1.Prim算法
#include<iostream>
#include<math.h>
using namespace std;
#define MAX_SIZE 102
struct Point{
double x, y;
};
bool visit[MAX_SIZE]; //记录点j是否在树中
int Parent[MAX_SIZE]; //记录父节点
double LowCost[MAX_SIZE]; //记录i到树最短距离
double Prim(Point *P,int n);
int main(){
Point P[MAX_SIZE];
int T, i, c;
double res;
scanf("%d",&T);
while (T--){
scanf("%d", &c);
for (i = 1; i <= c; i++)
scanf("%f%f",&P[i].x,&P[i].y); //输入坐标
res = Prim(P, c);
if (res < 0.00)
printf("oh!\n");
else
printf("%.1f\n", 100 * res);
}
return 0;
}
double Distance(Point&a, Point&b){ //计算a,b两点距离
return sqrt((a.x - b.x)*(a.x - b.x) + (a.y - b.y)*(a.y - b.y));
}
double Prim(Point *P, int n){
int i, j, k, pos;
double ans, dis, NowMin;
for (i = 1; i <= n; i++)
LowCost[i] = 1.00*INT_MAX; //赋值为无穷
memset(visit, 0, sizeof(visit));
j = 1;
Parent[j] = -1; //设置为根结点
LowCost[j] = 0.00;
ans =dis=0.00;
visit[j] = 1;
//将顶点1设置为根
for (i = 2;i <= n; i++){
for (k = 1; k <= n; k++){
dis = Distance(P[j], P[k]);
if (!visit[k] && dis >= 10.00&&dis <= 1000.00&&dis < LowCost[k]){
Parent[k] = j;
LowCost[k] = dis;
}
}
pos = 1, NowMin = 1.00*INT_MAX;
for (k = 1; k <= n; k++){
if (!visit[k] && LowCost[k] < NowMin){
pos = k;
NowMin = LowCost[k];
}
}
if (pos == 1)
break; //这种情况说明没有可以连接的边了
LowCost[pos] = 0.00;
visit[pos] = 1; //将顶点pos加入到树中
ans+= Distance(P[Parent[pos]], P[pos]);
j = pos; //更新j
}
if (i <= n) //图连不通
return -1.00;
else
return ans;
}
2.Kruskal算法
#include<iostream>
#include<queue>
#include<math.h>
using namespace std;
#define MAX_SIZE 102
struct Point{
double x, y;
};
struct Edge{
double l;
int v, w;
bool operator<(const Edge&a)const{
return l>a.l;
}
};
int Parent[MAX_SIZE];
double Kruskal(priority_queue<Edge>&MinHeap,int n);
int getParent(int i);
bool Union(int i,int j);
double Distance(Point&a, Point&b){ //计算a,b两点距离
return sqrt((a.x - b.x)*(a.x - b.x) + (a.y - b.y)*(a.y - b.y));
}
int main(){
Point P[MAX_SIZE];
priority_queue<Edge>MinHeap;
int T, i,j, c;
double res,dis;
Edge edge;
scanf("%d",&T);
while (T--){
scanf("%d", &c);
for (i = 1; i <= c; i++)
scanf("%lf%lf", &P[i].x, &P[i].y); //输入坐标
memset(Parent, -1, sizeof(Parent)); //初始化
for (i = 1; i <= c;i++)
for (j = i + 1; j <= c; j++){
dis = Distance(P[i], P[j]);
if (dis >= 10.00&&dis <= 1000.00){
edge.v = i;
edge.w = j;
edge.l = dis;
MinHeap.push(edge);
}
}
res = Kruskal(MinHeap,c);
if (res < 0.00)
printf("oh!\n");
else
printf("%.1f\n", 100 * res);
}
return 0;
}
double Kruskal(priority_queue<Edge>&MinHeap,int n) {
Edge edge;
int m;
double res=0.00;
m = 0;
while (!MinHeap.empty()){
edge = MinHeap.top();
MinHeap.pop();
if (!Union(edge.v, edge.w)){
m++; //m记录已连接的边数
res += edge.l;
}
}
if (m == n - 1)
return res;
return -1.00;
}
int getParent(int i){
if (Parent[i] == -1)
return i;
return Parent[i] = getParent(Parent[i]);
}
bool Union(int i, int j){
i = getParent(i);
j = getParent(j);
if (i == j)
return true;
Parent[i] = j;
return false;
}