using namespace RTT::detail;
template<typename SigT,typename FounctionT>
class MethodRegst
{
};
class DatapramBase
{
public:
int m_numparam;
};
class DataSourceBase
{
public:
virtual std::string getType() const = 0;
};
template<typename T>
class DataSource
:public DataSourceBase
{
public:
//virtual T produce() = 0;
T result_t;
virtual T value() const = 0;
virtual void SetArgs(DatapramBase dataIn) = 0;
std::string getType() const
{
std::string dddds = typeid(T).name();
return dddds;
}
};
//boost::function<SignatureT>
template<typename FunctorT>
struct FunctorDataSource0
: public DataSource< typename FunctorT::result_type >
{
typedef typename FunctorT::result_type value_t;
//mutable FunctionForwarder<value_t, FunctorT> ff;
typename FunctorT ff;
public:
//typedef boost::intrusive_ptr< FunctorDataSource0<FunctorT> > shared_ptr;
FunctorDataSource0(FunctorT g)
: ff(g)
{
}
void SetArgs(DatapramBase dataIn) const
{
return;
}
value_t value() const
{
//return ff.invoke();
return g();
}
};
template<typename FunctorT, typename Arg1T>
struct FunctorDataSource1
: public DataSource< typename FunctorT::result_type >
{
typedef typename FunctorT::result_type value_t;
typename Arg1T arg1;
typename FunctorT ff;
public:
FunctorDataSource1(FunctorT g)
: ff(g), arg1(10)
{
}
void setArguments(Arg1T a1)
{
arg1 = a1;
}
void SetArgs(DatapramBase dataIn)
{
arg1 = dataIn.m_numparam;
return;
}
value_t value() const
{
return ff(arg1);
}
};
template<int, class F>
struct FunctorDataSourceI;
template<class F>
struct FunctorDataSourceI<0, F>
: public FunctorDataSource0<F>
{
FunctorDataSourceI(F f)
: FunctorDataSource0<F>(f) {}
};
template<class F>
struct FunctorDataSourceI<1, F>
: public FunctorDataSource1<F, typename F::arg1_type>
{
FunctorDataSourceI(F f)
: FunctorDataSource1<F, typename F::arg1_type>(f) {}
};
template<class F>
struct FunctorDataSource
: public FunctorDataSourceI<F::arity, F>
{
FunctorDataSource(F f)
: FunctorDataSourceI<F::arity, F>(f) {}
};
class taskkk
{
public:
taskkk()
{
}
~taskkk()
{
}
typedef std::map<std::string, DataSourceBase*> map_t;
map_t m_data;
template<typename F>
void AddMethod(std::string name, F g)
{
m_data.insert(std::make_pair(name, new FunctorDataSource<F>(g)));
}
void setArgs(std::string name, DatapramBase dataIn)
{
DataSourceBase* dds = m_data[name];
std::string reultTypeStr = dds->getType();
if (reultTypeStr == "int")
{
DataSource<int>* ret = dynamic_cast< DataSource<int>* >(dds);
if (ret)
{
ret->SetArgs(dataIn);
//ret->value();
}
}
}
void getMethod(std::string name)
{
DataSourceBase* dds = m_data[name];
std::string reultTypeStr = dds->getType();
if (reultTypeStr == "int")
{
DataSource<int>* ret = dynamic_cast< DataSource<int>* >(dds);
if (ret)
{
//ret->SetArgs()
ret->value();
}
}
}
};
int test1(int dataIn)
{
printf("------%d--------\r\n", dataIn);
return 22;
}
int main()
{
taskkk ddd;
ddd.AddMethod< boost::function<int(int) >>("test", boost::bind(&test1, _1));
DatapramBase dParam;
dParam.m_numparam = 30;
ddd.setArgs("test",dParam);
ddd.getMethod("test");
return 0;
}
代码结构主要是通过模板和boost::function,把函数绑定到map中,然后查找名字。在函数绑定时通过
typedef typename FunctorT::result_type value_t;
typename Arg1T arg1;
typename FunctorT ff;
把参数和函数指针都作为成员,在value中进行调用。
这样就可以达到解析一个函数字符串,并调用对应的函数。这是脚本的的基础,有了这个接口,就可以使用lua、python等脚本动态调用C++程序中的函数,只要把字符串传到程序中解析就可以了。
这是一个思路例子,完善的工作就是细节的工作了。