一步步带你读懂 CoordinatorLayout 源码

前言

记得在去年的时候,就写过一篇博客使用CoordinatorLayout打造各种炫酷的效果,里面介绍了 CoordinatorLayout 的常用用法,今天,这篇博客将带大家一步步来分析源码。

CoordinatorLayout 实现了 NestedScrollingParent 接口,是一个容器,我们可以通过指定 behavior 来实现各种各样炫酷的效果。需要注意的是本篇博客分析的版本是 25.2.0 的。

分析之前,先放一下效果图,给大家看一看,增加一下博客访问量,下一篇博客会教大家如何实现。

仿新浪微博效果图

Behavior 的初始化

Behavior 是 CoordinatorLayout 里面的一个静态类。重写里面的若干方法,我们可以实现各种炫酷的效果,比如仿 UC 主页,仿新浪微博,仿 QQ 浏览器主页,仿知乎首页等效果。

Behavior 的主要几个方法

public static abstract class Behavior<V extends View> {

    // 中间省略了若干方法
    public Behavior() {
    }


    public Behavior(Context context, AttributeSet attrs) {
    }


    public void onAttachedToLayoutParams(@NonNull CoordinatorLayout.LayoutParams params) {
    }


    public void onDetachedFromLayoutParams() {
    }


    public boolean onInterceptTouchEvent(CoordinatorLayout parent, V child, MotionEvent ev) {
        return false;
    }


    public boolean onTouchEvent(CoordinatorLayout parent, V child, MotionEvent ev) {
        return false;
    }



    public boolean layoutDependsOn(CoordinatorLayout parent, V child, View dependency) {
        return false;
    }


    public boolean onDependentViewChanged(CoordinatorLayout parent, V child, View dependency) {
        return false;
    }

    public void onDependentViewRemoved(CoordinatorLayout parent, V child, View dependency) {
    }



    public boolean onStartNestedScroll(CoordinatorLayout coordinatorLayout,
            V child, View directTargetChild, View target, int nestedScrollAxes) {
        return false;
    }


    public void onNestedScrollAccepted(CoordinatorLayout coordinatorLayout, V child,
            View directTargetChild, View target, int nestedScrollAxes) {
        // Do nothing
    }


    public void onStopNestedScroll(CoordinatorLayout coordinatorLayout, V child, View target) {
        // Do nothing
    }


    public void onNestedScroll(CoordinatorLayout coordinatorLayout, V child, View target,
            int dxConsumed, int dyConsumed, int dxUnconsumed, int dyUnconsumed) {
        // Do nothing
    }


    public void onNestedPreScroll(CoordinatorLayout coordinatorLayout, V child, View target,
            int dx, int dy, int[] consumed) {
        // Do nothing
    }


    public boolean onNestedFling(CoordinatorLayout coordinatorLayout, V child, View target,
            float velocityX, float velocityY, boolean consumed) {
        return false;
    }


    public boolean onNestedPreFling(CoordinatorLayout coordinatorLayout, V child, View target,
            float velocityX, float velocityY) {
        return false;
    }


}

Behavior 的初始化时机

  • 第一种方法,我们可以通过 app:layout_behavior=”@string/behavior_weibo_header” 指定 behavior。

这种方式指定的 Behavior 是在生成 layoutParams 里面进行转化的。

LayoutParams(Context context, AttributeSet attrs) {
    super(context, attrs);
    if (mBehaviorResolved) {
        mBehavior = parseBehavior(context, attrs, a.getString(
                R.styleable.CoordinatorLayout_Layout_layout_behavior));
    }
    a.recycle();

    if (mBehavior != null) {
        // If we have a Behavior, dispatch that it has been attached
        mBehavior.onAttachedToLayoutParams(this);
    }
}



  • 第二种方法:我们可以调用 CoordinatorLayout.LayoutParams 的 setBehavior(@Nullable Behavior behavior) 来设置 behavior。它最终会在 onMeasure 的时候设置给相应的 View。
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
    prepareChildren();

}

private void prepareChildren() {
    mDependencySortedChildren.clear();
    mChildDag.clear();

    for (int i = 0, count = getChildCount(); i < count; i++) {
        final View view = getChildAt(i);
        final LayoutParams lp = getResolvedLayoutParams(view);
        lp.findAnchorView(this, view);
        mChildDag.addNode(view);

