01 |
Undefined symbols for architecture i386: |
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"TextureMan::LoadTexture(std::__1::basic_string, std::__1::allocator > const&, int, bool)" , referenced from: |
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tolua_gameinterface_TextureMan_loadTexture00(lua_State*) in libCoreClientiOS.a(tolua_gameinterface.o) |
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"SoundManager::BgndMusicPlay(std::__1::basic_string, std::__1::allocator > const&, bool)" , referenced from: |
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tolua_gameinterface_SoundManager_BgndMusicPlay00(lua_State*) in libCoreClientiOS.a(tolua_gameinterface.o) |
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"SoundManager::BgndMusicStop(std::__1::basic_string, std::__1::allocator > const&, bool)" , referenced from: |
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tolua_gameinterface_SoundManager_BgndMusicStop00(lua_State*) in libCoreClientiOS.a(tolua_gameinterface.o) |
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"Font::LoadFont(std::__1::basic_string, std::__1::allocator > const&)" , referenced from: |
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tolua_gameinterface_Font_loadFont00(lua_State*) in libCoreClientiOS.a(tolua_gameinterface.o) |
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"System::MakeDocumentPath(std::__1::basic_string, std::__1::allocator > const&) const" , referenced from: |
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tolua_gameinterface_System_makeDocumentPath00(lua_State*) in libCoreClientiOS.a(tolua_gameinterface.o) |
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"System::MakeResourcePath(std::__1::basic_string, std::__1::allocator > const&) const" , referenced from: |
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ExUnit::LogicThread::Run() in libCoreClientiOS.a(logicthread.o) |
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tolua_gameinterface_System_makeResourcePath00(lua_State*) in libCoreClientiOS.a(tolua_gameinterface.o) |
15 |