View事件分发中的两个重要方法的源码解析
关于View事件分发,我们重点需要解读dispatchTouchEvent和onTouchEvent两个方法。
(一)dispatchTouchEvent源码解析
/**
* dispatchTouchEvent用来进行事件分发。如果事件能够传递给当前View,那么此方法一定会被调用,
* 返回结果受当前view的onTouchEvent和下级的dispatchTouchEvent方法的影响,表示是否消耗当前的事件。
*/
public boolean dispatchTouchEvent(MotionEvent event) {
// If the event should be handled by accessibility focus first.
if (event.isTargetAccessibilityFocus()) {
// We don't have focus or no virtual descendant has it, do not handle the event.
if (!isAccessibilityFocusedViewOrHost()) {
return false;
}
// We have focus and got the event, then use normal event dispatch.
event.setTargetAccessibilityFocus(false);
}
boolean result = false;
if (mInputEventConsistencyVerifier != null) {
mInputEventConsistencyVerifier.onTouchEvent(event, 0);
}
final int actionMasked = event.getActionMasked();
if (actionMasked == MotionEvent.ACTION_DOWN) {
// 当我们手指按到View上时,其他的依赖滑动都要先停下
stopNestedScroll();
}
// 如果当前View未被其他窗口遮盖住
if (onFilterTouchEventForSecurity(event)) {
// ListenerInfo保存监听的信息
ListenerInfo li = mListenerInfo;
// 如果监听li对象!=null 且我们通过setOnTouchListener设置了监听让li.mOnTouchListener != null
// 且View为ENABLED 且如果onTouch的返回值为true,则把上面定义为false的result赋值为true
// 则result=true
if (li != null && li.mOnTouchListener != null
&& (mViewFlags & ENABLED_MASK) == ENABLED
&& li.mOnTouchListener.onTouch(this, event)) {
result = true;// 意味着这个View需要事件分发
}
// 如果上面的if没有让result为true 且 onTouchEvent(event)返回为true,则result=true
if (!result && onTouchEvent(event)) {
result = true;
}
}
if (!result && mInputEventConsistencyVerifier != null) {
mInputEventConsistencyVerifier.onUnhandledEvent(event, 0);
}
// Clean up after nested scrolls if this is the end of a gesture;
// also cancel it if we tried an ACTION_DOWN but we didn't want the rest
// of the gesture.
if (actionMasked == MotionEvent.ACTION_UP ||
actionMasked == MotionEvent.ACTION_CANCEL ||
(actionMasked == MotionEvent.ACTION_DOWN && !result)) {
stopNestedScroll();
}
return result;
}
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通过上面36行代码,我们得到以下结论:
对于一个根View来说,点击事件产生后,它的dispatchTouchEvent会被首先调用,而在dispatchTouchEvent中先执行的是onTouch方法,如果37行代码中没有让result返回true,则在在41行中才去执行onTouchEvent方法,因此可以得到的结论是:
结论1:在dispatchTouchEvent方法中先执行onTouch方法,后执行onClick方法(onClick方法在onTouchEvent方法中的performClick方法中执行)
结论2:只有当34行代码if (li != null && li.mOnTouchListener != null && (mViewFlags & ENABLED_MASK) == ENABLED && li.mOnTouchListener.onTouch(this, event))条件不成立时,才会调用onTouchEvent方法,此时的onTouchEvent返回值就是dispatchTouchEvent的返回值。
结论3:如果view为DISENABLED,则:onTouchListener里面内容不会执行,程序就会去执行onTouchEvent(event)方法,此时的onTouchEvent返回值就是dispatchTouchEvent的返回值。
结论4:如果onTouch方法返回true,并且消费了事件,那么就不会执行onTouchEvent方法,也就不可能执行其中的performClick方法里的onClick方法。
onTouch和onTouchEvent的区别
这两个方法都是在View的dispatchTouchEvent中调用的,onTouch方法优先于onTouchEvent方法执行。如果在onTouch方法中通过返回true将事件消费掉,onTouchEvent将不会再执行。另外,在源码34行中我们看到
if (li != null && li.mOnTouchListener != null && (mViewFlags & ENABLED_MASK) == ENABLED && li.mOnTouchListener.onTouch(this, event))
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也就是说onTouch能够得到执行需要两个前提条件,第一mOnTouchListener不能为null;第二当前View必须是ENABLED的。
