lodash 作为一个 JavaScript 的实用工具库, 具有表现一致性, 模块化, 高性能, 以及可扩展性在我们项目中广泛使用。
但是在引入微信小程序后出现一些不能用的情况。
fix it!
我们需要再新建一个文件 比如 fix.js
global.Object = Object
global.Array = Array
// global.Buffer = Buffer
global.DataView = DataView
global.Date = Date
global.Error = Error
global.Float32Array = Float32Array
global.Float64Array = Float64Array
global.Function = Function
global.Int8Array = Int8Array
global.Int16Array = Int16Array
global.Int32Array = Int32Array
global.Map = Map
global.Math = Math
global.Promise = Promise
global.RegExp = RegExp
global.Set = Set
global.String = String
global.Symbol = Symbol
global.TypeError = TypeError
global.Uint8Array = Uint8Array
global.Uint8ClampedArray = Uint8ClampedArray
global.Uint16Array = Uint16Array
global.Uint32Array = Uint32Array
global.WeakMap = WeakMap
global.clearTimeout = clearTimeout
global.isFinite = isFinite
global.parseInt = parseInt
global.setTimeout = setTimeout
然后在项目中引用 lodash 的地方import
一下就行了
import "../../@modules/fix"
import _ from "../../miniprogram_npm/lodash/index"
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onLoad: function (options) {
let obj = {a: 1}
let a = _.get(obj,"a")
console.log(a);
}
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