        // Now iterate again over the other children, adding any dependencies to the graph
        for (int j = 0; j < count; j++) {
            if (j == i) {
                continue;
            }
            final View other = getChildAt(j);
            final LayoutParams otherLp = getResolvedLayoutParams(other);
            if (otherLp.dependsOn(this, other, view)) {
                if (!mChildDag.contains(other)) {
                    // Make sure that the other node is added
                    mChildDag.addNode(other);
                }
                // Now add the dependency to the graph
                mChildDag.addEdge(view, other);
            }
        }
    }

    // Finally add the sorted graph list to our list
    mDependencySortedChildren.addAll(mChildDag.getSortedList());
    // We also need to reverse the result since we want the start of the list to contain
    // Views which have no dependencies, then dependent views after that
    Collections.reverse(mDependencySortedChildren);
}

LayoutParams getResolvedLayoutParams(View child) {
    final LayoutParams result = (LayoutParams) child.getLayoutParams();
    if (!result.mBehaviorResolved) {
        Class<?> childClass = child.getClass();
        DefaultBehavior defaultBehavior = null;
        while (childClass != null &&
                (defaultBehavior = childClass.getAnnotation(DefaultBehavior.class)) == null) {
            childClass = childClass.getSuperclass();
        }
        if (defaultBehavior != null) {
            try {
                result.setBehavior(defaultBehavior.value().newInstance());
            } catch (Exception e) {
                Log.e(TAG, "Default behavior class " + defaultBehavior.value().getName() +
                        " could not be instantiated. Did you forget a default constructor?", e);
            }
        }
        result.mBehaviorResolved = true;
    }
    return result;
}


NestedScrollingParent 与 NestedScrollingChild 接口方法是怎样回调的

执行流程

  1. 在 Action_Down 的时候,Scrolling child 会调用 startNestedScroll 方法,通过 childHelper 回调 Scrolling Parent 的 startNestedScroll 方法
  2. 在 Action_move 的时候,Scrolling Child 要开始滑动的时候,会调用dispatchNestedPreScroll 方法,通过 ChildHelper 询问 Scrolling Parent 是否要先于 Child 进行 滑动,若需要的话,会调用 Parent 的 onNestedPreScroll 方法,协同 Child 一起进行滑动
  3. 当 ScrollingChild 滑动完成的时候,会调用 dispatchNestedScroll 方法,通过 ChildHelper 询问 Scrolling Parent 是否需要进行滑动,需要的话,会 调用 Parent 的 onNestedScroll 方法
  4. 在 Action_down,Action_move 的时候,会调用 Scrolling Child 的stopNestedScroll ,通过 ChildHelper 询问 Scrolling parent 的 stopNestedScroll 方法。
  5. 如果需要处理 Fling 动作,我们可以通过 VelocityTrackerCompat 获得相应的速度,并在 Action_up 的时候,调用 dispatchNestedPreFling 方法,通过 ChildHelper 询问 Parent 是否需要先于 child 进行 Fling 动作
  6. 在 Child 处理完 Fling 动作时候,如果 Scrolling Parent 还需要处理 Fling 动作,我们可以调用 dispatchNestedFling 方法,通过 ChildHelper ,调用 Parent 的 onNestedFling 方法

在上一篇博客NestedScrolling 机制深入解析 的 时候其实已经说到:是通过 NestedScrollingChildHelper 来完成的,具体 的请看里面分分析,这里就不再一一阐述。

Behavior 方法与 NestedScrollingParent 方法之间的关系

我们知道 NestedScrollingParent 主要有这些方法,

  • onStartNestedScroll、onNestedScrollAccepted
  • onNestedPreScroll
  • onNestedScroll
  • onNestedPreFling
  • onNestedFling
  • onStopNestedScroll

在 Behavior 方法里面也有这些方法,与 NestedScrollingParent 方法 几乎也是一一对应的。在 CoordinatorLayout 里面。NestedScrollingParent 接口的方法的具体 实现逻辑 都会交给 Behavior 对应的方法去处理。下面我们一起来看一下是怎样处理的。

onStartNestedScroll 方法

思想大概是这样的:

遍历所有的孩子 ,如果可见性是 GONE,跳过。如果可见性不是 GONE,通过 layoutParams 拿到 Behavior,判断 behavior 是否为空,不为空,调用 behavior 的对应方法 onStartNestedScroll 和 acceptNestedScroll 方法。

