Teacher Mai has a multiplication table in base p.
For example, the following is a multiplication table in base 4:
* 0 1 2 3
0 00 00 00 00
1 00 01 02 03
2 00 02 10 12
3 00 03 12 21
But a naughty kid maps numbers 0..p-1 into another permutation and shuffle the multiplication table.
For example Teacher Mai only can see:
1*1=11 1*3=11 1*2=11 1*0=11
3*1=11 3*3=13 3*2=12 3*0=10
2*1=11 2*3=12 2*2=31 2*0=32
0*1=11 0*3=10 0*2=32 0*0=23
Teacher Mai wants you to recover the multiplication table. Output the permutation number 0..p-1 mapped into.
It's guaranteed the solution is unique.
For example, the following is a multiplication table in base 4:
0 00 00 00 00
1 00 01 02 03
2 00 02 10 12
3 00 03 12 21
But a naughty kid maps numbers 0..p-1 into another permutation and shuffle the multiplication table.
For example Teacher Mai only can see:
3*1=11 3*3=13 3*2=12 3*0=10
2*1=11 2*3=12 2*2=31 2*0=32
0*1=11 0*3=10 0*2=32 0*0=23
Teacher Mai wants you to recover the multiplication table. Output the permutation number 0..p-1 mapped into.
It's guaranteed the solution is unique.
Input
There are multiple test cases, terminated by a line "0".
For each test case, the first line contains one integer p(2<=p<=500).
In following p lines, each line contains 2*p integers. The (2*j+1)-th number x and (2*j+2)-th number y in the i-th line indicates equation i*j=xy in the shuffled multiplication table.
Warning: Large IO!
For each test case, the first line contains one integer p(2<=p<=500).
In following p lines, each line contains 2*p integers. The (2*j+1)-th number x and (2*j+2)-th number y in the i-th line indicates equation i*j=xy in the shuffled multiplication table.
Warning: Large IO!
Output
For each case, output one line.
First output "Case #k:", where k is the case number counting from 1. The following are p integers, indicating the permutation number 0..p-1 mapped into.
First output "Case #k:", where k is the case number counting from 1. The following are p integers, indicating the permutation number 0..p-1 mapped into.
题解:很绕的一道题目,题目大意是给一个P进制的乘法表,然后给出一个0到p-1的置换,把乘法表里面的数字都换掉,然后按着新数字的顺序调整乘法表的顺序,然后给你新的表,让你输出置换……好吧,不太好表达,按着样例弄一遍,应该就能理解
比赛的时候完全没有看这道题目,看懂了题目发现真是伤,不就是找规律么,唉…
规律:1. 0所在的行和列都是一个数字
2.十位出现一次的数字是n-2
3.十位上不会出现的数字是n-1
这样就可以找到n-1,n-2,然后一路递推下去
PS.输入太大,输入外挂还是要加滴
渣代码奉上
#include <iostream>
#include <iomanip>
#include <algorithm>
#include <cstring>
#include <cmath>
#include <cstdio>
using namespace std;
struct node
{
int x;
int y;
};
node matrix[550][550];
int n,change[550],hash[550];
int Scan()
{
int res = 0, ch, flag = 0;
if((ch = getchar()) == '-') //????
flag = 1;
else if(ch >= '0' && ch <= '9') //??????
res = ch - '0';
while((ch = getchar()) >= '0' && ch <= '9' )
res = res * 10 + ch - '0';
return flag ? -res : res;
}
int main()
{
int a,b;
int kasc=0;
while(~scanf("%d",&n))
{
if (n==0) break;
kasc++;
memset(hash,0,sizeof(hash));
for (a=0;a<n;a++)
{
bool flag=true;
int yuan;
for (b=0;b<n;b++)
{
//scanf("%d%d",&matrix[a][b].x,&matrix[a][b].y);
matrix[a][b].x=Scan();
matrix[a][b].y=Scan();
if (b==0) yuan=matrix[a][b].x;
if (matrix[a][b].x!=yuan) flag=false;
if (matrix[a][b].y!=yuan) flag=false;
hash[matrix[a][b].x]++;
//if (!flag) break;
}
if (flag)
{
change[0]=a;
}
}
for (a=0;a<n;a++)
{
if (hash[a]==0) change[n-1]=a;
if (hash[a]==1) change[n-2]=a;
}
for (a=2;a<n-1;a++)
{
change[n-a-1]=matrix[change[n-1]][change[n-a]].x;
//cout<<n-a-1<<endl;
}
printf("Case #%d:",kasc);
for (a=0;a<n;a++)
printf(" %d",change[a]);
printf("\n");
}
return 0;
}