基于C++的TCP聊天室案例

 

 

TCPServer.cpp:

// TCPServer.cpp : Defines the entry point for the console application.
#include "stdafx.h"
#include<iostream>
#include<stdio.h>
#include<WinSock2.h>
using namespace std;
#pragma comment(lib,"ws2_32.lib")
const char *WELCOMTOCHATROOM = "欢迎来到聊天室";
const char *MESSAGECOMED = "收到客户端发来的信息:";
const char *ANSWER = "您的回复是:";
const char *WAIFORCLIENT = "等待客户连接.......";
int main()
{
	BOOL bSuccess = FALSE;//是否执行成功
	int nError = ERROR;
	SOCKET socketServ = INVALID_SOCKET;
	SOCKET socketClient = INVALID_SOCKET;
	do
	{
		WSADATA wsaData;
		nError = WSAStartup(MAKEWORD(2, 2), &wsaData);//初始化
		if (0 != nError)
			break;
		//创建Socket
		socketServ = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
		if (INVALID_SOCKET == socketServ)
			break;
		//创建地址
		sockaddr_in addrServ = { 0 };
		addrServ.sin_addr.S_un.S_addr = INADDR_ANY;//所有ip地址
		addrServ.sin_family = AF_INET;//ipv4
		addrServ.sin_port = htons(10800);//端口
		//绑定
		if (SOCKET_ERROR == bind(socketServ, (SOCKADDR*)&addrServ, sizeof(addrServ)))
			break;
		if (SOCKET_ERROR == listen(socketServ, SOMAXCONN))
			break;
		sockaddr_in addrClient = { 0 };
		int nAddrSize = sizeof(addrClient);
		//等待客户连接
		cout << WAIFORCLIENT << endl;
		socketClient = accept(socketServ, (SOCKADDR*)&addrClient, &nAddrSize);
		if (INVALID_SOCKET == socketClient)
			break;
		if (SOCKET_ERROR == send(socketClient, WELCOMTOCHATROOM, strlen(WELCOMTOCHATROOM)+1,0))
			break;
		char szRecvMessage[MAXBYTE] = { 0 };
		char szSendMessage[MAXBYTE] = { 0 };
		while (true)
		{
			int nResult = recv(socketClient, szRecvMessage, MAXBYTE, 0);
			if (nResult > 0)
			{
				cout << MESSAGECOMED << szRecvMessage << endl;
				cout << ANSWER;
				cin >> szSendMessage;
				if (SOCKET_ERROR == send(socketClient, szSendMessage, strlen(szSendMessage)+1, 0))
					break;//跳出while
			}
			else if (nResult == 0)
			{
				cout << "连接被关闭:" << endl;
			break;
			}
			else
			{
				cout << "recv错误!" << endl;
				break;
			}
		}
		bSuccess = TRUE;
	} while (false);

	if (!bSuccess)
	{
		nError = WSAGetLastError();
		cout << "出现错误信息" << nError << endl;
		if (INVALID_SOCKET != socketServ)
		closesocket(socketServ);
		if (INVALID_SOCKET != socketClient)
		closesocket(socketClient);
	}
	WSACleanup();
	system("pause");
	return 0;
}


 

TCPClient.cpp:

// TCPClient.cpp : Defines the entry point for the console application.
//
#include "stdafx.h"
#include<iostream>
//#include<stdio.h>
#include<WinSock2.h>
using namespace std;
#pragma comment(lib,"ws2_32.lib")
const char *SERVERIPADDRESS = "192.168.8.106";
int main()
{
	bool bSuccess = FALSE;
	SOCKET socketClient = INVALID_SOCKET;//客户端的套接字
	do
	{
		WSADATA wsaData;
		if (0 != WSAStartup(MAKEWORD(2, 2), &wsaData))//叫醒
		break;
		//判断
		if (2 != LOBYTE(wsaData.wVersion) ||
		2 != HIBYTE(wsaData.wVersion))
		break;
		//拿手机
		socketClient = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
		if (INVALID_SOCKET == socketClient)
		break;
		//拿到电话号码
		sockaddr_in addrServ = { 0 };
		addrServ.sin_family = AF_INET;
		addrServ.sin_port = htons(10800);
		addrServ.sin_addr.S_un.S_addr = inet_addr(SERVERIPADDRESS);
		//拨打号码
		if (SOCKET_ERROR == connect(socketClient, (SOCKADDR*)&addrServ, sizeof(addrServ)))
		break;
		char szRecvMessage[MAXBYTE] = { 0 };
		char szSendMessage[MAXBYTE] = { 0 };
		while (true)
		{
		int nResult = recv(socketClient, szRecvMessage, MAXBYTE, 0);
		if (nResult > 0)//接收到信息
		{
		cout << "接收到来自服务器的消息:" << szRecvMessage << endl;
		cout << "你的回复是:";
		cin >> szSendMessage;
		if (SOCKET_ERROR == send(socketClient, szSendMessage, MAXBYTE, 0))
			break;//跳出循环
		}
		else if (nResult == 0)//连接被关闭
		{
			cout << "连接被关闭:" << endl;
			break;
		}
		else
		{
			cout << "未知原因:" << endl;
			break;
		}
		}
		bSuccess = TRUE;
	} while (FALSE);


	if (!bSuccess)
	{
		int nError=WSAGetLastError();
		cout << "出现错误信息" << nError << endl;
		if (INVALID_SOCKET != socketClient)
		closesocket(socketClient);
	}
	WSACleanup();
	system("pause");
	return 0;
}

 

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