\qemu-2.5.0\cpu-exec.c
/* Execute a TB, and fix up the CPU state afterwards if necessary */
static inline tcg_target_ulong cpu_tb_exec(CPUState *cpu, uint8_t *tb_ptr)
{
...
next_tb = tcg_qemu_tb_exec(env, tb_ptr);
\qemu-2.5.0\tcg\tcg.h
# define tcg_qemu_tb_exec(env, tb_ptr) \
((uintptr_t (*)(void *, void *))tcg_ctx.code_gen_prologue)(env, tb_ptr)
\qemu-2.5.0\tcg\tcg.c
void tcg_prologue_init(TCGContext *s)
{
size_t prologue_size, total_size;
void *buf0, *buf1;
/* Put the prologue at the beginning of code_gen_buffer. */
buf0 = s->code_gen_buffer;
s->code_ptr = buf0;
s->code_buf = buf0;
s->code_gen_prologue = buf0;
/* Generate the prologue. */
tcg_target_qemu_prologue(s);
buf1 = s->code_ptr;
flush_icache_range((uintptr_t)buf0, (uintptr_t)buf1);
/* Deduct the prologue from the buffer. */
prologue_size = tcg_current_code_size(s);
s->code_gen_ptr = buf1;
s->code_gen_buffer = buf1;
s->code_buf = buf1;
total_size = s->code_gen_buffer_size - prologue_size;
s->code_gen_buffer_size = total_size;
\qemu-2.5.0\translate-all.c
static inline void code_gen_alloc(size_t tb_size)
{
tcg_ctx.code_gen_buffer_size = size_code_gen_buffer(tb_size);
tcg_ctx.code_gen_buffer = alloc_code_gen_buffer();
if (tcg_ctx.code_gen_buffer == NULL) {
fprintf(stderr, "Could not allocate dynamic translator buffer\n");
exit(1);
}
/* Estimate a good size for the number of TBs we can support. We
still haven't deducted the prologue from the buffer size here,
but that's minimal and won't affect the estimate much. */
tcg_ctx.code_gen_max_blocks
= tcg_ctx.code_gen_buffer_size / CODE_GEN_AVG_BLOCK_SIZE;
tcg_ctx.tb_ctx.tbs = g_new(TranslationBlock, tcg_ctx.code_gen_max_blocks);
qemu_mutex_init(&tcg_ctx.tb_ctx.tb_lock);
}
/* Must be called before using the QEMU cpus. 'tb_size' is the size
(in bytes) allocated to the translation buffer. Zero means default
size. */
void tcg_exec_init(unsigned long tb_size)
{
cpu_gen_init();
page_init();
code_gen_alloc(tb_size);
#if defined(CONFIG_SOFTMMU)
/* There's no guest base to take into account, so go ahead and
initialize the prologue now. */
tcg_prologue_init(&tcg_ctx);
#endif
}
\qemu-2.5.0\tcg\i386\tcg-target.c
/* Compute frame size via macros, to share between tcg_target_qemu_prologue
and tcg_register_jit. */
#define PUSH_SIZE \
((1 + ARRAY_SIZE(tcg_target_callee_save_regs)) \
* (TCG_TARGET_REG_BITS / 8))
#define FRAME_SIZE \
((PUSH_SIZE \
+ TCG_STATIC_CALL_ARGS_SIZE \
+ CPU_TEMP_BUF_NLONGS * sizeof(long) \
+ TCG_TARGET_STACK_ALIGN - 1) \
& ~(TCG_TARGET_STACK_ALIGN - 1))
/* Generate global QEMU prologue and epilogue code */
static void tcg_target_qemu_prologue(TCGContext *s)
{
int i, stack_addend;
/* TB prologue */
/* Reserve some stack space, also for TCG temps. */
stack_addend = FRAME_SIZE - PUSH_SIZE;
tcg_set_frame(s, TCG_REG_CALL_STACK, TCG_STATIC_CALL_ARGS_SIZE,