附上View内部的监听信息类ListenerInfo 源码
这里我们知道点击、长按点击、上下文点击等监听都是在此类中定义的就可以了。
static class ListenerInfo {
protected OnFocusChangeListener mOnFocusChangeListener;
private ArrayList<OnLayoutChangeListener> mOnLayoutChangeListeners;
protected OnScrollChangeListener mOnScrollChangeListener;
private CopyOnWriteArrayList<OnAttachStateChangeListener> mOnAttachStateChangeListeners;
public OnClickListener mOnClickListener;// 点击监听
protected OnLongClickListener mOnLongClickListener;// 长按点击监听
protected OnContextClickListener mOnContextClickListener;// 上下文点击监听
protected OnCreateContextMenuListener mOnCreateContextMenuListener;
private OnKeyListener mOnKeyListener;
private OnTouchListener mOnTouchListener;
private OnHoverListener mOnHoverListener;
private OnGenericMotionListener mOnGenericMotionListener;
private OnDragListener mOnDragListener;
private OnSystemUiVisibilityChangeListener mOnSystemUiVisibilityChangeListener;
OnApplyWindowInsetsListener mOnApplyWindowInsetsListener;
}
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(二)onTouchEvent源码解析
/**
* onTouchEvent
* @param event The motion event.
* @return True if the event was handled, false otherwise.
*/
public boolean onTouchEvent(MotionEvent event) {
final float x = event.getX();
final float y = event.getY();
final int viewFlags = mViewFlags;
final int action = event.getAction();
if ((viewFlags & ENABLED_MASK) == DISABLED) {// 如果View的状态为DISABLED不可以用状态
if (action == MotionEvent.ACTION_UP && (mPrivateFlags & PFLAG_PRESSED) != 0) {
setPressed(false);// 设置View的状态
}
// 如果我们把View的点击、长按点击、上下文点击中的任意一个设置为true,则return返回true,不可用状态下照样消费此事件
return (((viewFlags & CLICKABLE) == CLICKABLE
|| (viewFlags & LONG_CLICKABLE) == LONG_CLICKABLE)
|| (viewFlags & CONTEXT_CLICKABLE) == CONTEXT_CLICKABLE);
}
// 如果View设置有代理,那么还会执行TouchDelegate的onTouchEvent
if (mTouchDelegate != null) {
if (mTouchDelegate.onTouchEvent(event)) {
return true;
}
}
// 如果View的状态不是DISABLED而是ENABLED 且 View的点击、长按点击、上下文点击中的任意一个设置为true(比如说Button默认的点击事件肯定是true,而类似于ImageView则是false)
if (((viewFlags & CLICKABLE) == CLICKABLE ||
(viewFlags & LONG_CLICKABLE) == LONG_CLICKABLE) ||
(viewFlags & CONTEXT_CLICKABLE) == CONTEXT_CLICKABLE) {
switch (action) {
case MotionEvent.ACTION_UP:// 抬起操作事件
boolean prepressed = (mPrivateFlags & PFLAG_PREPRESSED) != 0;
if ((mPrivateFlags & PFLAG_PRESSED) != 0 || prepressed) {
// take focus if we don't have it already and we should in
// touch mode.
boolean focusTaken = false;
if (isFocusable() && isFocusableInTouchMode() && !isFocused()) {
focusTaken = requestFocus();
}
if (prepressed) {
// The button is being released before we actually
// showed it as pressed. Make it show the pressed
// state now (before scheduling the click) to ensure
// the user sees it.
setPressed(true, x, y);
}
if (!mHasPerformedLongPress && !mIgnoreNextUpEvent) {
// This is a tap, so remove the longpress check
removeLongPressCallback();
// Only perform take click actions if we were in the pressed state
if (!focusTaken) {
// Use a Runnable and post this rather than calling
// performClick directly. This lets other visual state
// of the view update before click actions start.