// 开始滑动的时候
@Override
public boolean onStartNestedScroll(View child, View target, int nestedScrollAxes) {
    boolean handled = false;

    final int childCount = getChildCount();
    for (int i = 0; i < childCount; i++) {
        final View view = getChildAt(i);
        if (view.getVisibility() == View.GONE) {
            // If it's GONE, don't dispatch
            continue;
        }
        // 通过  LayoutParams 拿到对应的  Behavior 
        final LayoutParams lp = (LayoutParams) view.getLayoutParams();
        final Behavior viewBehavior = lp.getBehavior();
        if (viewBehavior != null) {
             // 交给 Behavior  去处理
            final boolean accepted = viewBehavior.onStartNestedScroll(this, view, child, target,
                    nestedScrollAxes);
            handled |= accepted;

            lp.acceptNestedScroll(accepted);
        } else {
            lp.acceptNestedScroll(false);
        }
    }
    return handled;
}

onNestedScrollAccepted 方法

思想大概是这样的

  • 调用 mNestedScrollingParentHelper 的相关方法
  • 遍历孩子,通过 layoutParams 判断是否要处理滑动事件,处理的 话,回调 Behavior 的相关方法,不处理的话,跳过当前 View。
@Override
public void onNestedScrollAccepted(View child, View target, int nestedScrollAxes) {
    mNestedScrollingParentHelper.onNestedScrollAccepted(child, target, nestedScrollAxes);
    mNestedScrollingDirectChild = child;
    mNestedScrollingTarget = target;

    final int childCount = getChildCount();
    for (int i = 0; i < childCount; i++) {
        final View view = getChildAt(i);
        final LayoutParams lp = (LayoutParams) view.getLayoutParams();
        if (!lp.isNestedScrollAccepted()) {
            continue;
        }

        final Behavior viewBehavior = lp.getBehavior();
        if (viewBehavior != null) {
            // 调用 behavior 的相应方法
            viewBehavior.onNestedScrollAccepted(this, view, child, target, nestedScrollAxes);
        }
    }
}

onNestedPreScroll 方法

我们知道 onNestedPreScroll 是在 Scrolling child 滑动之前回调的,提供机会给 Scrooling Parent 先于 child 进行滑动的。

在 CoordinatorLayout 里面,它的处理流程是这样的。 遍历所有的孩子,判断可见性是否为 GONE,如果是 ,跳过当前 子 View,通过 LayoutParams 判断是否处理滑动事件,不处理滑动 事件,跳过,拿到 Behavior,判断 Behavior 是否为空,不过空,回调 Behavior 的 onNestedPreScroll 方法。

@Override
public void onNestedPreScroll(View target, int dx, int dy, int[] consumed) {
    int xConsumed = 0;
    int yConsumed = 0;
    boolean accepted = false;

    final int childCount = getChildCount();
    for (int i = 0; i < childCount; i++) {
        final View view = getChildAt(i);
        if (view.getVisibility() == GONE) {
            // If the child is GONE, skip...
            continue;
        }

        final LayoutParams lp = (LayoutParams) view.getLayoutParams();
        if (!lp.isNestedScrollAccepted()) {
            continue;
        }

        final Behavior viewBehavior = lp.getBehavior();
        if (viewBehavior != null) {
            mTempIntPair[0] = mTempIntPair[1] = 0;
            viewBehavior.onNestedPreScroll(this, view, target, dx, dy, mTempIntPair);

            xConsumed = dx > 0 ? Math.max(xConsumed, mTempIntPair[0])
                    : Math.min(xConsumed, mTempIntPair[0]);
            yConsumed = dy > 0 ? Math.max(yConsumed, mTempIntPair[1])
                    : Math.min(yConsumed, mTempIntPair[1]);

            accepted = true;
        }
    }

    consumed[0] = xConsumed;
    consumed[1] = yConsumed;

    if (accepted) {
        onChildViewsChanged(EVENT_NESTED_SCROLL);
    }
}

onNestedScroll 方法

在 Scrolling Child 滑动之后,提供机会给 Scrolling Parent 滑动,事件的处理 逻辑就不一一阐述了 ,跟前面的差不多

@Override
public void onNestedScroll(View target, int dxConsumed, int dyConsumed,
        int dxUnconsumed, int dyUnconsumed) {
    final int childCount = getChildCount();
    boolean accepted = false;

