对于android终端应用软件开发的人员来说图片显示时,如果图片数量一多很容易OutOfMemory,就目前好像还没有什么好得解决的方法,但是可以优化说白了就是对图片进行缩放显示避免资源的浪费:
//url 图片的路径,requiuesize要缩放的大小
BitmapFactory.Options o = new BitmapFactory.Options();
o.inJustDecodeBounds = true;
if(url==null)
{
return null;
}
BitmapFactory.decodeFile(url, o);
int width_tmp = o.outWidth, height_tmp = o.outHeight;
int scale = 1;
while (true)
{
if (width_tmp / 2 < requiuesize || height_tmp / 2 < requiuesize)
break;
width_tmp /= 2;
height_tmp /= 2;
scale *= 2;
}
BitmapFactory.Options o2 = new BitmapFactory.Options();
o2.inSampleSize = scale;
Bitmap bmp = BitmapFactory.decodeFile(url, o2);
//url 图片的路径,requiuesize要缩放的大小
BitmapFactory.Options o = new BitmapFactory.Options();
o.inJustDecodeBounds = true;
if(url==null)
{
return null;
}
BitmapFactory.decodeFile(url, o);
int width_tmp = o.outWidth, height_tmp = o.outHeight;
int scale = 1;
while (true)
{
if (width_tmp / 2 < requiuesize || height_tmp / 2 < requiuesize)
break;
width_tmp /= 2;
height_tmp /= 2;
scale *= 2;
}
BitmapFactory.Options o2 = new BitmapFactory.Options();
o2.inSampleSize = scale;
Bitmap bmp = BitmapFactory.decodeFile(url, o2);