Android 属性动画基本用法之代码实现

参考文章:http://blog.csdn.net/guolin_blog/article/details/43536355

1.MainActivity.java

import android.animation.Animator;
import android.animation.AnimatorInflater;
import android.animation.AnimatorSet;
import android.animation.ObjectAnimator;
import android.animation.ValueAnimator;
import android.annotation.SuppressLint;
import android.app.Activity;
import android.os.Bundle;
import android.util.Log;
import android.view.View;
import android.view.View.OnClickListener;
import android.widget.Button;
import android.widget.TextView;

public class MainActivity extends Activity implements OnClickListener{
private TextView textview;
private Button button;
    @SuppressLint("NewApi") @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_main);
      /*  //值在300毫秒的时间内从0平滑过渡到了1
        ValueAnimator anim = ValueAnimator.ofFloat(0f, 1f);  
        anim.setDuration(300);  */
    /*  //  一个值在5秒内从0过渡到5,再过渡到3,再过渡到10
        ValueAnimator anim = ValueAnimator.ofFloat(0f, 5f, 3f, 10f);  
        anim.setDuration(5000);  */
        /* //将一个整数值从0平滑地过渡到100
        ValueAnimator anim = ValueAnimator.ofInt(0, 100);
        anim.setDuration(300);
        anim.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {  
            @Override  
            public void onAnimationUpdate(ValueAnimator animation) {  
            	//float a=Float.parseFloat(b.toString());//b为object类型
                float currentValue = Float.parseFloat( animation.getAnimatedValue().toString());  
                Log.d("TAG", "cuurent value is " + currentValue);  
            }  
        });  
        anim.start();*/
        //将一个TextView在5秒中内从常规变换成全透明,再从全透明变换成常规
        button=(Button)findViewById(R.id.btn);
        textview=(TextView)findViewById(R.id.txt);
        button.setOnClickListener(this);
        
    }
	@SuppressLint("NewApi") @Override
	public void onClick(View v) {
		// TODO Auto-generated method stub
		/*//将一个TextView在5秒中内从常规变换成全透明,再从全透明变换成常规
		ObjectAnimator animator = ObjectAnimator.ofFloat(textview, "alpha", 1f, 0f, 1f);  
        animator.setDuration(5000);  
        animator.start();  */
	/*	//将TextView进行一次360度的旋转
		ObjectAnimator animator = ObjectAnimator.ofFloat(textview, "rotation", 0f, 360f);  
		animator.setDuration(5000);  
		animator.start(); */
		/*//将TextView先向左移出屏幕,然后再移动回来
		float curTranslationX = textview.getTranslationX();  
		ObjectAnimator animator = ObjectAnimator.ofFloat(textview, "translationX", curTranslationX, -500f, curTranslationX);  
		animator.setDuration(5000);  
		animator.start();  */
		/*//将TextView在垂直方向上放大3倍再还原
		ObjectAnimator animator = ObjectAnimator.ofFloat(textview, "scaleY", 1f, 3f, 1f);  
		animator.setDuration(5000);  
		animator.start();  */
	/*	//组合动画 让TextView先从屏幕外移动进屏幕,然后开始旋转360度,旋转的同时进行淡入淡出操作
		ObjectAnimator moveIn = ObjectAnimator.ofFloat(textview, "translationX", -500f, 0f);  
		ObjectAnimator rotate = ObjectAnimator.ofFloat(textview, "rotation", 0f, 360f);  
		ObjectAnimator fadeInOut = ObjectAnimator.ofFloat(textview, "alpha", 1f, 0f, 1f);  
		AnimatorSet animSet = new AnimatorSet();  
		animSet.play(rotate).with(fadeInOut).after(moveIn);  
		animSet.setDuration(5000);  
		animSet.start();  */
		
		//使用XML来完成复杂的组合动画操作,比如将一个视图先从屏幕外移动进屏幕,
		//然后开始旋转360度,旋转的同时进行淡入淡出操作
		Animator animator = AnimatorInflater.loadAnimator(getBaseContext(), R.animator.anim_file);  
		animator.setTarget(textview);  
		animator.start();  
	}
}

2.布局文件:activity_main.xml

<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
    xmlns:tools="http://schemas.android.com/tools"
    android:layout_width="match_parent"
    android:layout_height="match_parent"
    android:orientation="vertical">

    <Button
        android:id="@+id/btn" 
        android:layout_width="wrap_content"
        android:layout_height="wrap_content"
        android:text="Animate"/>
    <TextView
        android:id="@+id/txt"
        android:layout_width="wrap_content"
        android:layout_height="wrap_content"
        android:layout_gravity="center"
        android:text="hello!" />

</LinearLayout>

3.资源文件:在res目录下新建animator文件夹,然后新建anim_file.xml文件

<set xmlns:android="http://schemas.android.com/apk/res/android"  
    android:ordering="sequentially" >  
  
    <objectAnimator  
        android:duration="2000"  
        android:propertyName="translationX"  
        android:valueFrom="-500"  
        android:valueTo="0"  
        android:valueType="floatType" >  
    </objectAnimator>  
  
    <set android:ordering="together" >  
        <objectAnimator  
            android:duration="3000"  
            android:propertyName="rotation"  
            android:valueFrom="0"  
            android:valueTo="360"  
            android:valueType="floatType" >  
        </objectAnimator>  
  
        <set android:ordering="sequentially" >  
            <objectAnimator  
                android:duration="1500"  
                android:propertyName="alpha"  
                android:valueFrom="1"  
                android:valueTo="0"  
                android:valueType="floatType" >  
            </objectAnimator>  
            <objectAnimator  
                android:duration="1500"  
                android:propertyName="alpha"  
                android:valueFrom="0"  
                android:valueTo="1"  
                android:valueType="floatType" >  
            </objectAnimator>  
        </set>  
    </set>  
  
</set>  

  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 0
    评论
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值