本文简单介绍了IPv6中的UDP socket编程,包括IPv6协议、地址在编程中的使用及转换。
<span style="font-size:18px;">server.c:
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <string.h>
#include <netinet/in.h>
#include <sys/socket.h>
#include <sys/types.h>
#define DEFAULT_IP "::1" //本地环回地址
#define DEFAULT_PORT 9000
int main(int argc, char *argv[])
{
int sock = -1;
int ret = -1;
int addr_len = 0;
struct sockaddr_in6 server_addr;
struct sockaddr_in6 client_addr;
sock = socket(AF_INET6, SOCK_DGRAM, 0);
if (sock < 0) {
perror("Fail to socket");
exit(1);
}
memset(&server_addr, 0, sizeof(server_addr));
memset(&client_addr, 0, sizeof(client_addr));
server_addr.sin6_family = AF_INET6; //IPv6 协议簇
server_addr.sin6_port = htons(DEFAULT_PORT);
inet_pton(AF_INET6, DEFAULT_IP, &(server_addr.sin6_addr.s6_addr)); //地址转换函数,这是一个通用函数,在IPv4中也可以使用,另外还有一个inet_ntop(),用于相反操作
addr_len = sizeof(server_addr);
if (bind(sock, (struct sockaddr *)&server_addr, addr_len) < 0) {
perror("Fail to bind");
exit(1);
}
char buf[1024];
while (1) {
addr_len = sizeof(client_addr);
ret = recvfrom(sock, buf, 1024, 0, (struct sockaddr *)&client_addr, &addr_len);
if (ret < 0) {
perror("Fail to recvfrom");
exit(1);
}
printf("Receive data: %s\n", buf);
}
return 0;
}
client.c:
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <string.h>
#include <netinet/in.h>
#include <sys/socket.h>
#include <sys/types.h>
#define SERVER_IP "::1"
#define SERVER_PORT 9000
int main(int argc, char *argv[])
{
int sock = -1;
int ret = -1;
int addr_len = 0;
struct sockaddr_in6 server_addr;
sock = socket(AF_INET6, SOCK_DGRAM, 0);
if (sock < 0) {
perror("Fail to socket");
exit(1);
}
memset(&server_addr, 0, sizeof(server_addr));
server_addr.sin6_family = AF_INET6;
server_addr.sin6_port = htons(SERVER_PORT);
inet_pton(AF_INET6, SERVER_IP, &(server_addr.sin6_addr.s6_addr));
addr_len = sizeof(server_addr);
char buf[] = "hello";
while (1) {
addr_len = sizeof(server_addr);
ret = sendto(sock, buf, strlen(buf), 0, (struct sockaddr *)&server_addr, addr_len);
if (ret < 0) {
perror("Fail to recvfrom");
exit(1);
}
printf("Send data successfully\n");
sleep(2);
}
return 0;
}
Makefile:
all:client server
client: client.c
gcc -o client client.c
server: server.c
gcc -o server server.c
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