1、id类型
- // Complex.h==============================
- #import <Foundation/Foundation.h>
- @interface Complex : NSObject{
- double real;
- double imageinary;
- }
- -(Complex*) initWithReal:(double) r andImageinary:(double)i;
- -(void)setReal:(double) r;
- -(void)setImaginary:(double) i;
- -(void)setReal:(double)r andImaginary:(double) i;
- -(double)real;
- -(double)imaginary;
- -(void)print;
- @end
- // Complex.h==============================
- #import "Complex.h"
- @implementation Complex
- -(Complex*) initWithReal:(double) r andImageinary:(double)i;
- {
- self = [super init];
- if(self){
- [self setReal:r andImaginary:i];
- }
- return self;
- }
- -(void)setReal:(double) r{
- real = r;
- }
- -(void)setImaginary:(double) i{
- imaginary = i;
- }
- -(void)setReal:(double)r andImaginary:(double) i{
- real = r;
- imaginary = i;
- }
- -(double)real{
- return real;
- }
- -(double)imaginary{
- return imaginary;
- }
- -(void)print{
- NSLog(@"%f + %fi",real,imaginary);
- }
- @end
- // main.m==============================
- #import "Fraction.h"
- #import "Complex.h"
- int main(argc,const char * argv[]){
- Fracion *frac = [[Fraction alloc] intiWithNumerator:3 andDenominator:5];
- Complex *comp = [[Complex alloc] initWithReal:1.5 andImaginary:3.5];
- id number = frac;
- [number print];
- number = comp;
- [comp print];
- [frc release];
- [comp release];
- return 0;
- }
number先指向frac实例,调用了他的print方法,然后指向comp实例,调用了他的print
2、动态判断与选择器
假如别人传递给你一个id,你如何动态判断这个在运行时传递过来的对象到底有没有xxx方法那?
其实NSObject中有一系列这样的方法用于动态判断,类似java的反射机制
-(BOOL)isMemberOfClass:(Class) clazz //判断对象是否是clazz的实例,不包含子类的实例
-(BOOL)isKindOfClass:(Class) clazz //判断对象是否是clazz的实例或子类的实例
-(BOOL)respondsToSelector:(SEL) selector //判断类型或对象是否能够回应某个方法,这个方法使用选择器表示
+(BOOL)instancesRespondToSelector:(SEL) selector//判断类型所产生的实例是否能够回应某个方法,这个方法使用选择器表示
-(id)performSelector:(SEL) selector //用于动态调用类型或者对象上的一个方法
解释:
SEL类型,用于表示objc的一个方法
@selector(方法名) 例如:@selector(initWithWidth:andHeight:)不要丢掉冒号啊
Class id SEL 前不需要加星号
- @import "MySquare.h"
- int main(argc,const char * argv[]){
- MyRectangle *rec = [[MyRectangle alloc] initWithWidth:2 andHeight:5];
- [rec area];
- MySquare *squa = [[MySquare alloc] initWithSize:6];
- [squa area];
- //判断对象是否是clazz的实例,不包含子类的实例
- if([squa isMemberOfClass:[MyRectangle class]]){
- NSLog(@"squa isMemberOfClass MyRectangle.");
- }else{
- NSLog(@"squa not isMemberOfClass MyRectangle.");
- }
- if([squa isKindOfClass:[MySquare class]]){
- NSLog(@"squa isKindOfClass MySquare.");
- }else{
- NSLog(@"squa not isKindOfClass MySquare.");
- }
- //判断对象是否是clazz的实例或者子类的实例
- if([squa isKindOfClass:[MyRectangle class]]){
- NSLog(@"squa isKindOfClass MyRectangle.");
- }else{
- NSLog(@"squa not isKindOfClass MyRectangle.");
- }
- if([squa isKindOfClass:[MySquare class]]){
- NSLog(@"squa isKindOfClass MySquare.");
- }else{
- NSLog(@"squa not isKindOfClass MySquare.");
- }
- //判断对象或类型是否有能力回应指定方法
