Android Settings(设置)语言的切换和添加原理流程简析

Settings 部分


> 切换流程

首先是语言和输入的设置界面

src/com/android/settings/language/LanguageAndInputSettings.java

然后我们看下代码中加载布局以及数据加载的一些处理细节

    ......
    // 注释1_1:加载了language_and_input 这个布局文件
    @Override
    protected int getPreferenceScreenResId() {
        return R.xml.language_and_input;
    }
    ......

然后看下language_and_input.xml这个布局文件

<PreferenceScreen
    xmlns:android="http://schemas.android.com/apk/res/android"
    xmlns:settings="http://schemas.android.com/apk/res-auto"
    android:title="@string/language_settings">
	<!-- 注释1_2: 这里的 phone_language 即对应着 界面上的语言选项 
	             下面的 keyboards_category 则对应着键盘的设置选项
	             注意:这里的 fragment 属性设置的是com.android.settings.localepicker.LocaleListEditor
	             即我们点开语言选项,即由这个页面来实现-->
    <Preference
        android:key="phone_language"
        android:title="@string/phone_language"
        android:icon="@drawable/ic_translate_24dp"
        android:fragment="com.android.settings.localepicker.LocaleListEditor" />

    <PreferenceCategory
        android:key="keyboards_category"
        android:title="@string/keyboard_and_input_methods_category">
        <Preference
            android:key="virtual_keyboard_pref"
            android:title="@string/virtual_keyboard_category"
            android:fragment="com.android.settings.inputmethod.VirtualKeyboardFragment"
            settings:keywords="@string/keywords_virtual_keyboard"/>
        <Preference
            android:key="physical_keyboard_pref"
            android:title="@string/physical_keyboard_title"
            android:summary="@string/summary_placeholder"
            android:fragment="com.android.settings.inputmethod.PhysicalKeyboardFragment"/>
    </PreferenceCategory>
    ......

另外,Settings里的界面基本都是Preference(界面xml)xxxController(数据逻辑管理) ,语言的controller 是 PhoneLanguagePreferenceController ,具体这里不再详细展开。
 

多语言的切换和添加页面:src/com/android/settings/localepicker/LocaleListEditor.java

	......
	    @Override
    public void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setHasOptionsMenu(true);
		// 注释1_4: 这里是已经添加列表数据的初始化,获取和填充 这里的 LocaleStore getUserLocaleList()
		// 所涉及的 LocaleList LocalePiker 都是frameworks层的实现,后面会说到
        LocaleStore.fillCache(this.getContext());
        final List<LocaleStore.LocaleInfo> feedsList = getUserLocaleList();
        mAdapter = new LocaleDragAndDropAdapter(this.getContext(), feedsList);
    }
    
    @Override
    public View onCreateView(LayoutInflater inflater, ViewGroup container, Bundle savedInstState) {
        final View result = super.onCreateView(inflater, container, savedInstState);
        //注释1_4: 这里加载了布局 locale_order_list.xml 比较简单 一个列表 和 一个添加按钮
        final View myLayout = inflater.inflate(R.layout.locale_order_list, (ViewGroup) result);

        configureDragAndDrop(myLayout);
        return result;
    }

	......
    // 注释1_5: 这里的方法,对应上面注释1_4。即已添加的语言列表数据
    private List<LocaleStore.LocaleInfo> getUserLocaleList() {
        final List<LocaleStore.LocaleInfo> result = new ArrayList<>();
        final LocaleList localeList = LocalePicker.getLocales();
        for (int i = 0; i < localeList.size(); i++) {
            Locale locale = localeList.get(i);
            result.add(LocaleStore.getLocaleInfo(locale));
        }
        return result;
    }

 	private void configureDragAndDrop(View view) {
        final RecyclerView list = view.findViewById(R.id.dragList);
        final LocaleLinearLayoutManager llm = new LocaleLinearLayoutManager(getContext(), mAdapter);
        llm.setAutoMeasureEnabled(true);
        list.setLayoutManager(llm);

