android LayerDrawable转Drawable



Just a test

public Drawable geSingleDrawable(LayerDrawable layerDrawable){

          int resourceBitmapHeight = 136, resourceBitmapWidth = 153;

          float widthInInches = 0.9f;

          int widthInPixels = (int)(widthInInches * getResources().getDisplayMetrics().densityDpi);
          int heightInPixels = (int)(widthInPixels * resourceBitmapHeight / resourceBitmapWidth);

          int insetLeft = 10, insetTop = 10, insetRight = 10, insetBottom = 10;

          layerDrawable.setLayerInset(1, insetLeft, insetTop, insetRight, insetBottom);     

          Bitmap bitmap = Bitmap.createBitmap(widthInPixels, heightInPixels, Bitmap.Config.ARGB_8888);

          Canvas canvas = new Canvas(bitmap);
          layerDrawable.setBounds(0, 0, widthInPixels, heightInPixels);
          layerDrawable.draw(canvas);

          BitmapDrawable bitmapDrawable = new BitmapDrawable(getResources(), bitmap);
          bitmapDrawable.setBounds(0, 0, widthInPixels, heightInPixels);

          return bitmapDrawable;
}

转自http://stackoverflow.com/questions/15805060/how-to-convert-the-layerdrawable-to-drawable-in-android

Just a test, I haven't tried this

public Drawable geSingleDrawable(LayerDrawable layerDrawable){

          int resourceBitmapHeight = 136, resourceBitmapWidth = 153;

          float widthInInches = 0.9f;

          int widthInPixels = (int)(widthInInches * getResources().getDisplayMetrics().densityDpi);
          int heightInPixels = (int)(widthInPixels * resourceBitmapHeight / resourceBitmapWidth);

          int insetLeft = 10, insetTop = 10, insetRight = 10, insetBottom = 10;

          layerDrawable.setLayerInset(1, insetLeft, insetTop, insetRight, insetBottom);     

          Bitmap bitmap = Bitmap.createBitmap(widthInPixels, heightInPixels, Bitmap.Config.ARGB_8888);

          Canvas canvas = new Canvas(bitmap);
          layerDrawable.setBounds(0, 0, widthInPixels, heightInPixels);
          layerDrawable.draw(canvas);

          BitmapDrawable bitmapDrawable = new BitmapDrawable(getResources(), bitmap);
          bitmapDrawable.setBounds(0, 0, widthInPixels, heightInPixels);

          return bitmapDrawable;
}
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