    for (int i = 0; i < childCount; i++) {
        final View view = getChildAt(i);
        if (view.getVisibility() == GONE) {
            // If the child is GONE, skip...
            continue;
        }

        final LayoutParams lp = (LayoutParams) view.getLayoutParams();
          // 如果之前没有处理滑动事件,直接返回,不调用 onStopNestedScroll 方法
        if (!lp.isNestedScrollAccepted()) {
            continue;
        }

        final Behavior viewBehavior = lp.getBehavior();
        if (viewBehavior != null) {
             // 调用 behavior 的相应方法
            viewBehavior.onNestedScroll(this, view, target, dxConsumed, dyConsumed,
                    dxUnconsumed, dyUnconsumed);
            accepted = true;
        }
    }

    if (accepted) {
        onChildViewsChanged(EVENT_NESTED_SCROLL);
    }
}

onNestedPreFling 和 onNestedFling 方法


@Override
public boolean onNestedPreFling(View target, float velocityX, float velocityY) {
    boolean handled = false;

    final int childCount = getChildCount();
    for (int i = 0; i < childCount; i++) {
        final View view = getChildAt(i);
        if (view.getVisibility() == GONE) {
            // If the child is GONE, skip...
            continue;
        }

        final LayoutParams lp = (LayoutParams) view.getLayoutParams();
        if (!lp.isNestedScrollAccepted()) {
            continue;
        }

        final Behavior viewBehavior = lp.getBehavior();
        if (viewBehavior != null) {
            handled |= viewBehavior.onNestedPreFling(this, view, target, velocityX, velocityY);
        }
    }
    return handled;
}
@Override
public boolean onNestedFling(View target, float velocityX, float velocityY, boolean consumed) {
    boolean handled = false;

    final int childCount = getChildCount();
    for (int i = 0; i < childCount; i++) {
        final View view = getChildAt(i);
        if (view.getVisibility() == GONE) {
            // If the child is GONE, skip...
            continue;
        }

        final LayoutParams lp = (LayoutParams) view.getLayoutParams();
        if (!lp.isNestedScrollAccepted()) {
            continue;
        }

        final Behavior viewBehavior = lp.getBehavior();
        if (viewBehavior != null) {
            handled |= viewBehavior.onNestedFling(this, view, target, velocityX, velocityY,
                    consumed);
        }
    }
    if (handled) {
        onChildViewsChanged(EVENT_NESTED_SCROLL);
    }
    return handled;
}

onStopNestedScroll 方法

@Override
public void onStopNestedScroll(View target) {
    mNestedScrollingParentHelper.onStopNestedScroll(target);

    final int childCount = getChildCount();
    for (int i = 0; i < childCount; i++) {
        final View view = getChildAt(i);
        final LayoutParams lp = (LayoutParams) view.getLayoutParams();
         // 如果之前没有处理滑动事件,直接返回,不调用 onStopNestedScroll 方法
        if (!lp.isNestedScrollAccepted()) {
            continue;
        }

        final Behavior viewBehavior = lp.getBehavior();
        if (viewBehavior != null) {
            viewBehavior.onStopNestedScroll(this, view, target);
        }
        lp.resetNestedScroll();
        lp.resetChangedAfterNestedScroll();
    }

    mNestedScrollingDirectChild = null;
    mNestedScrollingTarget = null;
}

Behavior 相比 NestedScrollingParent 独有的方法

  • public boolean layoutDependsOn(CoordinatorLayout parent, V child, View dependency);

返回 true,当 dependency 改变的 时候,将会回调 onDependentViewChanged 方法.比如,当我们依赖于 AppBarLayout 的时候,我们可以这样写 。

@Override
public boolean layoutDependsOn(CoordinatorLayout parent, View child, View dependency) {
    // We depend on any AppBarLayouts
    return dependency instanceof AppBarLayout;
}
  • public boolean onDependentViewChanged(CoordinatorLayout parent, V child, View dependency)

与 layoutDependsOn 息息相关,当 layoutDependsOn 返回TRUE的时候,才会回调这个方法。

  • onDependentViewRemove 
    当 dependency 移除的时候,会回调这个方法。

CoordinatorLayout 是如何监听 View 的状态的?