        list.setHasFixedSize(true);
        mAdapter.setRecyclerView(list);
        list.setAdapter(mAdapter);

        mAddLanguage = view.findViewById(R.id.add_language);
        // 注释1_6: 这里是添加按钮的监听
        mAddLanguage.setOnClickListener(new View.OnClickListener() {
            @Override
            public void onClick(View v) {
                FeatureFactory.getFactory(getContext()).getMetricsFeatureProvider()
                        .logSettingsTileClick(INDEX_KEY_ADD_LANGUAGE, getMetricsCategory());

                final Intent intent = new Intent(getActivity(),
                        LocalePickerWithRegionActivity.class);
                startActivityForResult(intent, REQUEST_LOCALE_PICKER);
            }
      });
      
      ......
      

已添加语言的由前面分析可以知道,布局locale_order_list.xml里面是由
 
自定义RecyclerView列表:src/com/android/settings/localepicker/LocaleRecyclerView.java

数据适配器:src/com/android/settings/localepicker/LocaleDragAndDropAdapter.java
 
来组合实现的,先看下

  • LocaleDragAndDropAdapter.java
	......
	    public void doTheUpdate() {
        int count = mFeedItemList.size();
        final Locale[] newList = new Locale[count];

        for (int i = 0; i < count; i++) {
            final LocaleStore.LocaleInfo li = mFeedItemList.get(i);
            newList[i] = li.getLocale();
        }

        final LocaleList ll = new LocaleList(newList);
        // 注释1_7: 前面都是做准备工作,这里调用这个做更实质的处理
        updateLocalesWhenAnimationStops(ll);
    }
    
    private LocaleList mLocalesToSetNext = null;
    private LocaleList mLocalesSetLast = null;
    
    public void updateLocalesWhenAnimationStops(final LocaleList localeList) {
        if (localeList.equals(mLocalesToSetNext)) {
            return;
        }

        // This will only update the Settings application to make things feel more responsive,
        // the system will be updated later, when animation stopped.
        LocaleList.setDefault(localeList);

        mLocalesToSetNext = localeList;
        final RecyclerView.ItemAnimator itemAnimator = mParentView.getItemAnimator();
        itemAnimator.isRunning(new RecyclerView.ItemAnimator.ItemAnimatorFinishedListener() {
            @Override
            public void onAnimationsFinished() {
                if (mLocalesToSetNext == null || mLocalesToSetNext.equals(mLocalesSetLast)) {
                    // All animations finished, but the locale list did not change
                    return;
                }
				 // 注释1_8: 当已添加的语言数目发生了改变,则调用frameworks 层的 
				 // LocalePicker的 updateLocales 方法处理,具体后面看
                LocalePicker.updateLocales(mLocalesToSetNext);
                mLocalesSetLast = mLocalesToSetNext;
                new ShortcutsUpdateTask(mContext).execute();

                mLocalesToSetNext = null;

                mNumberFormatter = NumberFormat.getNumberInstance(Locale.getDefault());
            }
        });
    }

初看可能有点疑惑,这个 doTheUpdate 方法 在哪里调用和触发的呢?

  • LocaleRecyclerView.java
    @Override
    public boolean onTouchEvent(MotionEvent e) {
        if (e.getAction() == MotionEvent.ACTION_UP || e.getAction() == MotionEvent.ACTION_CANCEL) {
            LocaleDragAndDropAdapter adapter = (LocaleDragAndDropAdapter) this.getAdapter();
            if (adapter != null) {
                // 注释1_9: 这里一目了然,当列表的触摸事件手指离开的时候,便会触发这个更新
                adapter.doTheUpdate();
            }
        }
        return super.onTouchEvent(e);
    }

