//class Resource {
//public:
// Resource(parms p): r(allocate(p)) { }
// ~Resource() { release(r); }
// // also need to define copy and assignment
//private:
// resource_type *r; // resource managed by this type
// resource_type *allocate(parms p); // allocate this resource
// void release(resource_type*); // free this resource
//};
//void fcn()
//{
// Resource res(args); // allocates resource_type
// // code that might throw an exception
// // if exception occurs, destructor for res is run automatically
// // ...
//} // res goes out of scope and is destroyed automatically
#include <exception>
#include <iostream>
#include "Windows.h"
class Resource {
public:
// 不用allocate这个函数时,可以使用这个构造函数也是一样的
//Resource(int const & number) : r(new int [number]())
//{
// std::cout << "allocate 4k bytes" << std::endl;
//}
Resource(int const & number) : r(allocate(number)) { }
~Resource() { release(r); }
private:
int* allocate(const int & number) const // 程序员我认为这个函数可能抛出任何异常
{
std::cout << "allocate 4k bytes " << std::endl;
return new int[number](); // 小括号表示初始化为0,在linux下这句话也是编不过的,必须把小括号拿掉
}
void release(int* pRes) const throw() // 程序员我认为这个函数不抛出任何异常
{
std::cout << "free 4k bytes " << std::endl;
delete pRes;
}
int* r;
};
void fcn() throw() // 程序员认为不抛出任何异常
{
Sleep(1000);
Resource const res(1024);
}
void fcn2() throw(std::exception) // 程序员认为这个函数可能抛出std::exception类型或者其派生类类型的异常
{
Sleep(1000);
Resource const res(1000);
throw std::exception("a! yi chang le!!!");
}
int main()
{
//while(true) // 用来验证我的RAII是不是好用,一是注释析构中的release,然后取消注释,通过任务管理器能看的很清楚
//{
// fcn();
//}
// 把上面注释起来,下面用来看出异常时,能否有效
while(true)
{
try
{
fcn2();
}
catch(std::exception const & e)
{
std::cout << e.what() << std::endl;
}
}
return 0;
}
// code:
http://download.csdn.net/detail/sunyongjie1983/3822148
my_simple_RAII
最新推荐文章于 2024-07-24 21:34:55 发布