poj1062

//============================================================================
// Name        : 1062.cpp
// Author      : 
// Version     :
// Copyright   : Your copyright notice
// Description : Hello World in C++, Ansi-style
//============================================================================

#include <iostream>
#include <vector>
#include <set>
#define MAX_N  100
#define SIZE 101

using namespace std;

struct good;
typedef struct good Good;

typedef struct good {
	int price;
	int level;
	vector<Good*> next;
	vector<int> price_adds;
	int newprice;
	int ok;
} Good;

Good g[SIZE];

struct compare {
	bool operator()(Good* const & a, Good* const & b) {
		if (a->newprice != b->newprice) {
			return a->newprice <b->newprice;
		} else {
			return a < b;
		}
	}
};

int calPrice(int minLevel, int maxLevel) {
	set<Good*, compare> myset;
	for (int i = 1; i < SIZE; i++) {
		if (g[i].level >= minLevel && g[i].level <= maxLevel) {
			g[i].newprice = g[i].price;
			g[i].ok = 1;
			myset.insert(&g[i]);
		} else {
			g[i].ok = 0;
		}
	}
	while (true) {
		set<Good*, compare>::iterator it = myset.begin();
		Good* good = *it;
		if (good == &g[1]) {
			return good->newprice;
		}
		myset.erase(good);
		int s = good->next.size();
		for (int i = 0; i < s; i++) {
			Good* nt = good->next[i];
			if (nt->ok) {
				int sum = good->newprice + good->price_adds[i];
				if (sum < nt->newprice) {
					myset.erase(nt);
					nt->newprice = sum;
					myset.insert(nt);
				}
			}
		}
	}
	return 0;

}

int main() {
	std::ios::sync_with_stdio(false);
	int m, n;
	cin >> m >> n;

	int index;
	int price;
	int size;

	for (int i = 1; i <= n; i++) {
		cin >> g[i].price >> g[i].level >> size;
		for (int j = 0; j < size; j++) {
			cin >> index >> price;
			g[index].next.push_back(&g[i]);
			g[index].price_adds.push_back(price);
		}
	}

	int out = g[1].price;
	int mid = g[1].level;
	for (int j = 0; j <= m; j++) {
		int nprice = calPrice(mid - j, mid + m - j);
		if (out > nprice) {
			out = nprice;
		}
	}
	cout << out << endl;
	return 0;
}

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