CPU_TEMP_BUF_NLONGS * sizeof(long));
/* Save all callee saved registers. */
for (i = 0; i < ARRAY_SIZE(tcg_target_callee_save_regs); i++) {
tcg_out_push(s, tcg_target_callee_save_regs[i]);
}
#if TCG_TARGET_REG_BITS == 32
tcg_out_ld(s, TCG_TYPE_PTR, TCG_AREG0, TCG_REG_ESP,
(ARRAY_SIZE(tcg_target_callee_save_regs) + 1) * 4);
tcg_out_addi(s, TCG_REG_ESP, -stack_addend);
/* jmp *tb. */
tcg_out_modrm_offset(s, OPC_GRP5, EXT5_JMPN_Ev, TCG_REG_ESP,
(ARRAY_SIZE(tcg_target_callee_save_regs) + 2) * 4
+ stack_addend);
#else
tcg_out_mov(s, TCG_TYPE_PTR, TCG_AREG0, tcg_target_call_iarg_regs[0]);
tcg_out_addi(s, TCG_REG_ESP, -stack_addend);
/* jmp *tb. */
tcg_out_modrm(s, OPC_GRP5, EXT5_JMPN_Ev, tcg_target_call_iarg_regs[1]);
#endif
/* TB epilogue */
tb_ret_addr = s->code_ptr;
tcg_out_addi(s, TCG_REG_CALL_STACK, stack_addend);
for (i = ARRAY_SIZE(tcg_target_callee_save_regs) - 1; i >= 0; i--) {
tcg_out_pop(s, tcg_target_callee_save_regs[i]);
}
tcg_out_opc(s, OPC_RET, 0, 0, 0);
#if !defined(CONFIG_SOFTMMU)
/* Try to set up a segment register to point to guest_base. */
if (guest_base) {
setup_guest_base_seg();
}
#endif
}
\qemu-2.5.0\tcg\aarch64\tcg-target.c
static void tcg_target_qemu_prologue(TCGContext *s)
{
TCGReg r;
/* Push (FP, LR) and allocate space for all saved registers. */
tcg_out_insn(s, 3314, STP, TCG_REG_FP, TCG_REG_LR,
TCG_REG_SP, -PUSH_SIZE, 1, 1);
/* Set up frame pointer for canonical unwinding. */
tcg_out_movr_sp(s, TCG_TYPE_I64, TCG_REG_FP, TCG_REG_SP);
/* Store callee-preserved regs x19..x28. */
for (r = TCG_REG_X19; r <= TCG_REG_X27; r += 2) {
int ofs = (r - TCG_REG_X19 + 2) * 8;
tcg_out_insn(s, 3314, STP, r, r + 1, TCG_REG_SP, ofs, 1, 0);
}
/* Make stack space for TCG locals. */
tcg_out_insn(s, 3401, SUBI, TCG_TYPE_I64, TCG_REG_SP, TCG_REG_SP,
FRAME_SIZE - PUSH_SIZE);
/* Inform TCG about how to find TCG locals with register, offset, size. */
tcg_set_frame(s, TCG_REG_SP, TCG_STATIC_CALL_ARGS_SIZE,
CPU_TEMP_BUF_NLONGS * sizeof(long));
#if !defined(CONFIG_SOFTMMU)
if (USE_GUEST_BASE) {
tcg_out_movi(s, TCG_TYPE_PTR, TCG_REG_GUEST_BASE, guest_base);
tcg_regset_set_reg(s->reserved_regs, TCG_REG_GUEST_BASE);
}
#endif
tcg_out_mov(s, TCG_TYPE_PTR, TCG_AREG0, tcg_target_call_iarg_regs[0]);
tcg_out_insn(s, 3207, BR, tcg_target_call_iarg_regs[1]);
tb_ret_addr = s->code_ptr;
/* Remove TCG locals stack space. */
tcg_out_insn(s, 3401, ADDI, TCG_TYPE_I64, TCG_REG_SP, TCG_REG_SP,
FRAME_SIZE - PUSH_SIZE);
/* Restore registers x19..x28. */
for (r = TCG_REG_X19; r <= TCG_REG_X27; r += 2) {
int ofs = (r - TCG_REG_X19 + 2) * 8;
tcg_out_insn(s, 3314, LDP, r, r + 1, TCG_REG_SP, ofs, 1, 0);
}
/* Pop (FP, LR), restore SP to previous frame. */
tcg_out_insn(s, 3314, LDP, TCG_REG_FP, TCG_REG_LR,
TCG_REG_SP, PUSH_SIZE, 0, 1);
tcg_out_insn(s, 3207, RET, TCG_REG_LR);
}