Linux Socket Programming

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This book teaches readers how to program Linux sockets, and gives them everything they need to know to make programs communicate effetively over networks.

It presents a comprehensive discussion of all relevant topics including: writing programs compatible with both Internet Protocol version 4 (IPv4) and IPv6, raw sockets, User Datagram Protocol (UDP), broadcasting /multicasting, server internals, and more, plus a section covering Posix threads.

It provides thorough coverage of programming with the TCP, UDP, and IP protocols, as well as lower-level raw sockets. The myriad of function calls, data structures, and options associated with the APIs are explained with well-chosen diagrams and tables.

After reading this book, the reader will be able to:
* Differentiate basic datagrams vs. streaming sockets.
* Differentiate unicast, broadcast, and multicast sockets.
* Write socket-based network programs.
* Write portable code for various OS'.
* Implement client-server and peer communications
* Increase network throughput using "connectionless" communications
* Manage asynchronous I/O, I/O and multiple sockets.
* Use signals, threading and processes to manage socket connections.
* Understand new socket technologies like Mbone and 6bone.
* Understand Remote Procedure Calls and how to implement them.
* Understand the different socket addressing types.

http://rapidshare.com/files/51137498/0672319357.rar
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