多线程实现1:
import java.util.ArrayList;
import java.util.Collections;
//实现抽奖池的功能
public class MyThread extends Thread {
ArrayList<Integer> list;
/* //线程1使用的集合,不加上这个list1,只使用一个list的话,难以保证线程同步
static ArrayList<Integer> list1 = new ArrayList<>();
//线程2使用的集合
static ArrayList<Integer> list2 = new ArrayList<>();*/
//如果有100个线程,难道我写100个判断语句吗
public MyThread(ArrayList<Integer> list) {
this.list = list;//之所以在这里传入,不是直接在该类中定义,是因为该类中定义的话,会出现多个,不是一个集合
}
@Override
public void run() {
ArrayList<Integer> boxList = new ArrayList<>();
//1.循环
while (true) {
//2.同步代码块
synchronized (MyThread.class) {
//3.判断共享数据是否已经到达末尾
if (list.size() == 0) {
//奖抽完了,开始打印
/* if (Thread.currentThread().getName().equals("线程1")) {
System.out.print("线程1" + list1);
int[] arr = process(list1);
System.out.println("最大值是: " + arr[0] + " 总金额为: " + arr[1]);
} else {
System.out.print("线程2" + list2);
int[] arr = process(list2);
System.out.println("最大值是: " + arr[0] + " 总金额为: " + arr[1]);
}*/
System.out.print(getName() + boxList);
int[] arr = process(boxList);
System.out.println("最大值是: " + arr[0] + " 总金额为: " + arr[1]);
break;
} else {
//4.判断共享数据没有到达末尾
//继续抽奖
Collections.shuffle(list);//洗牌,打乱
int prize = list.remove(0);
/* if (Thread.currentThread().getName().equals("线程1"))
list1.add(prize);
else
list2.add(prize);*/
// System.out.println(getName() + "又产生了一个 " + prize + " 元大奖");
boxList.add(prize);
}
}
//加上下面这一段,使得可以尽量平均点,不然数据量太少,一个线程抢占cpu后,框框一顿打印,直接干没了
try {
Thread.sleep(10);
} catch (InterruptedException e) {
throw new RuntimeException(e);
}
}
}
public static int[] process(ArrayList<Integer> list) {
int max = -1;
int sum = 0;
for (Integer i : list) {
sum += i;
max = Math.max(max, i);
}
return new int[]{max, sum};
}
}
上述没有返回结果,改进,使用多线程创建的第三种方式,callable+futuretask
import java.util.ArrayList;
import java.util.Collections;
import java.util.concurrent.Callable;
public class MyCallable implements Callable<Integer> {
ArrayList<Integer> list;
public MyCallable(ArrayList<Integer> list) {
this.list = list;
}
@Override
public Integer call() throws Exception {
ArrayList<Integer> boxList = new ArrayList<>();
//1.循环
while (true) {
//2.同步代码块
synchronized (MyThread.class) {
//3.判断共享数据是否已经到达末尾
if (list.size() == 0) {
System.out.println(Thread.currentThread().getName() + boxList);
int[] arr = process(boxList);
System.out.println("最大值是: " + arr[0] + " 总金额为: " + arr[1]);
break;
} else {
Collections.shuffle(list);//洗牌,打乱
int prize = list.remove(0);
boxList.add(prize);
}
}
//加上下面这一段,使得可以尽量平均点,不然数据量太少,一个线程抢占cpu后,框框一顿打印,直接干没了
Thread.sleep(10);
}
//抽奖结束
if (boxList.size() == 0)
return null;
return Collections.max(boxList);//我像一个小丑
}
public static int[] process(ArrayList<Integer> list) {
int max = -1;
int sum = 0;
for (Integer i : list) {
sum += i;
max = Math.max(max, i);
}
return new int[]{max, sum};
}
}
Main方法实现调试
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
import java.util.Objects;
import java.util.concurrent.ExecutionException;
import java.util.concurrent.FutureTask;
public class Main {
public static void main(String[] args) throws ExecutionException, InterruptedException {
//创建奖池
ArrayList<Integer> list = new ArrayList<>();
Collections.addAll(list, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 50, 100, 200, 300, 500, 700, 800);
//创建线程
/* MyThread t1=new MyThread(list);
MyThread t2=new MyThread(list);
MyThread t3=new MyThread(list);
MyThread t4=new MyThread(list);
MyThread t5=new MyThread(list);
MyThread t6=new MyThread(list);
MyThread t7=new MyThread(list);
//设置线程名
t1.setName("线程1");
t2.setName("线程2");
t3.setName("线程3");
t4.setName("线程4");
t5.setName("线程5");
t6.setName("线程6");
t7.setName("线程7");
//开启线程
t1.start();
t2.start();
t3.start();
t4.start();
t5.start();
t6.start();
t7.start();*/
//创建多线程要运行的参数对象
MyCallable mc = new MyCallable(list);
//创建多线程运行结果的管理者对象
FutureTask<Integer> ft1 = new FutureTask<>(mc);
FutureTask<Integer> ft2 = new FutureTask<>(mc);
FutureTask<Integer> ft3 = new FutureTask<>(mc);
FutureTask<Integer> ft4 = new FutureTask<>(mc);
FutureTask<Integer> ft5 = new FutureTask<>(mc);
FutureTask<Integer> ft6 = new FutureTask<>(mc);
FutureTask<Integer> ft7 = new FutureTask<>(mc);
//创建线程对象
Thread t1 = new Thread(ft1);
Thread t2 = new Thread(ft2);
Thread t3 = new Thread(ft3);
Thread t4 = new Thread(ft4);
Thread t5 = new Thread(ft5);
Thread t6 = new Thread(ft6);
Thread t7 = new Thread(ft7);
t1.setName("线程1");
t2.setName("线程2");
t3.setName("线程3");
t4.setName("线程4");
t5.setName("线程5");
t6.setName("线程6");
t7.setName("线程7");
t1.start();
t2.start();
t3.start();
t4.start();
t5.start();
t6.start();
t7.start();
Integer max1 = ft1.get();
Integer max2 = ft2.get();
Integer max3 = ft3.get();
Integer max4 = ft4.get();
Integer max5 = ft5.get();
Integer max6 = ft6.get();
Integer max7 = ft7.get();
List<Integer> maxList = new ArrayList<>();
Collections.addAll(maxList, max1, max2, max3, max4, max5, max6, max7);
Integer max = Collections.max(maxList);
for (int i = 0; i < maxList.size(); i++)
if (Objects.equals(maxList.get(i), max)) {
System.out.println("线程" + (i + 1) + "抽得最大值");
return;
}
}
}