素材:
代码:
import flash.display.Sprite;
import flash.geom.Matrix;
var img:String = "LIB_UI_IMG_sz_10";
var cls:Class = getDefinitionByName(img) as Class;
var sp:Sprite = new Sprite();
//sp.graphics.beginBitmapFill(new cls());'
sp.graphics.lineStyle(20);
var deg:Number = Math.PI*45/180;
var max:Matrix = new Matrix(Math.cos(deg),Math.sin(deg),-Math.sin(deg),Math.cos(deg),0,10);
sp.graphics.lineBitmapStyle(new cls(),max);
sp.graphics.moveTo(0, 0);
sp.graphics.lineTo(300, 300);
sp.graphics.endFill();
addChild(sp);
*也可以不适用Matrix,画水平的线段,然后根据需要的角度旋转,同样可以实现斜线