那 onDependentViewChanged 和 onDependentViewRemove 这两个方法是如何监听得到 View 变化和移除的?其实是在 onAttachedToWindow 方法里面,他会为 ViewTreeObserver 视图树添加 OnPreDrawListener 监听。

@Override
public void onAttachedToWindow() {
    super.onAttachedToWindow();
    resetTouchBehaviors();
    if (mNeedsPreDrawListener) {
        if (mOnPreDrawListener == null) {
            mOnPreDrawListener = new OnPreDrawListener();
        }
        final ViewTreeObserver vto = getViewTreeObserver();
        vto.addOnPreDrawListener(mOnPreDrawListener);
    }
    if (mLastInsets == null && ViewCompat.getFitsSystemWindows(this)) {
        // We're set to fitSystemWindows but we haven't had any insets yet...
        // We should request a new dispatch of window insets
        ViewCompat.requestApplyInsets(this);
    }
    mIsAttachedToWindow = true;
}

class OnPreDrawListener implements ViewTreeObserver.OnPreDrawListener {
        @Override
        public boolean onPreDraw() {
            onChildViewsChanged(EVENT_PRE_DRAW);
            return true;
        }
    }

在 OnPreDrawListener 监听里面会调用 onChildViewsChanged 方法,在该方法里面会根据 View的状态回调 onDependentViewRemoved 或者 onDependentViewChanged 方法。

final void onChildViewsChanged(@DispatchChangeEvent final int type) {
       ---
       / / 省略若干方法

    for (int i = 0; i < childCount; i++) {
        final View child = mDependencySortedChildren.get(i);
        final LayoutParams lp = (LayoutParams) child.getLayoutParams();
        if (type == EVENT_PRE_DRAW && child.getVisibility() == View.GONE) {
            // Do not try to update GONE child views in pre draw updates.
            continue;
        }

     ---

        // Get the current draw rect of the view
     ----
       / / 省略若干方法

        if (type == EVENT_PRE_DRAW) {
            // Did it change? if not continue
            getLastChildRect(child, lastDrawRect);
            if (lastDrawRect.equals(drawRect)) {
                continue;
            }
            recordLastChildRect(child, drawRect);
        }

        // Update any behavior-dependent views for the change
        for (int j = i + 1; j < childCount; j++) {
            final View checkChild = mDependencySortedChildren.get(j);
            final LayoutParams checkLp = (LayoutParams) checkChild.getLayoutParams();
            final Behavior b = checkLp.getBehavior();

            if (b != null && b.layoutDependsOn(this, checkChild, child)) {
                if (type == EVENT_PRE_DRAW && checkLp.getChangedAfterNestedScroll()) {
                    // If this is from a pre-draw and we have already been changed
                    // from a nested scroll, skip the dispatch and reset the flag
                    checkLp.resetChangedAfterNestedScroll();
                    continue;
                }

                final boolean handled;
                switch (type) {
                    case EVENT_VIEW_REMOVED:
                        // EVENT_VIEW_REMOVED means that we need to dispatch
                        // onDependentViewRemoved() instead
                        // 回调 Behavior 的 onDependentViewRemoved 方法
                        b.onDependentViewRemoved(this, checkChild, child);
                        handled = true;
                        break;
                    default:
                        // Otherwise we dispatch onDependentViewChanged() 
                            // 回调 Behavior 的 onDependentViewChanged 方法
                        handled = b.onDependentViewChanged(this, checkChild, child);
                        break;
                }

                if (type == EVENT_NESTED_SCROLL) {
                    // If this is from a nested scroll, set the flag so that we may skip
                    // any resulting onPreDraw dispatch (if needed)
                    checkLp.setChangedAfterNestedScroll(handled);
                }
            }
        }
    }

  ---
}

CoordinatorLayout 如何移除 View 的监听状态的

我们知道当 View 被销毁的时候,会回调 onDetachedFromWindow 这个方法,因此适合在这个方法里面移除 View 视图树的 PreDrawListener 监听。

@Override
public void onDetachedFromWindow() {
    super.onDetachedFromWindow();
    resetTouchBehaviors();
    if (mNeedsPreDrawListener && mOnPreDrawListener != null) {
        final ViewTreeObserver vto = getViewTreeObserver();
        vto.removeOnPreDrawListener(mOnPreDrawListener);
    }
    if (mNestedScrollingTarget != null) {
        onStopNestedScroll(mNestedScrollingTarget);
    }
    mIsAttachedToWindow = false;
}