- if([squa respondsToSelector:@selector(initWithSize:)]){
- NSLog(@"YES");
- }else{
- NSLog(@"NO");
- }
- if([MySquare respondsToSelector:@selector(alloc)]){
- NSLog(@"YES");
- }else{
- NSLog(@"NO");
- }
- if([rec respondsToSelector:@selector(initWithWidth:andHeight:)]){
- NSLog(@"YES");
- }else{
- NSLog(@"NO");
- }
- //判断类产生的实例是否有能力回应指定的方法
- if([MySquare instanceRespondsToSelector:@selector(initWithSize:)]){
- NSLog(@"YES");
- }else{
- NSLog(@"NO");
- }
- if([MySquare instanceRespondsToSelector:@selector(alloc:)]){
- NSLog(@"YES");
- }else{
- NSLog(@"NO");
- }
- //动态调用类或者对象上的一个方法
- id x_id = [rec performSelector:@selector(area)];
- [MyRectangle performSelector:@selector(alloc)];
- [rec release];
- [squa release];
4、类别
想扩充一个类的功能,但有不想使用继承,就可以选择类别
写一个Fraction的类别,为Fraction类增加两个方法
- //FractionMath.h=====================================
- #import "Fraction.h"
- @interface Fraction(Math1)
- -(Fraction*)mul:(Fraction*)f;//乘法,就是传入一个Fraction作为参数,与当前Fraction进行计数
- -(Fraction*)div:(Fraction*)f;//除法
- @end
- @interface Fraction(Math2)
- -(Fraction*)add:(Fraction*)f;
- @end
- //FractionMath.m =======================================
- #import "Fraction.h"
- @implementation Fraction(Math1)
- -(Fraction*)mul:(Fraction*)f{
- return [[Fraction alloc] initWithNumerator:numerator *[f numerator]
- denominator:denominator*[f denominator]];
- }
- -(Fraction*)div:(Fraction*)f{
- return [[Fraction alloc] initWithNumerator:numerator *[f denominator]
- denominator:denominator*[f numerator]]
- }
- @end
- @implementation Fraction(Math2)
- -(Fraction*)add:(Fraction*)f{
- return [[Fraction alloc] initWithNumerator:
- numerator *[f denominator] + denominator*[f numerator]
- denominator:denominator*[f denominator]];
- }
- @end
- //main.m======================================
- #import "FractionMath.h"
- int main(int argc,const char *argv[]){
- Fraction *frac1 = [[Fraction alloc] initWithNumerator:1 denominator:3];
- Fraction *frac2 = [[Fraction alloc] initWithNumerator:2 denominator:5];
- Fraction *frac3 = [[frac1 mul:frac2];
- [frac1 print];
- NSLog(@"*");
- [frac2 print];
- NSLog(@"=");
- [frac3 print];
- NSLog(@"\n");
- Fration *frac5 = [frac1 add:frac2];
- [frac2 print];
- NSLog(@"+");
- [frac2 print];
- NSLog(@"=");
- [frac2 print];
- NSLog(@"\n");
- [frac1 release];
- [frac2 release];
- [frac3 release];
- [frac5 release];
- return 0;
- }
注意:
类别不可以声明新的实例变量,而且一旦你定义的方法与原始类中的方法名相同,那么原始方法将被隐藏起来
因为不是继承结构,你不能在类别中的方法使用super激活原始类的同名方法
类别还有一个功能,就是隐藏方法,我们在Fraction.m的最后增加如下方法
@interface Fraction(Math3)
-(Fraction*)sub:(Fraction*)f;//减法
@end
@implementation Fraction(Math3)
-(Fraction*)sub:(Fraction*)f{
return [[Fraction alloc] initWithNumerator:
numerator*[f denominator]-denominator*[f numerator]
denominator:denominator*[f denominator]];
}
@end
在。m文件中定义@interface?是的,因为@interface一旦定义在。m文件中,它就不能以header文件形式被导入到其他的类里了,
也就是这样的@interface中定义的方法相当于隐藏了,只有zhege。m编译单元内看见
}