//头文件
#include <stdio.h>
#include <Winsock2.h>
//定义常量
#define RECV_BUFFER_SIZE 8192
//主函数
int main(int argc,char *argv[])
{
//定义变量
sockaddr_in clientService; //套接字地址变量
SOCKET ConnectSocket; //SOCKET套接字
WSADATA wsaData; //WSADATA结构体
LPVOID recvbuf; //接收缓存
int byteSent; //发送字节数
int byteRecv = 0; //接收字节数
char sendbuf[32] = "get information"; //默认发送的数据
//初始化套接字库
int iResult = WSAStartup(MAKEWORD(2,2),&wsaData);
if(iResult != NO_ERROR)
{
printf("初始化套接字失败");
return 0;
}
//创建套接字
ConnectSocket = socket(AF_INET, //TCP/IP协议
SOCK_STREAM, //TCP传输
IPPROTO_TCP //TCP类型
);
if(ConnectSocket == INVALID_SOCKET)
{
//创建失败
printf("创建套接字失败!\n");
WSACleanup();
return 0;
}
//创建服务器段的通信协议,IP地址和端口
clientServer.sin_family = AF_INET; //TCP_IP协议
clientServer.sin_addr.s_addr = inet_addr("127.0.0.1"); //本机地址
clientServer.sin_port = htons(10000); //端口
//连接到服务器
if(connect(ConnectSocket,(SOCKADDR*)&clientService,sizeof(clientService)) == SOCKET_ERROR)
{
printf("Failed to connect,error %d\n",WSAGetLastError());
closesocket(ConnectSocket);
WSACleanup();
return 0;
}
//向服务器发送数据
byteSent = send(ConnectSocket, //socket
sendbuf, //要发送的数据
lstrlen(sendbuf)+1, //数据长度
0); //无标志
if(byteSent == SOCKET_ERROR)
{
printf("Error at Send,%d\n",WSAGetLastError());
closesocket(ConnectSocket);
WSACleanup();
return 0;
}
//准备接收数据
recvbuf = HeapAlloc(GetProcessHeap(),0,RECV_BUFFER_SIZE); //调用HeapAlloc函数申请堆空间
//循环接收数据
while(byteRecv != SOCKET_ERROR)
{
bytesRecv = recv(ConnectSocket, //套接字
recvbuf, //接收缓存区
RECV_BUFFER_SIZE, //缓冲区大小
0); //无标志
if(bytesRecv == 0)
{
printf("Connection Closed.\n");
break;
}
printf("Bytes Recv:%ld\n",bytesRecv);
}
//释放堆空间
HeapFree(GetProcessHeap(),0,recvbuf);
//关闭套接字
closesocket(clientService);
//清除WSA
WSACleanup();
return 0;
#include <stdio.h>
#include <Winsock2.h>
//定义常量
#define RECV_BUFFER_SIZE 8192
//主函数
int main(int argc,char *argv[])
{
//定义变量
sockaddr_in clientService; //套接字地址变量
SOCKET ConnectSocket; //SOCKET套接字
WSADATA wsaData; //WSADATA结构体
LPVOID recvbuf; //接收缓存
int byteSent; //发送字节数
int byteRecv = 0; //接收字节数
char sendbuf[32] = "get information"; //默认发送的数据
//初始化套接字库
int iResult = WSAStartup(MAKEWORD(2,2),&wsaData);
if(iResult != NO_ERROR)
{
printf("初始化套接字失败");
return 0;
}
//创建套接字
ConnectSocket = socket(AF_INET, //TCP/IP协议
SOCK_STREAM, //TCP传输
IPPROTO_TCP //TCP类型
);
if(ConnectSocket == INVALID_SOCKET)
{
//创建失败
printf("创建套接字失败!\n");
WSACleanup();
return 0;
}
//创建服务器段的通信协议,IP地址和端口
clientServer.sin_family = AF_INET; //TCP_IP协议
clientServer.sin_addr.s_addr = inet_addr("127.0.0.1"); //本机地址
clientServer.sin_port = htons(10000); //端口
//连接到服务器
if(connect(ConnectSocket,(SOCKADDR*)&clientService,sizeof(clientService)) == SOCKET_ERROR)
{
printf("Failed to connect,error %d\n",WSAGetLastError());
closesocket(ConnectSocket);
WSACleanup();
return 0;
}
//向服务器发送数据
byteSent = send(ConnectSocket, //socket
sendbuf, //要发送的数据
lstrlen(sendbuf)+1, //数据长度
0); //无标志
if(byteSent == SOCKET_ERROR)
{
printf("Error at Send,%d\n",WSAGetLastError());
closesocket(ConnectSocket);
WSACleanup();
return 0;
}
//准备接收数据
recvbuf = HeapAlloc(GetProcessHeap(),0,RECV_BUFFER_SIZE); //调用HeapAlloc函数申请堆空间
//循环接收数据
while(byteRecv != SOCKET_ERROR)
{
bytesRecv = recv(ConnectSocket, //套接字
recvbuf, //接收缓存区
RECV_BUFFER_SIZE, //缓冲区大小
0); //无标志
if(bytesRecv == 0)
{
printf("Connection Closed.\n");
break;
}
printf("Bytes Recv:%ld\n",bytesRecv);
}
//释放堆空间
HeapFree(GetProcessHeap(),0,recvbuf);
//关闭套接字
closesocket(clientService);
//清除WSA
WSACleanup();
return 0;
}
上面是一个简单的VC Socket 客户端程序,详细的注释都有。