void DrawREC(CPoint OrgPoint,CPoint NowPoint,CPoint PrePoint)
{
OrgPoint 为矩形的起点 NowPoint为鼠标当前位置(即矩形的终点) PrePoint为前一个矩形的终点
CClientDC dc(this);
CBrush* pBrush=CBrush::FromHandle((HBRUSH)GetStockObject(NULL_BRUSH));
CBrush* pOldBrush=dc.SelectObject(pBrush);
CPen pPen(PS_SOLID,2,RGB(255,0,0));
CPen* pOldPen=dc.SelectObject(&pPen);
int nOldMode=dc.SetROP2(R2_NOTXORPEN);//对画笔和背景组合的颜色取反
dc.Rectangle(&CRect(OrgPoint,PrePoint));
dc.Rectangle(&CRect(OrgPoint,NowPoint));
dc.SetROP2(nOldMode);
dc.SelectObject(pOldPen);
dc.SelectObject(pOldBrush);
}
OnMouseMove(UINT nFlags, CPoint point)
{
// TODO: 在此添加消息处理程序代码和/或调用默认值
if (m_bDrawFlag)///鼠标左键按下标志
{
DrawREC(m_PointOrigin,point,m_PointNow);//绘制矩形
m_PointNow=point;//当前鼠标的位置
}
CDialog::OnMouseMove(nFlags, point);
}
OnLButtonDown(UINT nFlags, CPoint point)//鼠标左键按下,标志置位,记录当前点位矩形开始点
{
// TODO: 在此添加消息处理程序代码和/或调用默认值
if(!m_bDrawFlag)
{
DrawREC(m_PointOrigin,m_PointOrigin,m_PointEnd);//擦除之前绘制的矩形,如果不需要擦除之前的矩形,可省略此句
m_bDrawFlag=TRUE;
m_PointNow=point;
m_PointOrigin=point;
}
void OnLButtonUp(UINT nFlags, CPoint point)//鼠标左键弹起,标志置0,记录当前坐标为矩形结束点
{
if (m_bDrawFlag)
{
m_bDrawFlag=FALSE;
m_PointNow=point;
m_PointEnd=point;
}
CDialog::OnLButtonUp(nFlags, point);
}