CoordinatorLayout 的 measure 和 layout

measure

protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
    // 处理 child 的一些 相关属性 ,比如 Behavior等
    prepareChildren();
    // 如果有依赖的话,添加 OnPreDrawListener 监听,没有的话,移除 OnPreDrawListener 监听
    ensurePreDrawListener();

    ---
    // 省略了 染过逻辑,主要是处理  padding的 
    for (int i = 0; i < childCount; i++) {
        final View child = mDependencySortedChildren.get(i);
        if (child.getVisibility() == GONE) {
            // If the child is GONE, skip...
            continue;
        }

        final LayoutParams lp = (LayoutParams) child.getLayoutParams();

          ----


        final Behavior b = lp.getBehavior();
          // 回调 Behavior 的 onMeasureChild 方法
        if (b == null || !b.onMeasureChild(this, child, childWidthMeasureSpec, keylineWidthUsed,
                childHeightMeasureSpec, 0)) {
            onMeasureChild(child, childWidthMeasureSpec, keylineWidthUsed,
                    childHeightMeasureSpec, 0);
        }

        widthUsed = Math.max(widthUsed, widthPadding + child.getMeasuredWidth() +
                lp.leftMargin + lp.rightMargin);

        heightUsed = Math.max(heightUsed, heightPadding + child.getMeasuredHeight() +
                lp.topMargin + lp.bottomMargin);
        childState = ViewCompat.combineMeasuredStates(childState,
                ViewCompat.getMeasuredState(child));
    }

    final int width = ViewCompat.resolveSizeAndState(widthUsed, widthMeasureSpec,
            childState & ViewCompat.MEASURED_STATE_MASK);
    final int height = ViewCompat.resolveSizeAndState(heightUsed, heightMeasureSpec,
            childState << ViewCompat.MEASURED_HEIGHT_STATE_SHIFT);
    setMeasuredDimension(width, height);
}

我们进入 prepareChildren 方法里面,可以发现它对 CoordinatorLayout 里面的子 View 进行了排序,排序的结果是 最后被依赖的 View 会排在最前面。举个例子 A 依赖于 B,那么 B会排在前面,A 会排在 B 的 后面。这样的排序结果是合理的,因为 A 既然依赖于 B,那么 B 肯定要有限 measure。

private void prepareChildren() {
    mDependencySortedChildren.clear();
    mChildDag.clear();

    for (int i = 0, count = getChildCount(); i < count; i++) {
        final View view = getChildAt(i);

        final LayoutParams lp = getResolvedLayoutParams(view);
        lp.findAnchorView(this, view);

        mChildDag.addNode(view);

        // Now iterate again over the other children, adding any dependencies to the graph
        for (int j = 0; j < count; j++) {
            if (j == i) {
                continue;
            }
            final View other = getChildAt(j);
            final LayoutParams otherLp = getResolvedLayoutParams(other);
            if (otherLp.dependsOn(this, other, view)) {
                if (!mChildDag.contains(other)) {
                    // Make sure that the other node is added
                    mChildDag.addNode(other);
                }
                // Now add the dependency to the graph
                mChildDag.addEdge(view, other);
            }
        }
    }

    // Finally add the sorted graph list to our list
    mDependencySortedChildren.addAll(mChildDag.getSortedList());
    // We also need to reverse the result since we want the start of the list to contain
    // Views which have no dependencies, then dependent views after that
    Collections.reverse(mDependencySortedChildren);
}

接下来 我们进入 ensurePreDrawListener 方法里面,看看里面到底做了什么?

void ensurePreDrawListener() {
    boolean hasDependencies = false;
    final int childCount = getChildCount();
    for (int i = 0; i < childCount; i++) {
        final View child = getChildAt(i);
        if (hasDependencies(child)) {
            hasDependencies = true;
            break;
        }
    }

    if (hasDependencies != mNeedsPreDrawListener) {
        if (hasDependencies) {
            addPreDrawListener();
        } else {
            removePreDrawListener();
        }
    }
}

其实它所做的工作就是 判断 子View ,如果有依赖的话,添加 OnPreDrawListener 监听,没有的话,移除 OnPreDrawListener 监听。

那这个 OnPreDrawListener 监听是干什么用的呢?

