C++之UDP通信例程
UDP(User Datagram Protocol,用户数据报协议)是一种无连接的传输层协议,它不像TCP那样提供可靠的数据传输服务,但具有简单、快速的特点。在C++中使用UDP协议进行通信,需要使用Socket编程。
以下是一个简单的C++ UDP通信例程,包括UDP服务端和客户端:
UDP服务端:
#include <iostream>
#include <cstring>
#include <cstdlib>
#include <cstdio>
#include <sys/socket.h>
#include <arpa/inet.h>
#include <unistd.h>
#define MAX_BUFFER_SIZE 1024
#define PORT 8888
int main() {
int sockfd;
struct sockaddr_in server_addr, client_addr;
char buffer[MAX_BUFFER_SIZE];
int addrlen = sizeof(client_addr);
// 创建UDP套接字
if ((sockfd = socket(AF_INET, SOCK_DGRAM, 0)) == -1) {
perror("socket");
exit(EXIT_FAILURE);
}
// 初始化服务器地址信息
memset(&server_addr, 0, sizeof(server_addr));
server_addr.sin_family = AF_INET;
server_addr.sin_port = htons(PORT);
server_addr.sin_addr.s_addr = INADDR_ANY;
// 绑定服务器地址信息到套接字
if (bind(sockfd, (struct sockaddr *)&server_addr, sizeof(server_addr)) == -1) {
perror("bind");
exit(EXIT_FAILURE);
}
std::cout << "Server is running on port " << PORT << std::endl;
while (true) {
// 接收客户端数据
int n = recvfrom(sockfd, (char *)buffer, MAX_BUFFER_SIZE, MSG_WAITALL, (struct sockaddr *)&client_addr, &addrlen);
buffer[n] = '\0';
std::cout << "Received message from client " << inet_ntoa(client_addr.sin_addr) << ": " << buffer << std::endl;
}
close(sockfd);
return 0;
}
UDP客户端:
#include <iostream>
#include <cstring>
#include <cstdlib>
#include <cstdio>
#include <sys/socket.h>
#include <arpa/inet.h>
#include <unistd.h>
#define MAX_BUFFER_SIZE 1024
#define PORT 8888
#define SERVER_IP "127.0.0.1"
int main() {
int sockfd;
struct sockaddr_in server_addr;
char buffer[MAX_BUFFER_SIZE];
int addrlen = sizeof(server_addr);
// 创建UDP套接字
if ((sockfd = socket(AF_INET, SOCK_DGRAM, 0)) == -1) {
perror("socket");
exit(EXIT_FAILURE);
}
// 初始化服务器地址信息
memset(&server_addr, 0, sizeof(server_addr));
server_addr.sin_family = AF_INET;
server_addr.sin_port = htons(PORT);
if (inet_pton(AF_INET, SERVER_IP, &server_addr.sin_addr) == 0) {
perror("inet_pton");
exit(EXIT_FAILURE);
}
std::cout << "Client is running on port " << PORT << std::endl;
std::cout << "Please input message to send to server: ";
std::cin.getline(buffer, MAX_BUFFER_SIZE);
sendto(sockfd, buffer, strlen(buffer), 0, (struct sockaddr *)&server_addr, sizeof(server_addr));
std::cout << "Message sent to server: " << buffer << std::endl;
close(sockfd);