关于Settings 切换已选语言的处理流程基本就这些了,然后说下添加的流程。
 

> 添加流程

前面的介绍在 注释1_6 处,LocaleListEditor.java的添加语言的按钮,点击监听事件里是流程的入口,会跳转

  • src/com/android/settings/localepicker/LocalePickerWithRegionActivity.java

    @Override
    public void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        getActionBar().setDisplayHomeAsUpEnabled(true);
		// 注释1_10: 这里的页面以及逻辑实现都交给了 LocalePickerWithRegion ,
		// 这个类的实现也是在frameworks 层
        final LocalePickerWithRegion selector = LocalePickerWithRegion.createLanguagePicker(
                this, LocalePickerWithRegionActivity.this, false /* translate only */);
        getFragmentManager()
                .beginTransaction()
                .setTransition(FragmentTransaction.TRANSIT_FRAGMENT_OPEN)
                .replace(android.R.id.content, selector)
                .addToBackStack(PARENT_FRAGMENT_NAME)
                .commit();
    }

所以,添加的流程,Settings 的添加流程到这里也就结束了
 

Frameworks 部分


> 切换流程

由前面分析可知:切换语言Settings 处理跳转到 framework 的入口是LocalePicker的updateLocales方法

  • base/core/java/com/android/internal/app/LocalePicker.java
	......
	
    /**
     * Requests the system to update the list of system locales.
     * Note that the system looks halted for a while during the Locale migration,
     * so the caller need to take care of it.
     */
    @UnsupportedAppUsage
    public static void updateLocales(LocaleList locales) {
        if (locales != null) {
            locales = removeExcludedLocales(locales);
        }
        // Note: the empty list case is covered by Configuration.setLocales().

        try {
            final IActivityManager am = ActivityManager.getService();
            final Configuration config = am.getConfiguration();
			// 注释2_1:这里对切换语言后的数据封装到Configuration里,用于后面流程处理
            config.setLocales(locales);
            config.userSetLocale = true;
			// 注释2_2: 这里通过ActivityManager的一个Binder服务,调用
			// updatePersistentConfigurationWithAttribution 继续处理	
            am.updatePersistentConfigurationWithAttribution(config,
                    ActivityThread.currentOpPackageName(), null);
            // Trigger the dirty bit for the Settings Provider.
            BackupManager.dataChanged("com.android.providers.settings");
        } catch (RemoteException e) {
            // Intentionally left blank
        }
    }
    
   ......
   

这里是通过 Binder 获取 ActivityManager 的一个服务代理对象,来处理 实现方法是 updatePersistentConfigurationWithAttribution

这里ActivityManager的Binder 实际处理对象是:

  • base/services/core/java/com/android/server/am/ActivityManagerService.java
    @Override
    public void updatePersistentConfiguration(Configuration values) {
        updatePersistentConfigurationWithAttribution(values,
                Settings.getPackageNameForUid(mContext, Binder.getCallingUid()), null);
    }

    @Override
    public void updatePersistentConfigurationWithAttribution(Configuration values,
            String callingPackage, String callingAttributionTag) {
        enforceCallingPermission(CHANGE_CONFIGURATION, "updatePersistentConfiguration()");
        enforceWriteSettingsPermission("updatePersistentConfiguration()", callingPackage,
                callingAttributionTag);
        if (values == null) {
            throw new NullPointerException("Configuration must not be null");
        }

        int userId = UserHandle.getCallingUserId();
		// 注释2_3:可以看到,这里流程将处理方法又传递给了 mActivityTaskManager 实例的updatePersistentConfiguration 方法
        mActivityTaskManager.updatePersistentConfiguration(values, userId);
    }

上面的mActivityTaskManager的实例即 ActivityTaskManagerService.java,来看看内部实现

  • base/services/core/java/com/android/server/wm/ActivityTaskManagerService.java
    通过内部层层调用,以及一些判断条件的筛选,最后会执行到(方法内部处理逻辑很多,挑重点看下):
    /** Update default (global) configuration and notify listeners about changes. */
    int updateGlobalConfigurationLocked(@NonNull Configuration values, boolean initLocale,
            boolean persistent, int userId) {
            