void addPreDrawListener() {
    if (mIsAttachedToWindow) {
        // Add the listener
        if (mOnPreDrawListener == null) {
            mOnPreDrawListener = new OnPreDrawListener();
        }
        final ViewTreeObserver vto = getViewTreeObserver();
        vto.addOnPreDrawListener(mOnPreDrawListener);
    }

    // Record that we need the listener regardless of whether or not we're attached.
    // We'll add the real listener when we become attached.
    mNeedsPreDrawListener = true;
}

    class OnPreDrawListener implements ViewTreeObserver.OnPreDrawListener {
        @Override
        public boolean onPreDraw() {
            onChildViewsChanged(EVENT_PRE_DRAW);
            return true;
        }
    }

其实就是当 Child 改变的 时候,回调依赖它的 Behavior 的 onDependentViewChanged 或者 onDependentViewRemoved 方法,从而来调整 View 在界面的显示位置 。

final void onChildViewsChanged(@DispatchChangeEvent final int type) {
    ---

    for (int i = 0; i < childCount; i++) {
        final View child = mDependencySortedChildren.get(i);
        final LayoutParams lp = (LayoutParams) child.getLayoutParams();
        if (type == EVENT_PRE_DRAW && child.getVisibility() == View.GONE) {
            // Do not try to update GONE child views in pre draw updates.
            continue;
        }

         ---
         // 省略若干方法
        // Dodge inset edges if necessary
        if (lp.dodgeInsetEdges != Gravity.NO_GRAVITY && child.getVisibility() == View.VISIBLE) {
            offsetChildByInset(child, inset, layoutDirection);
        }

        if (type == EVENT_PRE_DRAW) {
            // Did it change? if not continue
            getLastChildRect(child, lastDrawRect);
            if (lastDrawRect.equals(drawRect)) {
                continue;
            }
            recordLastChildRect(child, drawRect);
        }

        // Update any behavior-dependent views for the change
        for (int j = i + 1; j < childCount; j++) {
            final View checkChild = mDependencySortedChildren.get(j);
            final LayoutParams checkLp = (LayoutParams) checkChild.getLayoutParams();
            final Behavior b = checkLp.getBehavior();

            if (b != null && b.layoutDependsOn(this, checkChild, child)) {
                if (type == EVENT_PRE_DRAW && checkLp.getChangedAfterNestedScroll()) {
                    // If this is from a pre-draw and we have already been changed
                    // from a nested scroll, skip the dispatch and reset the flag
                    checkLp.resetChangedAfterNestedScroll();
                    continue;
                }

                final boolean handled;
                switch (type) {
                    case EVENT_VIEW_REMOVED:
                        // EVENT_VIEW_REMOVED means that we need to dispatch
                        // onDependentViewRemoved() instead
                        b.onDependentViewRemoved(this, checkChild, child);
                        handled = true;
                        break;
                    default:
                        // Otherwise we dispatch onDependentViewChanged()
                        handled = b.onDependentViewChanged(this, checkChild, child);
                        break;
                }

                if (type == EVENT_NESTED_SCROLL) {
                    // If this is from a nested scroll, set the flag so that we may skip
                    // any resulting onPreDraw dispatch (if needed)
                    checkLp.setChangedAfterNestedScroll(handled);
                }
            }
        }
    }

    releaseTempRect(inset);
    releaseTempRect(drawRect);
    releaseTempRect(lastDrawRect);
}


layout 过程

  • layout 过程相对比较简单,遍历所有孩子,如果可见性为 GONE ,跳过该孩子的 Layout
  • 接着通过 layoutParams 拿到 Behavior,如果 Behavior 为空或者 Behavior 没有处理自己的 layout 过程,调用 onLayoutChild 方法 去处理哈子的摆放
  • 如果 Behavior 有处理自己的 layout 过程,交给 Behavior 去处理 。
@Override
protected void onLayout(boolean changed, int l, int t, int r, int b) {
    final int layoutDirection = ViewCompat.getLayoutDirection(this);
    final int childCount = mDependencySortedChildren.size();
    for (int i = 0; i < childCount; i++) {
        final View child = mDependencySortedChildren.get(i);
        if (child.getVisibility() == GONE) {
            // If the child is GONE, skip...
            continue;
        }

        final LayoutParams lp = (LayoutParams) child.getLayoutParams();
        final Behavior behavior = lp.getBehavior();

        if (behavior == null || !behavior.onLayoutChild(this, child, layoutDirection)) {
            onLayoutChild(child, layoutDirection);
        }
    }
}



