题意:
有n个小矩形,求把他们包起来的最小多边形,并计算出这些矩形面积占总凸包面积的百分比。
求最小凸包,然后在处理即可。
代码:
#include <iostream>
#include <cmath>
#include <cstdio>
#include <algorithm>
using namespace std;
const double eps = 1e-10;
struct Point
{
double x, y;
Point(double x = 0, double y = 0):x(x), y(y){}
};
typedef Point Vector;
Vector operator +(Vector A, Vector B){
return Vector(A.x+B.x, A.y+B.y);
}
Vector operator -(Vector A, Vector B){
return Vector(A.x-B.x, A.y-B.y);
}
Vector operator *(Vector A, double p){
return Vector(A.x*p, A.y*p);
}
Vector operator /(Vector A, double p){
return Vector(A.x/p, A.y/p);
}
bool operator < (const Point &a, const Point & b){
return a.x < b.x || (a.x == b.x && a.y < b.y);
}
int dcmp(double x){//精度控制
if(fabs(x) < eps) return 0;
return x < 0 ? -1 : 1;
}
bool operator ==(const Point &a, const Point &b){
return dcmp(a.x-b.x) == 0 && dcmp(a.y-b.y) == 0;
}
double Dot(Vector A, Vector B){//点乘
return A.x*B.x + A.y*B.y;
}
double length(Vector A){
return sqrt(Dot(A, A));
}
double Angle(Vector A, Vector B){//向量夹角
return acos(Dot(A, B) / length(A) / length(B));
}
double Cross(Vector A, Vector B){//叉积
return A.x*B.y - A.y*B.x;
}
double torad(double deg){//角度化弧度
return deg/180 * acos(-1.0);
}
Vector Rotate(Vector A, double rad){//向量旋转
return Vector(A.x*cos(rad) - A.y*sin(rad), A.x*sin(rad) + A.y*cos(rad));
}
double PolygonArea(Point *p, int n){//多边形的有向面积
double area = 0;
for(int i = 1; i < n-1; i++){
area += Cross(p[i]-p[0], p[i+1]-p[0]);
}
return area/2;
}
int ConvexHull(Point *p, int n, Point *ch)//凸包
{
sort(p, p+n);
int m = 0;
for(int i = 0; i < n; i++)
{
while(m > 1 && dcmp (Cross(ch[m-1]-ch[m-2],p[i]-ch[m-2])) != 1) m--;
ch[m++] = p[i];
}
int k = m;
for(int i = n - 2; i >= 0; i--)
{
while(m > k && dcmp (Cross(ch[m-1]-ch[m-2],p[i]-ch[m-2])) !=1) m--;
ch[m++] = p[i];
}
if(n > 1) m--;
return m;
}
int main(){
int T;
Point P[2500], ch[2500];
cin >> T;
while(T--){
int n, pc = 0;
double area1 = 0;
cin >> n;
for(int i = 0; i < n; i++){
double x, y, w, h, j, ang;
scanf("%lf %lf %lf %lf %lf", &x, &y, &w, &h, &j);
Point o(x, y);
ang = -torad(j);
P[pc++] = o + Rotate(Vector(-w/2, -h/2), ang);
P[pc++] = o + Rotate(Vector(w/2, -h/2), ang);
P[pc++] = o + Rotate(Vector(-w/2, h/2), ang);
P[pc++] = o + Rotate(Vector(w/2,h/2), ang);
area1 += w*h;
}
int m = ConvexHull(P, pc, ch);
double area2 = PolygonArea(ch, m);
printf("%.1f %%\n", area1*100/area2);
}
return 0;
}