			......
			// 注释2_4:这里对切换语言后封装的Configuration做后续处理的预检查和判断
    	    if (!initLocale && !values.getLocales().isEmpty() && values.userSetLocale) {
            final LocaleList locales = values.getLocales();
            int bestLocaleIndex = 0;
            if (locales.size() > 1) {
                if (mSupportedSystemLocales == null) {
                	// 注释2_5:这里是获取系统资源配置支持的语言,也就是说实际能真的支持的语言
                    mSupportedSystemLocales = Resources.getSystem().getAssets().getLocales();
                }
                // 注释2_6:这里是通过方法计算得到在所有支持语言列表里 最匹配的语言的所在列表的 索引
                // 具体算法可getFirstMatchIndex 一路点进去看
                bestLocaleIndex = Math.max(0, locales.getFirstMatchIndex(mSupportedSystemLocales));
            }
            // 注释2_7:这里是修改系统属性值,即 当前系统的默认语言
            SystemProperties.set("persist.sys.locale",
                    locales.get(bestLocaleIndex).toLanguageTag());
            LocaleList.setDefault(locales, bestLocaleIndex);
			// 注释2_8:这里是将切换语言的动作通过 handler - message 的形式分发出去,以通知系统各个地方刷新
            final Message m = PooledLambda.obtainMessage(
                    ActivityTaskManagerService::sendLocaleToMountDaemonMsg, this,
                    locales.get(bestLocaleIndex));
            mH.sendMessage(m);
        }
        ......      
    }        

切换语言的流程,简单的流程就到这里,其余就不在详细展开了
 

> 添加流程

由前面分析可知,添加流程由 Settings 的 LocalePickerWithRegionActivity.java到 frameworks 的 LocalePickerWithRegion.java

  • base/core/java/com/android/internal/app/LocalePickerWithRegion.java
	
	......
	
    @Override
    public void onListItemClick(ListView l, View v, int position, long id) {
        final LocaleStore.LocaleInfo locale =
                (LocaleStore.LocaleInfo) getListAdapter().getItem(position);

        if (locale.getParent() != null) {
            if (mListener != null) {
                mListener.onLocaleSelected(locale);
            }
            returnToParentFrame();
        } else {
        	// 注释2_9:这里是语言列表的点击事件,即代表这开启了被点击语言的添加流程
        	// 这里是 用到本类的 createCountryPicker 方法 
            LocalePickerWithRegion selector = LocalePickerWithRegion.createCountryPicker(
                    getContext(), mListener, locale, mTranslatedOnly /* translate only */);
            if (selector != null) {
                getFragmentManager().beginTransaction()
                        .setTransition(FragmentTransaction.TRANSIT_FRAGMENT_OPEN)
                        .replace(getId(), selector).addToBackStack(null)
                        .commit();
            } else {
                returnToParentFrame();
            }
        }
    }
	......
	
	// 注释2_10_1:看上一步,调用的是这个4个参数的方法
	private static LocalePickerWithRegion createCountryPicker(Context context,
            LocaleSelectedListener listener, LocaleStore.LocaleInfo parent,
            boolean translatedOnly) {   
        LocalePickerWithRegion localePicker = new LocalePickerWithRegion();
        // 注释2_10_2:重要是这一步,调用了localePicker.setListener,localePicker是LocalePickerWithRegion
        // 实例化的对象,于是将流程传递给了本类的setListener方法
        boolean shouldShowTheList = localePicker.setListener(context, listener, parent,
                translatedOnly);
        return shouldShowTheList ? localePicker : null;
    }

    public static LocalePickerWithRegion createLanguagePicker(Context context,
            LocaleSelectedListener listener, boolean translatedOnly) {
        LocalePickerWithRegion localePicker = new LocalePickerWithRegion();
        localePicker.setListener(context, listener, /* parent */ null, translatedOnly);
        return localePicker;
    }
	
	......
	
