注意:要想then方法能链式的执行下去,必须返回Promise对象!!!
'use strict';
function async(value) {
return new Promise(function(resolve, reject) {
var ms = Math.round(Math.random() * 1000);
setTimeout(function() {
console.log('waiting ' + ms + 'ms');
// 等待ms毫秒
resolve(value + ms);
}, ms);
});
}
// 每次执行随机等待n毫秒,结果统计总毫秒数
async(0)
.then(async)
.then(async)
.then(async)
.then(async)
.then(function(value) {
console.log('------total wait:' + value + 'ms');
});
function async1(value) {
return new Promise(function(resolve, reject) {
resolve(value + 1);
});
}
function async2(value) {
// return new Promise(function(resolve, reject) {
// resolve(value + 2);
// });
// 等价与上面写法
return Promise.resolve(value + 2);
}
function async3(value) {
return new Promise(function(resolve, reject) {
resolve(value + 3);
});
}
async1(100).then(async2).then(async3).then(function(value) {
console.log('------' + value);
});
/
function say() {
var value = 'what';
return Promise.resolve(value);
}
say().then(function(value) {
value = value + ' are';
return Promise.resolve(value);
}).then(function(value) {
value = value + ' you';
return Promise.resolve(value);
}).then(function(value) {
value = value + ' doing';
return Promise.resolve(value);
//return Promise.reject('error, exit'); // 中途退出
}).then(function(value) {
value = value + ' now!';
return Promise.resolve(value);
}).then(function(value) {
console.log('------' + value);
}).catch(function(error) {
console.log('------' + error);
});
<html>
<head>
<title>Ball move</title>
<style type="text/css">
.ball {
width: 40px;
height: 40px;
border-radius: 20px;
margin-left: 10px;
}
.ball1 {
background: #ff0000;
}
.ball2 {
background: #00ff00;
}
.ball3 {
background: #0000ff;
}
</style>
<script src="http://libs.baidu.com/jquery/1.9.0/jquery.js"></script>
</head>
<body>
<div class="ball ball1"></div>
<div class="ball ball2"></div>
<div class="ball ball3"></div>
<script type="text/javascript">
function moving(ball, pos) {
return new Promise(function(resolve, reject) {
var marginLeft = parseInt(ball.css('margin-left'));
if (marginLeft != pos) {
var timerId = setInterval(function() {
marginLeft = marginLeft + 1;
ball.css('margin-left', marginLeft);
if (marginLeft == pos) {
clearInterval(timerId);
resolve();
}
}, 20);
} else {
resolve();
}
});
}
moving($('.ball1'), 100).then(function() {
return moving($('.ball2'), 150);
}).then(function() {
return moving($('.ball3'), 200);
});
</script>
</body>
</html>