if (mPerformClick == null) {
mPerformClick = new PerformClick();
}
if (!post(mPerformClick)) {
// 如果View设置了OnClickListener,那么performClick方法内部会调用它的onClick方法
performClick();// 这里才是重点,正是它包含了Click点击事件
}
}
}
if (mUnsetPressedState == null) {
mUnsetPressedState = new UnsetPressedState();
}
if (prepressed) {
postDelayed(mUnsetPressedState,
ViewConfiguration.getPressedStateDuration());
} else if (!post(mUnsetPressedState)) {
// If the post failed, unpress right now
mUnsetPressedState.run();
}
removeTapCallback();
}
mIgnoreNextUpEvent = false;
break;
case MotionEvent.ACTION_DOWN:// 按下操作事件
mHasPerformedLongPress = false;
if (performButtonActionOnTouchDown(event)) {
break;
}
// 判断它是否在滑动控件里面
boolean isInScrollingContainer = isInScrollingContainer();
// 如果当前View是一个滑动的View,我们触摸后它的子View会延迟一小段时间用于反馈
if (isInScrollingContainer) {
mPrivateFlags |= PFLAG_PREPRESSED;
if (mPendingCheckForTap == null) {
mPendingCheckForTap = new CheckForTap();
}
mPendingCheckForTap.x = event.getX();
mPendingCheckForTap.y = event.getY();
postDelayed(mPendingCheckForTap, ViewConfiguration.getTapTimeout());
} else {
// Not inside a scrolling container, so show the feedback right away
setPressed(true, x, y);
checkForLongClick(0);
}
break;
case MotionEvent.ACTION_CANCEL:// 取消操作事件
setPressed(false);
removeTapCallback();
removeLongPressCallback();
mInContextButtonPress = false;
mHasPerformedLongPress = false;
mIgnoreNextUpEvent = false;
break;
case MotionEvent.ACTION_MOVE:// 移动操作事件
drawableHotspotChanged(x, y);
// Be lenient about moving outside of buttons
if (!pointInView(x, y, mTouchSlop)) {
// Outside button
removeTapCallback();
if ((mPrivateFlags & PFLAG_PRESSED) != 0) {
// Remove any future long press/tap checks
removeLongPressCallback();
setPressed(false);
}
}
break;
}
return true;
}
return false;
}
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通过以上64行代码,我们可以得出如下结论:
结论1:onClick会发生的前提是当前View是可以点击的,并且它收到了down和up的事件
结论2:View的onTouchEvent默认都会消耗事件(返回true),除非它是不可点击的(clickable和longClickable同时为false)。View的longClickable属性默认都为false,clickable要分情况,比如Button的clickable属性默认为true,而TextView的clickable属性默认为false。
结论3:View的ENABLED属性不影响onTouchEvent的默认返回值,哪怕一个View是DISABLED状态的,只要它的clickable或者longClickable有一个为true,那么它的onTouchEvent就返回true
然后执行点击操作方法
/**
* 执行点击操作方法
* @return True there was an assigned OnClickListener that was called, false
* otherwise is returned.
*/
public boolean performClick() {
final boolean result;
final ListenerInfo li = mListenerInfo;
// 如果我们设置了Click监听事件,那么这个事件肯定消费掉了
if (li != null && li.mOnClickListener != null) {
playSoundEffect(SoundEffectConstants.CLICK);
li.mOnClickListener.onClick(this);// 执行了onClick方法
result = true;
} else {
result = false;
}
sendAccessibilityEvent(AccessibilityEvent.TYPE_VIEW_CLICKED);
return result;
}
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最后分别看下设置点击、长按点击和上下文点击监听方法
public void setOnClickListener(@Nullable OnClickListener l) {
if (!isClickable()) {
// setOnClickListener会将View的CLICKABLE设置为true
setClickable(true);
}
getListenerInfo().mOnClickListener = l;
}
public void setOnLongClickListener(@Nullable OnLongClickListener l) {
if (!isLongClickable()) {
// setOnLongClickListener会将View的LONG_CLICKABLE设置为true
setLongClickable(true);
}
getListenerInfo().mOnLongClickListener = l;
}
public void setOnContextClickListener(@Nullable OnContextClickListener l) {
if (!isContextClickable()) {
// setOnContextClickListener会将View的CONTEXT_CLICKABLE设置为true
setContextClickable(true);
}
getListenerInfo().mOnContextClickListener = l;
}
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