	private boolean setListener(Context context, LocaleSelectedListener listener,
            LocaleStore.LocaleInfo parent, boolean translatedOnly) {
        this.mParentLocale = parent;
        this.mListener = listener;
        this.mTranslatedOnly = translatedOnly;
        setRetainInstance(true);
		// 注释2_11_1:这部分的逻辑是 获取已经添加的语言列表,作为需要忽略的部分,毕竟已经添加的,还能再添加就不合理了
        final HashSet<String> langTagsToIgnore = new HashSet<>();
        if (!translatedOnly) {
            final LocaleList userLocales = LocalePicker.getLocales();
            final String[] langTags = userLocales.toLanguageTags().split(",");
            Collections.addAll(langTagsToIgnore, langTags);
        }
		// 注释2_11_2:这里做了选择的语言不为空的判断后,就将逻辑流程 传递给了 LocaleStore.java 
		// 的getLevelLocales方法,从而获得一个新的已添加语言列表
        if (parent != null) {
            mLocaleList = LocaleStore.getLevelLocales(context,
                    langTagsToIgnore, parent, translatedOnly);
            if (mLocaleList.size() <= 1) {
                if (listener != null && (mLocaleList.size() == 1)) {
                    listener.onLocaleSelected(mLocaleList.iterator().next());
                }
                return false;
            }
        } else {
            mLocaleList = LocaleStore.getLevelLocales(context, langTagsToIgnore,
                    null /* no parent */, translatedOnly);
        }

        return true;

由于上面的添加流程,已经走完,转向了LocaleStore.java 这里,那就看看

  • base/core/java/com/android/internal/app/LocaleStore.java
	......
	
    @UnsupportedAppUsage
    public static Set<LocaleInfo> getLevelLocales(Context context, Set<String> ignorables,
            LocaleInfo parent, boolean translatedOnly) {
        // 注释2_12_1:这个方法很关键,后面逻辑处理保存的数据,需要这里先做预处理的
        fillCache(context);
        String parentId = parent == null ? null : parent.getId();

        HashSet<LocaleInfo> result = new HashSet<>();
        for (LocaleStore.LocaleInfo li : sLocaleCache.values()) {
            int level = getLevel(ignorables, li, translatedOnly);
            if (level == 2) {
                if (parent != null) { // region selection
                    if (parentId.equals(li.getParent().toLanguageTag())) {
                        result.add(li);
                    }
                } else { // language selection
                    if (li.isSuggestionOfType(LocaleInfo.SUGGESTION_TYPE_SIM)) {
                        result.add(li);
                    } else {
                        result.add(getLocaleInfo(li.getParent()));
                    }
                }
            }
        }
        return result;
    }
    
    ......// fillCache方法内部逻辑不少,只看下核心部分
    
    @UnsupportedAppUsage
    public static void fillCache(Context context) {
        if (sFullyInitialized) {
            return;
        }
        ......
         // 注释2_12_2:LocalePicker.getSupportedLocales(context) 这个方法很关键 ,他是整个数据处理的来源
		for (String localeId : LocalePicker.getSupportedLocales(context)) {
            if (localeId.isEmpty()) {
                throw new IllformedLocaleException("Bad locale entry in locale_config.xml");
            }
            LocaleInfo li = new LocaleInfo(localeId);

            if (LocaleList.isPseudoLocale(li.getLocale())) {
                if (isInDeveloperMode) {
                    li.setTranslated(true);
                    li.mIsPseudo = true;
                    li.mSuggestionFlags |= LocaleInfo.SUGGESTION_TYPE_SIM;
                } else {
                    // Do not display pseudolocales unless in development mode.
                    continue;
                }
            }

            if (simCountries.contains(li.getLocale().getCountry())) {
                li.mSuggestionFlags |= LocaleInfo.SUGGESTION_TYPE_SIM;
            }
             // 注释2_12_3: 这也是2_12_1处后续逻辑处理 sLocaleCache的加载的地方
            sLocaleCache.put(li.getId(), li);
            final Locale parent = li.getParent();
            if (parent != null) {
                String parentId = parent.toLanguageTag();
                if (!sLocaleCache.containsKey(parentId)) {
                    sLocaleCache.put(parentId, new LocaleInfo(parent));
                }
            }
        }
        ......
    }    

