ThreadLocal
当多个线程对同一变量进行写操作的时候,容易出现线程安全问题,所以就会用到对应的锁和其他一些方法,我们先不介绍锁,先介绍ThreadLocal, ThreadLocal字面意思本地线程,ThreadLocal使每个线程之间是隔离的,数据是独立的,我们使用过session都知道 session是一个会话,我们可以用它来存储一些用户的基本信息,这样每个用户在服务端都能取到,ThreadLocal也可以做到,ThreadLocal将相应的信息存储在当前的线程中,只有当前线程能够访问,其他线程不能访问,这样就能保证线程安全,其实ThreadLocal是一个定制化的Map。
下面我们通过一个示例来演示怎么使用ThreadLocal,我们用ThreadLocal来存储用户对象,然后取出用户对象,移除用户对象,threadLocal.set(threadLocalUser)
存储用户的信息,threadLocal.get()
获取当前线程存储的信息,threadLocal.remove()
移除当前线程储存的信息
package thread;
import java.util.concurrent.ExecutorService;
import java.util.concurrent.Executors;
/**
* ThreadLocal
*/
public class ThreadLocalTest {
private static ThreadLocal<ThreadLocalUser> threadLocal = new ThreadLocal<ThreadLocalUser>();
final static ExecutorService executorService = Executors.newCachedThreadPool();
/**
* 获取本地线程值
*/
static void getThreadLocalUser(){
System.out.println(Thread.currentThread().getName()+" : "+threadLocal.get());
}
/**
* 移除本地线程值
*/
static void removeThreadLocalUser(){
threadLocal.remove();
System.out.println(Thread.currentThread().getName()+" : "+threadLocal.get());
}
public static void main(String[] args) {
executorService.submit(() ->{
ThreadLocalUser threadLocalUser = new ThreadLocalUser();
threadLocalUser.setUserId("123456");
threadLocalUser.setRoleId("1");
threadLocal.set(threadLocalUser);
getThreadLocalUser();
removeThreadLocalUser();
});
executorService.submit(() ->{
ThreadLocalUser threadLocalUser = new ThreadLocalUser();
threadLocalUser.setUserId("131420");
threadLocalUser.setRoleId("2");
threadLocal.set(thread