CoordinatorLayout 的事件传递

CoordinatorLayout 并不会直接处理事件,而是会尽可能地交给子 View 的Behavior 进行处理。onInterceptTouchEvent 和 onToucheEvent 这两个方法都会调用 performIntercept 来处理事件。

private boolean performIntercept(MotionEvent ev, final int type) {
    boolean intercepted = false;
    boolean newBlock = false;

    MotionEvent cancelEvent = null;

    final int action = MotionEventCompat.getActionMasked(ev);

    final List<View> topmostChildList = mTempList1;
    //在5.0以上,按照z属性来排序,以下,则是按照添加顺序或者自定义的绘制顺序来排列
    getTopSortedChildren(topmostChildList);

    // Let topmost child views inspect first
    final int childCount = topmostChildList.size();
    for (int i = 0; i < childCount; i++) {
        final View child = topmostChildList.get(i);
        final LayoutParams lp = (LayoutParams) child.getLayoutParams();
        final Behavior b = lp.getBehavior();

        if ((intercepted || newBlock) && action != MotionEvent.ACTION_DOWN) {
            // Cancel all behaviors beneath the one that intercepted.
            // If the event is "down" then we don't have anything to cancel yet.
                 // 如果有一个behavior对事件进行了拦截,就发送Cancel事件给后续的所有Behavior。
                 //假设之前还没有Intercept发生,那么所有的事件都平等地对所有含有behavior的view进行分发,
                 //现在intercept忽然出现,那么相应的我们就要对除了Intercept的view发出Cancel
            if (b != null) {
                if (cancelEvent == null) {
                    final long now = SystemClock.uptimeMillis();
                    cancelEvent = MotionEvent.obtain(now, now,
                            MotionEvent.ACTION_CANCEL, 0.0f, 0.0f, 0);
                }
                switch (type) {
                    case TYPE_ON_INTERCEPT:
                        b.onInterceptTouchEvent(this, child, cancelEvent);
                        break;
                    case TYPE_ON_TOUCH:
                        b.onTouchEvent(this, child, cancelEvent);
                        break;
                }
            }
            continue;
        }

        if (!intercepted && b != null) {
            switch (type) {
                case TYPE_ON_INTERCEPT:
                    intercepted = b.onInterceptTouchEvent(this, child, ev);
                    break;
                case TYPE_ON_TOUCH:
                    intercepted = b.onTouchEvent(this, child, ev);
                    break;
            }
            // 记录拦截事件 的child
            if (intercepted) {
                mBehaviorTouchView = child;
            }
        }

        // Don't keep going if we're not allowing interaction below this.
        // Setting newBlock will make sure we cancel the rest of the behaviors.
        final boolean wasBlocking = lp.didBlockInteraction();
        final boolean isBlocking = lp.isBlockingInteractionBelow(this, child);
        newBlock = isBlocking && !wasBlocking;
        if (isBlocking && !newBlock) {
            // Stop here since we don't have anything more to cancel - we already did
            // when the behavior first started blocking things below this point.
            break;
        }
    }

    topmostChildList.clear();

    return intercepted;
}

处理流程大概是这样的

  • 对 Child 进行排序,在5.0以上,按照z属性来排序,以下,则是按照添加顺序或者自定义的绘制顺序来排列
  • 遍历排序好的所有 Child,分别调用 onInterceptTouchEvent 或者 onTouchEvent 方法,如果有 Child 进行处理 (Intercept),记录下该 child;
  • 某个 Child intercept 了事件,那么相应的我们就要对除了 Intercept 的view发出 Cancel

总结

  • CoordinatorLayout 是一个容器,实现了 NestedScrollingParent 接口。它并不会直接处理事件,而是会尽可能地交给子 View 的Behavior 进行处理。
  • CoordinatorLayout 的内部类 Behavior 有点类似于代理,在 CoordinatorLayout 里面会调用 Behavior 的相应方法。
  • CoordinatorLayout 在 measure 和 layout 的过程中,会优先 measure 和 layout 需要先 measure 好 layout 的View (比如 A 依赖于 B,那必须先 measure 和 layout A)。
  • 在 Scrolling Child 进行事件分发的时候,CoordinatorLayout 收到事件之后,会回调孩子的 Behavior 里面对应的方法,从而来调整视图。
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