看到上一步,其实数据源来自LocalePicker.getSupportedLocales(context),那就看看

  • base/core/java/com/android/internal/app/LocalePicker.java
	......
	// 注释2_13_1:这个方法也很关键,这是获取系统资源配置支持的语言列表
	public static String[] getSystemAssetLocales() {
        return Resources.getSystem().getAssets().getLocales();
    }
	
    public static String[] getSupportedLocales(Context context) {
    	// 注释2_13:好了,找到这里,似乎真相大白了,所有的语言列表,都是从这个supported_locales 资源数组获取的
    	// 资源位置:base/core/res/res/values/locale_config.xml
        String[] allLocales = context.getResources().getStringArray(R.array.supported_locales);
        Predicate<String> localeFilter = getLocaleFilter();
        if (localeFilter == null) {
            return allLocales;
        }

        List<String> result = new ArrayList<>(allLocales.length);
        for (String locale : allLocales) {
            if (localeFilter.test(locale)) {
                result.add(locale);
            }
        }
        int localeCount = result.size();
        return (localeCount == allLocales.length) ? allLocales
                : result.toArray(new String[localeCount]);
    }
    
    ......
        

好了分析到这里,加载的流程也基本结束了。
 
 


> 最后总结

  • R.array.supported_locales 获取到的语言列表 是config 里的xml 配置,如果要对系统做语言支持上的变动,可以改这里

  • Resources.getSystem().getAssets().getLocales()才是系统真正可以支持的语言列表,ActivityTaskManagerService.java的updateGlobalConfigurationLocked 方法里判断选择的语言是不是可用,也是用的这个资源作为判断依据

  • R.array.supported_locales里的语言配置,可能Resources.getSystem().getAssets().getLocales()不能全部支持,这就会导致我们添加了某个语言,切换到它,但是却没效果,所以有个更好的优化方案这边分享一个:

修改 base/core/java/com/android/internal/app/LocalePicker.java 的 getSupportedLocales 方法

public static String[] getSupportedLocales(Context context) {
        String[] allLocales = context.getResources().getStringArray(R.array.supported_locales);
        // 设置切换语言不支持的问题__配置可支持的语言筛掉没有系统资源配置的
        /* 
        Predicate<String> localeFilter = getLocaleFilter();
        if (localeFilter == null) {
            return allLocales;
        }

        List<String> result = new ArrayList<>(allLocales.length);
        for (String locale : allLocales) {
            if (localeFilter.test(locale)) {
                result.add(locale);
            }
        }
        */
        Predicate<String> localeFilter = getLocaleFilter();
        List<String> result = new ArrayList<>(allLocales.length);
        String[] sysAssetLocales = getSystemAssetLocales();
        for(String locale : allLocales){
            if(!isCongenericLocales(sysAssetLocales,locale)){
                // 本地资源配没有有配置直接跳过继续检查下一个
                continue;
            }
            if(localeFilter == null){
                result.add(locale);
            }else{
                if (localeFilter.test(locale)) {
                    result.add(locale);
                }
            }
        }
      
        int localeCount = result.size();
        return (localeCount == allLocales.length) ? allLocales
                : result.toArray(new String[localeCount]);
    }

    // 设置切换语言不支持的问题__筛查系统没有配置资源的语言
    private static boolean isCongenericLocales(String[] sysAssetLocales, String xmlLocales){
       boolean result = false;
        try{
            if(xmlLocales !=null){
                String[] xmlPartHead = xmlLocales.split("-",2);
                for(String assetLocales : sysAssetLocales){
                    String[] sysPartHead = assetLocales.split("-",2);
                    if(xmlPartHead[0].equals(sysPartHead[0])){
                        result = true;
                        break;
                    }
                }
            }
        }catch(Exception e){
            Log.e(TAG, "Failed to deal sysAssetLocales and xmlLocales compare!", e);
        }
        return result;
    }
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