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//main.cpp
#include <iostream>
#include "Matrix.h"
using namespace std;
const int str_length = 7;//经测试,至少为7;印证了每个汉字占2个字节('\0'占一个字节)
int main() {
int size;
char wise_or_anti[str_length];
char first_point[str_length];
cout << "请输入矩阵的边长 N: ";
cin >> size;
cout << "请输入“顺时针”或“逆时针”: ";
cin >> wise_or_anti;
cout << "请输入从哪一个角开始填充(左上角、左下角、右上角、右下角): ";
cin >> first_point;
Matrix obj(size);
obj.fill_style(wise_or_anti, first_point);
obj.fill();
cout << obj;
return 0;
}
//Matrix.h
#ifndef Matrix_h
#define Matrix_h
#include <iostream>
using namespace std;
class Matrix{
int _size;//方阵的规模
int *_data;//数据空间
int row, col;
char dir;
char* _wise_or_anti;
char* _first_point;
int findPosition_clockwise();//顺时针辅助函数
int findPosition_anticlock();//逆时针辅助函数
public:
Matrix(int size);
~Matrix();
void fill();
int fill_style(char* str1, char* str2);
friend ostream& operator<< (ostream& out, const Matrix& m);
};
#endif
//Matrix.cpp
#include <iostream>
#include <cstring>
#include "Matrix.h"
using namespace std;
Matrix::Matrix(int size): _size(size) {
//改变构造函数的初始化列表可以改变第一个数字的位置,注意不要把size-1写成了size
_data = new int[size * size];
memset(_data, 0, sizeof(int) * _size * _size);
}
Matrix::~Matrix(){
delete _data;
}
ostream& operator<< (ostream& out, const Matrix& m){
for(int r = 0; r < m._size; r++){ //row
for(int c = 0; c < m._size; c++) //col
cout << *(m._data + r * m._size + c) << '\t';
cout << endl;
}
}
int Matrix::fill_style(char* str1, char* str2){
//strcpy(_wise_or_anti, str1);//fatal error!
//strcpy(_first_point, str2);//fatal error!
_wise_or_anti = str1;
_first_point = str2;
if(strcmp(str1, "顺时针") == 0){
if(strcmp(str2, "左上角") == 0) return 1;
if(strcmp(str2, "右上角") == 0) return 2;
if(strcmp(str2, "右下角") == 0) return 3;
if(strcmp(str2, "左下角") == 0) return 4;
}
if(strcmp(str1, "逆时针") == 0){
if(strcmp(str2, "左上角") == 0) return 5;
if(strcmp(str2, "左下角") == 0) return 6;
if(strcmp(str2, "右下角") == 0) return 7;
if(strcmp(str2, "右上角") == 0) return 8;
}
}
void Matrix::fill(){
int n = fill_style(_wise_or_anti, _first_point);
if(n == 1){//顺时针、左上角
row = 0;
col = -1;
dir = 'R';
for(int num = 1; num <= _size * _size; num++){
int pos = findPosition_clockwise();
_data[pos] = num;
}
}
if(n == 2){//顺时针、右上角
row = -1;
col = _size - 1;
dir = 'D';
for(int num = 1; num <= _size * _size; num++){
int pos = findPosition_clockwise();
_data[pos] = num;
}
}
if(n == 3){//顺时针、右下角
row = _size - 1;
col = _size;
dir = 'L';
for(int num = 1; num <= _size * _size; num++){
int pos = findPosition_clockwise();
_data[pos] = num;
}
}
if(n == 4){//顺时针、左下角
row = _size;
col = 0;
dir = 'U';
for(int num = 1; num <= _size * _size; num++){
int pos = findPosition_clockwise();
_data[pos] = num;
}
}
if(n == 5){//逆时针、左上角
row = -1;
col = 0;
dir = 'D';
for(int num = 1; num <= _size * _size; num++){
int pos = findPosition_anticlock();
_data[pos] = num;
}
}
if(n == 6){//逆时针、左下角
row = _size - 1;
col = -1;
dir = 'R';
for(int num = 1; num <= _size * _size; num++){
int pos = findPosition_anticlock();
_data[pos] = num;
}
}
if(n == 7){//逆时针、右下角
row = _size;
col = _size - 1;
dir = 'U';
for(int num = 1; num <= _size * _size; num++){
int pos = findPosition_anticlock();
_data[pos] = num;
}
}
if(n == 8){//逆时针、右上角
row = 0;
col = _size;
dir = 'L';
for(int num = 1; num <= _size * _size; num++){
int pos = findPosition_anticlock();
_data[pos] = num;
}
}
}
int Matrix::findPosition_clockwise(){ //clockwise为顺时针的意思
switch(dir){
case 'D':
if(row < _size - 1 && _data[(row + 1) * _size + col] == 0)
row++;
else{
dir = 'L'; // next direction
col--;
}
break;
case 'L':
if(col > 0 && _data[row * _size + col - 1] == 0)
col--;
else{
dir = 'U'; // next direction
row--;
}
break;
case 'U':
if(row > 0 && _data[(row - 1) * _size + col] == 0)
row--;
else{
dir = 'R'; // next direction
col++;
}
break;
case 'R':
if(col < _size - 1 && _data[row * _size + col + 1] == 0)
col++;
else{
dir = 'D'; // next direction
row++;
}
break;
}
return row * _size + col;
}
int Matrix::findPosition_anticlock(){ //anticlock为逆时针的意思
switch(dir){
case 'D':
if(row < _size - 1 && _data[(row + 1) * _size + col] == 0)
row++;
else{
dir = 'R'; // next direction
col++;
}
break;
case 'R':
if(col < _size - 1 && _data[row * _size + col + 1] == 0)
col++;
else{
dir = 'U'; // next direction
row--;
}
break;
case 'U':
if(row > 0 && _data[(row - 1) * _size + col] == 0)
row--;
else{
dir = 'L'; // next direction
col--;
}
break;
case 'L':
if(col > 0 && _data[row * _size + col - 1] == 0)
col--;
else{
dir = 'D'; // next direction
row++;
}
break;
}
return row * _size + col;
}
全方位无死角测试结果: