1. HttpClient
1.1 业务需求说明
1.2 HttpClient介绍
HTTP协议可能是现在Internet上使用的最多,最重要的协议了,越来越多的java应用程序需要直接通过HTTP协议来访问网络资源.虽然在JDK的java net包中已经提供了访问HTTP协议的基本功能,但是对于大部分程序来讲,JDK库本身提供的功能还不够丰富和灵活,HttpClient是Apache Jakarta Common下的子项目,用来提供高效的,最新的,功能丰富的支持HTTP协议的客户端编程工具包,并且它支持HTTP协议最多版本和建议,HTTPClient已经应用在很多的项目中了,比如Apache Jakarta上很著名的另外两个开源项目Cactus和HTML Unit都使用了中HttpClient最新版本为 HttpClient 4.5 .6(2015-09-11)
1.3 HttpClient入门案例
1.3.1 导入jar包
<!--添加httpClient jar包 -->
<dependency>
<groupId>org.apache.httpcomponents</groupId>
<artifactId>httpclient</artifactId>
</dependency>
1.3.2 HttpClient入门案例
package com.jt.test;
import com.sun.scenario.effect.impl.sw.sse.SSEBlend_SRC_OUTPeer;
import org.apache.http.HttpEntity;
import org.apache.http.HttpResponse;
import org.apache.http.client.HttpClient;
import org.apache.http.client.methods.HttpGet;
import org.apache.http.impl.client.CloseableHttpClient;
import org.apache.http.impl.client.HttpClients;
import org.apache.http.util.EntityUtils;
import org.junit.jupiter.api.Test;
import org.springframework.beans.factory.annotation.Autowired;
import org.springframework.boot.test.context.SpringBootTest;
import java.io.IOException;
//@SpringBootTest //从spring容器中获取bean对象,之后完成测试业务.
public class TestHttpClient {
/**
* 1.实例化HttpClient对象
* 2.定义远程访问的url地址
* 3.定义请求类型的对象
* 4.发起http请求,获取响应的结果
* 5.对返回值结果进行校验.获取真实的数据信息.
* */
@Test
public void testGet() throws IOException {
HttpClient httpClient = HttpClients.createDefault();
String url = "http://www.baidu.com";
HttpGet httpGet = new HttpGet(url);
HttpResponse httpResponse = httpClient.execute(httpGet);
//常见结果状态 200 404 406参数异常 500后端服务器异常 504超时 502访问的网址不存在
//获取状态码
int status = httpResponse.getStatusLine().getStatusCode();
if(status == 200){
//获取响应结果
HttpEntity entity = httpResponse.getEntity();
String result = EntityUtils.toString(entity,"UTF-8");
System.out.println(result);
}
}
}
1.4 HttpClient实现业务逻辑
1.4.1 业务需求
用户通过http://www.jt.com/user/testHttpClient请求,获取UserList集合信息.
JT-WEB服务器 访问JT-SSO时的请求http://sso.jt.com/user/testHttpClient
1.4.2 编辑前端Controller
@RequestMapping("/testHttpClient")
@ResponseBody
public List<User> testHttpClient(){
return userService.testHttpClient();
}
1.4.2 编辑前端Service
package com.jt.service;
import com.jt.pojo.User;
import com.jt.util.ObjectMapperUtil;
import org.apache.http.HttpEntity;
import org.apache.http.HttpResponse;
import org.apache.http.client.HttpClient;
import org.apache.http.client.methods.HttpGet;
import org.apache.http.impl.client.HttpClients;
import org.apache.http.util.EntityUtils;
import org.springframework.stereotype.Service;
import java.io.IOException;
import java.util.ArrayList;
import java.util.Date;
import java.util.LinkedHashMap;
import java.util.List;
@Service
public class UserServiceImpl implements UserService{
@Override
public List<User> testHttpClient() {
List userList = new ArrayList<>();
//由jt-web服务器去链接jt-sso的服务器
String url = "http://sso.jt.com/user/testHttpClient";
HttpClient httpClient = HttpClients.createDefault();
HttpGet httpGet = new HttpGet(url);
try {
HttpResponse httpResponse =httpClient.execute(httpGet);
if(httpResponse.getStatusLine().getStatusCode() == 200){
HttpEntity httpEntity = httpResponse.getEntity();
String result = EntityUtils.toString(httpEntity, "UTF-8");
userList = ObjectMapperUtil.toObject(result, userList.getClass());
/* for (LinkedHashMap<String,Object> map : userList){
User userTemp = new User();
userTemp.setId( Long.parseLong(map.get("id")+""));
userTemp.setUsername((String)map.get("username"));
userTemp.setPassword((String)map.get("password"));
userTemp.setPhone((String)map.get("phone"));
userTemp.setEmail((String)map.get("phone"));
userList2.add(userTemp);
}*/
}
} catch (IOException e) {
e.printStackTrace();
throw new RuntimeException(e);
}
return userList;
}
}
1.4.3 编辑后端Controller
/**
* http://sso.jt.com/user/testHttpClient
* 返回List<User>
*/
@RequestMapping("testHttpClient")
public List<User> testHttpClient(){
return userService.findAll();
}
1.4.4 编辑后端Service
@Override
public List<User> findAll() {
return userMapper.selectList(null);
}
2. SOA思想
2.1 SOA思想介绍
面向服务的架构(SOA)是一个组件模型,它将应用程序的不同功能单元(称为服务)进行拆分,并通过这些服务之间定义良好的接口和协议联系起来。接口是采用中立的方式进行定义的,它应该独立于实现服务的硬件平台、操作系统和编程语言。这使得构建在各种各样的系统中的服务可以以一种统一和通用的方式进行交互。
3. RPC介绍(调用形式的统称)
3.1 RPC介绍
RPC(Remote Procedure Call)