在开发app时候,要考虑很多因素。内存是一个大问题。有一个管理activity的工具类,能给每次开发减去大量麻烦。
public class AppManager {
private static Stack<Activity> activityStack;
private static AppManager instance;
private AppManager(){}
/**
* 单一实例
*/
public static AppManager getAppManager(){
if(instance==null){
instance=new AppManager();
}
return instance;
}
/**
* 添加Activity到堆栈
*/
public void addActivity(Activity activity){
if(activityStack==null){
activityStack=new Stack<Activity>();
}
activityStack.add(activity);
}
/**
* 获取当前Activity(堆栈中最后一个压入的)
*/
public Activity currentActivity(){
Activity activity=activityStack.lastElement();
return activity;
}
/**
* 结束当前Activity(堆栈中最后一个压入的)
*/
public void finishActivity(){
Activity activity=activityStack.lastElement();
finishActivity(activity);
}
/**
* 结束指定的Activity
*/
public void finishActivity(Activity activity){
if(activity!=null){
activityStack.remove(activity);
activity.finish();
activity=null;
}
}
/**
* 结束指定类名的Activity
*/
public void finishActivity(Class<?> cls){
for (Activity activity : activityStack) {
if(activity.getClass().equals(cls) ){
finishActivity(activity);
}
}
}
/**
* 结束所有Activity
*/
public void finishAllActivity(){
for (int i = 0, size = activityStack.size(); i < size; i++){
if (null != activityStack.get(i)){
activityStack.get(i).finish();
}
}
activityStack.clear();
}
/**
* 退出应用程序
*/
public void AppExit(Context context) {
try {
finishAllActivity();
ActivityManager activityMgr= (ActivityManager) context.getSystemService(Context.ACTIVITY_SERVICE);
activityMgr.restartPackage(context.getPackageName());
System.exit(0);
} catch (Exception e) { }
}
}
1.BaseActivity
以后的activity都将继承BaseActivity。
super.onCreate(savedInstanceState);
allowFullScreen = true;
// 添加Activity到堆栈
AppManager.getAppManager().addActivity(this);
}
@Override
protected void onDestroy() {
super.onDestroy();
// 结束Activity&从堆栈中移除
AppManager.getAppManager().finishActivity(this);
}
2.按返回键,退出当前Activity
<span style="white-space:pre"> </span>@Override
public boolean onKeyDown(int keyCode, KeyEvent event) {
switch (keyCode) {
case KeyEvent.KEYCODE_BACK:
AppManager.getAppManager().finishActivity(CaptureActivity.this);
return true;
}
return super.onKeyDown(keyCode, event);
}
3.实现双击退出App
/**
* 双击退出
* 创建日期 2014-05-12
* @author 火蚁 (http://my.oschina.net/LittleDY)
*
*/
public class DoubleClickExitHelper {
private final Activity mActivity;
private boolean isOnKeyBacking;
private Handler mHandler;
private Toast mBackToast;
public DoubleClickExitHelper(Activity activity) {
mActivity = activity;
mHandler = new Handler(Looper.getMainLooper());
}
/**
* Activity onKeyDown事件
* */
public boolean onKeyDown(int keyCode, KeyEvent event) {
if(keyCode != KeyEvent.KEYCODE_BACK) {
return false;
}
if(isOnKeyBacking) {
mHandler.removeCallbacks(onBackTimeRunnable);
if(mBackToast != null){
mBackToast.cancel();
}
// 退出
AppManager.getAppManager().AppExit(mActivity);
return true;
} else {
isOnKeyBacking = true;
if(mBackToast == null) {
mBackToast = Toast.makeText(mActivity, R.string.back_exit_tips, 2000);
}
mBackToast.show();
mHandler.postDelayed(onBackTimeRunnable, 2000);
return true;
}
}
private Runnable onBackTimeRunnable = new Runnable() {
@Override
public void run() {
isOnKeyBacking = false;
if(mBackToast != null){
mBackToast.cancel();
}
}
};
}