工作队列(work queue)是Linux kernel中将工作推后执行的一种机制。这种机制和BH(bottom half)或Tasklets不同之处在于工作队列是把推后的工作交由一个内核线程去执行,因此工作队列的优势就在于它允许重新调度甚至睡眠。
linux 2.6.20以后,工作队列机制和之前的版本有一点不同,在网上找了一点资料,也相应的看了一些code,现在自己总结一下:
原文参考:
http://wiki.365linux.cn/index.php?doc-view-39
http://blog.csdn.net/lanmanck/archive/2009/11/05/4770030.aspx
work queue的头文件: /kernel/include/linux/workqueue.h
work queue的数据结构:
struct work_struct {
atomic_long_t data;
#define WORK_STRUCT_PENDING 0 /* T if work item pending execution */
#define WORK_STRUCT_FLAG_MASK (3UL)
#define WORK_STRUCT_WQ_DATA_MASK (~WORK_STRUCT_FLAG_MASK)
struct list_head entry;
work_func_t func;
#ifdef CONFIG_LOCKDEP
struct lockdep_map lockdep_map;
#endif
};
其中 work_func_t 的定义如下:
typedef void (*work_func_t)(struct work_struct *work);
work queue 主要的 API:
INIT_WORK(struct work_struct *work, work_func_t func)
INIT_DELAYED_WORK(struct delayed_work *work, work_func_t func)
int schedule_work(struct work_struct *work)
void flush_scheduled_work(void)
int schedule_delayed_work(struct delayed_work *work, unsigned long delay)
int cancel_delayed_work(struct delayed_work *work)
struct workqueue_struct *create_workqueue(const char *name)
int queue_work(struct workqueue_struct *wq, struct work_struct *work)
int queue_delayed_work(struct workqueue_struct *wq, struct delayed_work *work, unsigned long delay)
void flush_workqueue(struct workqueue_struct *wq)
void destroy_workqueue(struct workqueue_struct *wq)
work queue 的使用实例:
struct my_work_t {
char *name;
struct work_struct work; //作为自己数据结构的成员,然后用container_of获得my_work_t的指针
};
void my_func(struct work_struct *work)
{
struct my_work_t *my_work = container_of (work, struct my_work_t, work);
printk(KERN_INFO “Hello world, my name is %s!/n”, my_work->name);
}
struct workqueue_struct *my_wq = create_workqueue(“my wq”); //创建自己的work queue
struct my_work_t my_work;
my_work.name = “Jack”;
INIT_WORK(&(my_work.work), my_func); //初始化自己的work queue
queue_work(my_wq, &(my_work.work));
destroy_workqueue(my_wq); //销毁自己的work queue