服务端头文件
#ifndef SERVER_H
#define SERVER_H
#include <QWidget>
#include <QLabel>
#include <QPushButton>
#include <QLocalServer>
class Server : public QWidget
{
Q_OBJECT
public:
explicit Server(QWidget *parent = nullptr);
private slots:
void sendFortune();
private:
QLocalServer *server;
QStringList fortunes;
};
#endif // SERVER_H
服务端实现文件
#include "server.h"
#include "ui_server.h"
#include <QMessageBox>
#include <QHBoxLayout>
#include <QVBoxLayout>
#include <QByteArray>
#include <QRandomGenerator>
#include <QLocalSocket>
Server::Server(QWidget *parent)
: QWidget(parent)
{
setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint);
server = new QLocalServer(this);
if (!server->listen("fortune")) {
QMessageBox::critical(this, tr("Local Fortune Server"),
tr("Unable to start the server: %1").arg(server->errorString()));
close();
return ;
}
QLabel *statusLabel = new QLabel;
statusLabel->setWordWrap(true);
statusLabel->setText(tr("The server is running, Run the Local Fortune CLient example now."));
fortunes << tr("You've been leading a dog's life. Stay off the furniture.")
<< tr("You've got to think about tomorrow.")
<< tr("You will be surprised by a loud noise.")
<< tr("You will feel hungry again in another hour.")
<< tr("You might have mail.")
<< tr("You cannot kill time without injuring eternity.")
<< tr("Computers are not intelligent. They only think they are.");
QPushButton *quitButton = new QPushButton(tr("Quit"));
quitButton->setAutoDefault(false);
connect(quitButton, &QPushButton::clicked, this, &Server::close);
connect(server, &QLocalServer::newConnection, this, &Server::sendFortune);
QHBoxLayout *buttonLayout = new QHBoxLayout;
buttonLayout->addStretch();
buttonLayout->addWidget(quitButton);
buttonLayout->addStretch();
QVBoxLayout *mainLayout = new QVBoxLayout(this);
mainLayout->addWidget(statusLabel);
mainLayout->addLayout(buttonLayout);
setWindowTitle(QGuiApplication::applicationDisplayName());
}
void Server::sendFortune()
{
QByteArray block;
QDataStream out(&block, QIODevice::WriteOnly);
out.setVersion(QDataStream::Qt_5_10);
const int fortuneIndex = QRandomGenerator::global()->bounded(0, fortunes.size());
const QString &message = fortunes.at(fortuneIndex);
out << quint32(message.size());
out << message;
// 将下一个挂起的连接作为已连接的QLocalSocket对象返回
QLocalSocket *clientConnection = server->nextPendingConnection();
// 断开时删除对象
connect(clientConnection, &QLocalSocket::disconnected, clientConnection, &QLocalSocket::deleteLater);
// 将数据中最多maxSize字节的数据写入设备。返回实际写入的字节数,如果发生错误,则返回-1
clientConnection->write(block);
// 写入套接字
clientConnection->flush();
// 尝试关闭套接字
clientConnection->disconnectFromServer();
}
客户端头文件
#ifndef CLIENT_H
#define CLIENT_H
#include <QWidget>
#include <QLocalSocket>
#include <QDataStream>
#include <QLineEdit>
#include <QLabel>
#include <QPushButton>
class Client : public QWidget
{
Q_OBJECT
public:
explicit Client(QWidget *parent = nullptr);
private slots:
void requestNewFortune();
void readFortune();
void displayError(QLocalSocket::LocalSocketError socketError);
void enableGetFortuneButton();
private:
QLineEdit *hostLineEdit;
QPushButton *getFortuneButton;
QLabel *statusLabel;
QLocalSocket *socket;
QDataStream in;
quint32 blockSize;
QString currentFortune;
};
#endif // CLIENT_H
客户端实现文件
#include "client.h"
#include "ui_client.h"
#include <QDialogButtonBox>
#include <QGridLayout>
#include <QTimer>
#include <QMessageBox>
Client::Client(QWidget *parent)
: QWidget(parent)
, hostLineEdit(new QLineEdit("fortune"))
, getFortuneButton(new QPushButton(tr("Get Fortune")))
, statusLabel(new QLabel(tr("This examples requires that you run the Local Fortune Server example as well")))
, socket(new QLocalSocket(this))
{
setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint);
QLabel *hostLabel = new QLabel(tr("&Server name: "));
hostLabel->setBuddy(hostLineEdit);
statusLabel->setWordWrap(true);
getFortuneButton->setDefault(true);
QPushButton *quitButton = new QPushButton(tr("Quit"));
QDialogButtonBox *buttonBox = new QDialogButtonBox;
buttonBox->addButton(getFortuneButton, QDialogButtonBox::ActionRole);
buttonBox->addButton(quitButton, QDialogButtonBox::RejectRole);
in.setDevice(socket);
in.setVersion(QDataStream::Qt_5_10);
connect(hostLineEdit, &QLineEdit::textChanged, this, &Client::enableGetFortuneButton);
connect(getFortuneButton, &QPushButton::clicked, this, &Client::requestNewFortune);
connect(quitButton, &QPushButton::clicked, this, &Client::close);
connect(socket, &QLocalSocket::readyRead, this, &Client::readFortune);
connect(socket, QOverload<QLocalSocket::LocalSocketError>::of(&QLocalSocket::error), this, &Client::displayError);
QGridLayout *mainLayout = new QGridLayout(this);
mainLayout->addWidget(hostLabel, 0, 0);
mainLayout->addWidget(hostLineEdit, 0, 1);
mainLayout->addWidget(statusLabel, 2, 0, 1, 2);
mainLayout->addWidget(buttonBox, 3, 0, 1, 2);
setWindowTitle(QGuiApplication::applicationDisplayName());
hostLineEdit->setFocus();
}
void Client::requestNewFortune()
{
getFortuneButton->setEnabled(false);
blockSize = 0;
// 中止当前连接并重置套接字
socket->abort();
// 尝试与server建立连接
socket->connectToServer(hostLineEdit->text());
}
void Client::readFortune()
{
if (blockSize == 0) {
if (socket->bytesAvailable() < (int)sizeof (quint32)) {
return ;
}
in >> blockSize;
}
if (socket->bytesToWrite() > blockSize || in.atEnd()) {
return ;
}
QString nextFortune;
in >> nextFortune;
if (nextFortune == currentFortune) {
QTimer::singleShot(0, this, &Client::requestNewFortune);
return ;
}
currentFortune = nextFortune;
statusLabel->setText(currentFortune);
getFortuneButton->setEnabled(true);
}
void Client::displayError(QLocalSocket::LocalSocketError socketError)
{
switch (socketError) {
case QLocalSocket::ServerNotFoundError:
QMessageBox::information(this, tr("Local Fortune Client"),
tr("The host was not found, Please make sure that the server is running and that the server name is correct."));
break;
case QLocalSocket::ConnectionRefusedError:
QMessageBox::information(this, tr("Local Fortune Client"),
tr("The connection was refused by peer, Make sure the fortune server is running, and check that the server name is correct."));
break;
case QLocalSocket::PeerClosedError:
break;
default:
QMessageBox::information(this, tr("Local Fortune Client"),
tr("The following error occurred: %1.").arg(socket->errorString()));
break;
}
getFortuneButton->setEnabled(true);
}
void Client::enableGetFortuneButton()
{
getFortuneButton->setEnabled(!hostLineEdit->text().isEmpty());
}