Thread.Sleep(500000000);

            }
            catch (Exception ex)
            {
                Console.WriteLine(string.Format("Time {0}:{1}",DateTime.Now, ex.Message));
                Thread.Sleep(500000000);
            }
        }

        private static void WriteLog(string userName)
        {
            Console.WriteLine(string.Format("Begin Time {0}:ProcessId {2} ThreadId {3} {1}", DateTime.Now, userName, System.Diagnostics.Process.GetCurrentProcess().Id, Thread.CurrentThread.ManagedThreadId));
            Thread.Sleep(5000);
            if (userName == "LoadTest2")
            {
                Thread.Sleep(5000);
                throw new Exception("Lazy!");
            }
            Console.WriteLine(string.Format("End Time {0}:ProcessId {2} ThreadId {3} {1}", DateTime.Now, userName, System.Diagnostics.Process.GetCurrentProcess().Id, Thread.CurrentThread.ManagedThreadId));
        }


8.多線程改變某值

private static List<string> testList = new List<string>();
        private static void AddList(string name)
        {
            testList.Add(name);
        }

        static void test2()
        {
            
            int threadcount = 10;
            List<Thread> threads = new List<Thread>();
            for (int i = 0; i < threadcount; i++)
            {
                Thread t = new Thread(delegate(object parameter)
                {
                    EmpServiceDataContext db = new EmpServiceDataContext();
                    int _i = (int)parameter;
                    int index = 0;
                    for( int k = 0 ; k < 20000 ; k++)
                    {
                        if (index % threadcount == _i)
                        {
                            try
                            {
                                AddList("Thread" + k);
                            }
                            catch (Exception ex)
                            {
                            }
                        }
                        index++;
                    }
                });
                t.Name = string.Format("SendEmailThread_{0}", i);
                threads.Add(t);
                t.Start(i);
            }
            foreach (Thread t in threads)
            {
                t.Join();
            }
        }
        
Task t = Task.Factory.StartNew(() => test2());
t.Wait();


9.volatile  和 Interlocked
http://baike.baidu.com/view/608706.htm?fr=aladdin

1). 并行设备的硬件寄存器(如:状态寄存器)
 
2). 一个中断服务子程序中会访问到的非自动变量(Non-automatic variables)
 
3). 多线程应用中被几个任务共享的变量

Interlocked.Decrement(ref JOB_COUNT);


10. ThreadStartStop
如何:创建和终止线程(C# 编程指南)
http://msdn.microsoft.com/zh-cn/library/7a2f3ay4(VS.80).aspx

public class Worker
{
    // This method will be called when the thread is started.
    public void DoWork()
    {
        while (!_shouldStop)
        {
            Console.WriteLine("worker thread: working...");
        }
        Console.WriteLine("worker thread: terminating gracefully.");
    }
    public void RequestStop()
    {
        _shouldStop = true;
    }
    // Volatile is used as hint to the compiler that this data
    // member will be accessed by multiple threads.
    private volatile bool _shouldStop;
}

public class WorkerThreadExample
{
    static void Main()
    {
        // Create the thread object. This does not start the thread.
        Worker workerObject = new Worker();
        Thread workerThread = new Thread(workerObject.DoWork);

        // Start the worker thread.
        workerThread.Start();
        Console.WriteLine("main thread: Starting worker thread...");

        // Loop until worker thread activates.
        while (!workerThread.IsAlive);

        // Put the main thread to sleep for 1 millisecond to
        // allow the worker thread to do some work:
        Thread.Sleep(1);

        // Request that the worker thread stop itself:
        workerObject.RequestStop();

        // Use the Join method to block the current thread 
        // until the object's thread terminates.
        workerThread.Join();
        Console.WriteLine("main thread: Worker thread has terminated.");
    }
}



 

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