为啥搜到的资料都是用CCSpriteDisplayData啊...,TestLua里给的例子都写的明明是CCSkin...
于是类似这样:
CCArmatureDataManager:sharedArmatureDataManager():addArmatureFileInfo("AnimationTest/AnimationTest.ExportJson")
armature3 = CCArmature:create("AnimationTest")
armature3:getAnimation():play("run")
armature3:setScale(0.5);
local skin = CCSkin:createWithSpriteFrameName("角色_png/腰带.png")
armature3:getBone("武器"):addDisplay(skin, 1)
armature3:getBone("武器"):changeDisplayWithIndex(1, true)
armature3:pos(display.cx, display.cy / 2)
armature3:addTo(self)