QEvent::KeyPress
键盘按下时,触发该事件,它对应的子类是
QKeyEvent
QEvent::KeyRelease
键盘抬起时,触发该事件,它对应的子类是
QKeyEvent
1. 键盘按下、释放事件的基本使用
只需重写keyPressEvent()
和keyPressEvent()
两个函数即可
首先,在key_widget.h
中添加两个函数的声明
// key_widget.h
protected:
// 重写键盘事件
void keyPressEvent(QKeyEvent *event);
void keyReleaseEvent(QKeyEvent *event);
然后,来到key_widget.cpp
实现这2个函数:
// key_widget.cpp
void KeyWidget::keyPressEvent(QKeyEvent* event) {
// 1. 单个按键
switch (event->key()) {
case Qt::Key_Return:
qDebug() << "Enter";
break;
case Qt::Key_Escape:
qDebug() << "Esc";
break;
case Qt::Key_Control:
qDebug() << "Ctrl";
break;
case Qt::Key_Shift:
qDebug() << "Shift";
break;
case Qt::Key_Alt:
qDebug() << "Alt";
break;
case Qt::Key_W:
qDebug() << "Up";
lbl->move(lbl->x(), lbl->y() - 20);
if (lbl->y() <= -(lbl->height())) {
lbl->move(lbl->x(), this->height());
}
break;
case Qt::Key_S:
qDebug() << "Down";
lbl->move(lbl->x(), lbl->y() + 20);
if (lbl->y() >= this->height()) {
lbl->move(lbl->x(), -lbl->height());
}
break;
case Qt::Key_A:
qDebug() << "Left";
lbl->move(lbl->x() - 20, lbl->y());
if (lbl->x() <= -(lbl->width())) {
lbl->move(this->width(), lbl->y());
}
break;
case Qt::Key_D:
qDebug() << "Right";
lbl->move(lbl->x() + 20, lbl->y());
if (lbl->x() >= this->width()) {
lbl->move(0, lbl->y());
}
break;
case Qt::Key_B:
qDebug() << "B";
break;
case Qt::Key_C:
qDebug() << "C";
break;
default:
break;
}
// 2. 两个按键
if (event->modifiers() == Qt::ControlModifier &&
event->key() == Qt::Key_A) {
qDebug() << "Ctrl + A";
}
if (event->modifiers() == Qt::ShiftModifier && event->key() == Qt::Key_B) {
qDebug() << "Shift + B";
}
if (event->modifiers() == Qt::AltModifier && event->key() == Qt::Key_C) {
qDebug() << "Alt + C";
}
// 3. 三个按键
if ((event->modifiers() == Qt::ControlModifier | Qt::ShiftModifier) &&
event->key() == Qt::Key_A) {
qDebug() << "Ctrl + Shift + A";
}
}
void KeyWidget::keyReleaseEvent(QKeyEvent* event) {
switch (event->key()) {
case Qt::Key_Return:
qDebug() << "keyReleaseEvent: Enter";
break;
case Qt::Key_Escape:
qDebug() << "keyReleaseEvent: Esc";
break;
case Qt::Key_Control:
qDebug() << "keyReleaseEvent: Ctrl";
break;
case Qt::Key_Shift:
qDebug() << "keyReleaseEvent: Shift";
break;
case Qt::Key_Alt:
qDebug() << "keyReleaseEvent: Alt";
break;
case Qt::Key_Up:
qDebug() << "keyReleaseEvent: Up";
break;
case Qt::Key_Down:
qDebug() << "keyReleaseEvent: Down";
break;
case Qt::Key_Left:
qDebug() << "keyReleaseEvent: Left";
break;
case Qt::Key_Right:
qDebug() << "keyReleaseEvent: Right";
break;
case Qt::Key_A:
qDebug() << "keyReleaseEvent: A";
break;
case Qt::Key_B:
qDebug() << "keyReleaseEvent: B";
break;
case Qt::Key_C:
qDebug() << "keyReleaseEvent: C";
break;
case Qt::Key_D:
qDebug() << "keyReleaseEvent: D";
break;
default:
break;
}
}
2. 键盘事件移动标签
通过键盘的上下左右箭头,控制标签控件的上下
2.1 界面上添加标签
首先,在key_widget.h
中添加成员变量:
// key_widget.h
private:
QLabel *lbl;
然后,在key_widget.cpp
的构造中添加一个标签:
// key_widget.cpp
KeyWidget::KeyWidget(QWidget* parent) : QWidget{parent} {
lbl = new QLabel(this);
lbl->setFrameShape(QFrame::Box);
lbl->setFixedSize(100, 100);
lbl->setAlignment(Qt::AlignCenter);
lbl->setStyleSheet("background-color: red");
// 获取焦点
setFocusPolicy(Qt::StrongFocus);
}
2.2 移动标签
实现代码如下
void KeyWidget::keyPressEvent(QKeyEvent* event) {
// 1. 单个按键
switch (event->key()) {
case Qt::Key_Return:
qDebug() << "Enter";
break;
case Qt::Key_Escape:
qDebug() << "Esc";
break;
case Qt::Key_Control:
qDebug() << "Ctrl";
break;
case Qt::Key_Shift:
qDebug() << "Shift";
break;
case Qt::Key_Alt:
qDebug() << "Alt";
break;
case Qt::Key_W:
qDebug() << "Up";
lbl->move(lbl->x(), lbl->y() - 20);
if (lbl->y() <= -(lbl->height())) {
lbl->move(lbl->x(), this->height());
}
break;
case Qt::Key_S:
qDebug() << "Down";
lbl->move(lbl->x(), lbl->y() + 20);
if (lbl->y() >= this->height()) {
lbl->move(lbl->x(), -lbl->height());
}
break;
case Qt::Key_A:
qDebug() << "Left";
lbl->move(lbl->x() - 20, lbl->y());
if (lbl->x() <= -(lbl->width())) {
lbl->move(this->width(), lbl->y());
}
break;
case Qt::Key_D:
qDebug() << "Right";
lbl->move(lbl->x() + 20, lbl->y());
if (lbl->x() >= this->width()) {
lbl->move(0, lbl->y());
}
break;
case Qt::Key_B:
qDebug() << "B";
break;
case Qt::Key_C:
qDebug() << "C";
break;
default:
break;
}
// 2. 两个按键
if (event->modifiers() == Qt::ControlModifier &&
event->key() == Qt::Key_A) {
qDebug() << "Ctrl + A";
}
if (event->modifiers() == Qt::ShiftModifier && event->key() == Qt::Key_B) {
qDebug() << "Shift + B";
}
if (event->modifiers() == Qt::AltModifier && event->key() == Qt::Key_C) {
qDebug() << "Alt + C";
}
// 3. 三个按键
if ((event->modifiers() == Qt::ControlModifier | Qt::ShiftModifier) &&
event->key() == Qt::Key_A) {
qDebug() << "Ctrl + Shift + A";
}
}